357 lines
8.5 KiB
C
357 lines
8.5 KiB
C
/***
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* Files, path manipulation,
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* and permissions.
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* @module file
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <libgen.h>
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#include <errno.h>
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#ifdef BSD
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# include <string.h>
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#endif
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#include <lua.h>
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#include <lauxlib.h>
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#include "lcallisto.h"
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#include "util.h"
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/***
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* Returns the last component of the given pathname,
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* removing any trailing '/' characters. If *path*
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* consists entirely of '/' characters, the string
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* `"/"` is returned. If *path* is an empty string,
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* the string `"."` is returned.
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*
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* This function may return nil if the given
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* pathname is longer than the system's path length
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* limit (On most Linux systems this will be 4096).
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*
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* @function basename
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* @usage file.basename(arg[0])
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* @tparam string path The path to process.
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*/
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static int
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file_basename(lua_State *L)
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{
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const char *path; /* parameter 1 (string) */
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const char *ret;
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path = luaL_checkstring(L, 1);
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ret = basename(path);
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if (ret == NULL && errno == ENAMETOOLONG) /* check if path is too long */
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return lfail(L, "pathname too long");
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lua_pushstring(L, ret);
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return 1;
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}
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/***
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* Returns the parent directory of the pathname
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* given. Any trailing '/' characters are not
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* counted as part of the directory name.
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* If *path* is an empty string or contains no
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* '/' characters, the string `"."` is returned,
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* signifying the current directory.
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*
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* This function may return nil if the given
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* pathname is longer than the system's path length
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* limit (On most Linux systems this will be 4096).
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*
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* @function dirname
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* @usage file.dirname(arg[0])
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* @tparam string path The path to process.
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*/
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static int
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file_dirname(lua_State *L)
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{
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const char *path; /* parameter 1 (string) */
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const char *ret;
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path = luaL_checkstring(L, 1);
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ret = dirname(path);
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if (ret == NULL && errno == ENAMETOOLONG) /* check if path is too long */
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return lfail(L, "pathname too long");
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lua_pushstring(L, ret);
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return 1;
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}
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/***
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* Returns true if the given pathname exists
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* in the file system, or returns false if it
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* does not.
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*
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* This function may throw an error if the given
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* pathname is longer than the system's path length
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* limit (On most Linux systems this will be 4096).
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*
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* @function exists
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* @usage
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if file.exists("/etc/fstab") then
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-- ...
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end
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* @tparam string path The path of the file to look for.
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*/
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static int
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file_exists(lua_State *L)
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{
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const char *path;
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int ret;
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path = luaL_checkstring(L, 1);
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ret = access(path, F_OK); /* check if file exists */
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if (ret == -1 && errno == ENAMETOOLONG) /* check if path is too long */
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return lfail(L, "pathname too long");
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lua_pushboolean(L, ret == 0);
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return 1;
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}
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/***
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* Moves the file at the path *from*
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* to the path *to*, moving it between directories
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* if required. If *to* exists, it is first removed.
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* Both *from* and *to* must be of the same type
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* (that is, both directories or both non-directories)
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* and must reside on the same file system.
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*
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* This function will return nil and an error
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* message if one of the following conditions are met:
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*
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* - One of the given pathnames are longer than the system's path length limit
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*
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* - One of the given pathnames point to a file that does not exist
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*
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* - An attempt was made to move a parent directory of a pathname
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*
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* - The current user is denied permission to perform the action
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*
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* - One of the given pathnames could not be translated as a result
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* of too many symbolic links
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*
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* - A component of one of the given pathnames is not a directory
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*
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* - *from* is a directory, but *to* is not
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*
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* - *to* is a directory, but *from* is not
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*
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* - The given pathnames are on different file systems
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*
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* - There is no space left on the file system
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*
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* - The current user's quota of disk blocks on the file system
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* containing the directory of *to* has been exhausted
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*
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* - The directory containing *to* resides on a read-only file system
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*
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* This function will throw an error if:
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*
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* - An I/O error occurred
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*
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* - An internal memory error occurred
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*
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* @function move
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* @usage file.move("file1", "file2")
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* @tparam string from The pathname of the file to move.
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* @tparam string to The pathname to move *from* to.
