standalone scripting platform for Lua
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Jeremy Baxter b5d61a25cb rename the statically linked strlcpy to strbcpy
stands for "string bounds copy". Some systems like macOS include their
very own version of strlcpy and testing for that would require some
bloat like gnu automake so I'm just gonna rename it to prevent any
future conflicts. I only test on Linux and OpenBSD anyway. ;)
2024-01-25 19:47:57 +13:00
external integrate lua-cjson's buildsystem and static library with callisto's 2023-12-28 13:20:05 +13:00
.editorconfig Add .editorconfig 2023-07-01 09:57:28 +12:00
.gitignore add tests 2023-12-27 19:46:54 +13:00
callisto.c merge fs and path libraries 2023-12-24 14:24:55 +13:00
callisto.h merge fs and path libraries 2023-12-24 14:24:55 +13:00
config.ld add config.ld excludes 2023-12-27 23:16:49 +00:00
COPYING Add license file 2023-06-26 20:36:37 +12:00
csto.c Rename lcallisto.h -> callisto.h 2023-07-24 12:31:21 +12:00
flake.lock Update flake 2023-08-10 08:18:03 +12:00
flake.nix Improve flake 2023-08-03 17:02:17 +12:00
lcl.c rename the statically linked strlcpy to strbcpy 2024-01-25 19:47:57 +13:00
lenviron.c Rename lcallisto.h -> callisto.h 2023-07-24 12:31:21 +12:00
lextra.c Refactor and fix up a lot of code 2023-11-26 17:13:41 +13:00
lfs.c rename the statically linked strlcpy to strbcpy 2024-01-25 19:47:57 +13:00
ljson.c Refactor and fix up a lot of code 2023-11-26 17:13:41 +13:00
lprocess.c rename the statically linked strlcpy to strbcpy 2024-01-25 19:47:57 +13:00
Makefile fix build on compilers without -Oz 2024-01-17 20:40:10 +13:00
README.md fix readme 2024-01-25 19:39:46 +13:00
shell.nix Add ldoc to shell.nix 2023-07-23 12:46:42 +12:00
test.lua add tests 2023-12-27 19:46:54 +13:00
util.c rename the statically linked strlcpy to strbcpy 2024-01-25 19:47:57 +13:00
util.h rename the statically linked strlcpy to strbcpy 2024-01-25 19:47:57 +13:00

callisto - standalone scripting platform for Lua 5.4

Callisto extends Lua 5.4's standard library by adding new libraries and facilities to the language. It includes a file system library to manage and manipulate files, a process library to find active processes and manipulate signals, and a JSON manipulation library (lua-cjson) among many more.

It is a standalone interpreter designed for people using Lua as a general scripting language, instead of using it embedded into another application (what Lua was designed for).

Before I made Callisto, I had to rely on luaposix for basic file system manipulation and occasionally luasocket for HTTP plus lua-cjson for JSON parsing.

luaposix provides most of the necessary functions, but is generally aimed towards people who already know how to use the POSIX APIs in C.

First and foremost, Callisto tries to be:

  • an all-in-one zero-dependencies library for Lua that includes most features people would need, out of the box
  • a library that works and integrates well with Lua and its standard library, and is easy to use for those who have no experience with C

Callisto relies on APIs specified in the POSIX specification; therefore it does not support operating systems that do not implement these APIs (like Microsoft Windows), only ones that do (like Linux, macOS, and the BSDs).

Dependencies

To build Callisto, you'll need nothing but a C compiler and ar. The default C compiler is cc which is usually a symbolic link to your system's default C compiler. This should be gcc on Linux, and clang on most of the BSDs. If cc doesn't exist on your system, override it by adding CC=compiler to make's command like (replace compiler with the name or path to your C compiler)

Portability

Callisto has zero runtime dependencies, unless you built it with support for GNU libreadline.* Lua 5.4 is statically linked in. This means that the same binary will likely work across different Linux distributions/versions. The only strictly required library is libc which is available on all systems.

*libreadline support is automatically enabled by the configure script if the system supports it. Otherwise support for it is turned off.

Installation

Callisto is distributed as source-only, but it's not hard to compile.

First, get the source code using one of the tarballs found in the Releases page. Untar it then enter the directory with Callisto's source code.

After that, run

make

to compile Callisto and all its dependencies.

To install it, run make install as the root user in the source code directory to install Callisto and its shared library.

Arch Linux

Users of Arch Linux can install the AUR package:

https://aur.archlinux.org/packages/callisto-git

Nix

If you use Nix, you can use the flake:

nix profile install github:jtbx/callisto

Usage

The standalone Callisto interpreter is called csto. Running it will start a REPL so you can execute chunks of code interactively.

csto works just like the standalone Lua 5.4 interpreter. To execute a file, run csto file where file is the name of the file containing code that you want to run. Alternatively, you can put #!/usr/bin/env csto at the top of your script, run chmod +x on it, and then you can run the script as if it was a standalone executable, for example ./yourscript.lua.

Documentation

Docs can be found here: https://jtbx.github.io/callisto/doc