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*/
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static int
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file_move(lua_State *L)
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{
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int ret;
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const char *from; /* parameter 1 (string) */
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const char *to; /* parameter 2 (string) */
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from = luaL_checkstring(L, 1);
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to = luaL_checkstring(L, 2);
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ret = rename(from, to); /* move file */
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if (ret == 0) { /* check for success */
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lua_pushboolean(L, 1);
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return 1;
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}
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switch (errno) {
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case ENAMETOOLONG:
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return lfail(L, "pathname too long");
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break;
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case ENOENT:
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return lfail(L, "no such file or directory");
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break;
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case EACCES:
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return lfail(L, "permission denied");
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break;
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case EPERM:
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return lfail(L, "permission denied (sticky directory)");
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break;
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case ELOOP:
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return lfail(L, "could not translate pathname; too many symbolic links");
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break;
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case EMLINK:
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return lfail(L, "maximum link count reached");
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break;
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case ENOTDIR:
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return lfail(L, "component of pathname is not a directory");
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break;
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case EISDIR:
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return lfail(L, "cannot move a file to the name of a directory");
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break;
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case EXDEV:
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return lfail(L, "pathnames are on different file systems");
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break;
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case ENOSPC:
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return lfail(L, "insufficient space left on file system");
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break;
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case EDQUOT:
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return lfail(L, "file system quota reached");
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break;
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case EIO:
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return luaL_error(L, "I/O error");
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break;
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case EROFS:
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return lfail(L, "read-only file system");
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break;
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case EFAULT:
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return luaL_error(L, "internal error (EFAULT)");
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break;
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case EINVAL:
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return lfail(L, "cannot move a parent directory of pathname");
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break;
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}
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return 0;
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}
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/***
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* Sets/returns the current working directory.
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*
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* If *dir* is nil, returns the current working
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* directory. Otherwise, sets the current working
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* directory to *dir*.
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*
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* This function will return nil and an error
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* message if one of the following conditions are met:
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*
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* - One of the given pathnames are longer than the system's path length limit
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*
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* - The current user is denied permission to perform the action
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*
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* - The current working directory or *dir* no longer exists
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*
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* - *dir* is not nil, nor is it the name of a directory
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*
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* - *dir* could not be translated as a result of too many symbolic links
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*
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* This function will throw an error if:
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*
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* - Insufficient memory is available
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*
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* - An internal memory error occurred
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*
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* - An I/O error occurred
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*
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* @function workdir
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* @usage
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-- Store the current working directory in a variable:
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local wd = file.workdir()
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-- Set the current working directory to $HOME:
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file.workdir(environment.get("HOME"))
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* @tparam[opt] string dir The directory to set as the current working directory.
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*/
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static int
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file_workdir(lua_State *L)
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{
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const char *workdir; /* parameter 1 (string) */
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char *buffer; /* buffer used by getcwd() */
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char *ret;
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if (lua_isnoneornil(L, 1)) { /* if first argument was not given... */
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buffer = malloc(sizeof(char *) * 512);
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ret = getcwd(buffer, 512);
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if (ret != NULL) {
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lua_pushstring(L, buffer);
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free(buffer);
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return 1;
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}
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free(buffer);
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switch (errno) {
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case EACCES:
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return lfail(L, "permission denied");
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break;
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case EFAULT:
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return luaL_error(L, "internal error (EFAULT)");
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break;
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case ENOENT:
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return lfail(L, "working directory is no longer valid");
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break;
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case ENOMEM:
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return luaL_error(L, "insufficient memory");
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break;
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case ERANGE:
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case ENAMETOOLONG: /* glibc */
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return lfail(L, "pathname too long");
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break;
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}
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return 0;
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} else {
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workdir = luaL_checkstring(L, 1);
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if (chdir(workdir) == 0) {
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lua_pushboolean(L, 1);
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return 1;
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}
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switch (errno) {
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case ENOTDIR:
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return lfail(L, "pathname is not a directory");
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break;
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case ENAMETOOLONG:
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return lfail(L, "pathname too long");
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break;
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case ENOENT:
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return lfail(L, "no such file or directory");
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break;
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case ELOOP:
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return lfail(L, "could not translate pathname; too many symbolic links");
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break;
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case EACCES:
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return lfail(L, "permission denied");
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break;
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case EFAULT:
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return luaL_error(L, "internal error (EFAULT)");
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break;
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case EIO:
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return luaL_error(L, "I/O error");
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break;
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}
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return 0;
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}
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}
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static const luaL_Reg filelib[] = {
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{"basename", file_basename},
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{"dirname", file_dirname},
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{"exists", file_exists},
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{"move", file_move},
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{"workdir", file_workdir},
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{NULL, NULL}
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};
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int
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callistoopen_file(lua_State *L)
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{
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luaL_newlib(L, filelib);
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return 1;
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}
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