Initial import

This commit is contained in:
Jeremy Baxter 2023-06-25 16:47:09 +12:00
commit b124d99c36
155 changed files with 49639 additions and 0 deletions

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.gitignore vendored Normal file
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*.a
*.o
*.so
csto
doc/

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Makefile Normal file
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PREFIX = /usr/local
CC = cc
CFLAGS = -std=c99 -pedantic -fpic -O2 -Wall -Wextra -Wno-override-init -I. -Ilua-5.4
CPPFLAGS = -D_DEFAULT_SOURCE -DLUA_USE_READLINE
LDFLAGS = -Wl,--gc-sections -lbsd -ldl -lm -lreadline
OBJS = csto.o lcallisto.o lcl.o lenvironment.o lfile.o \
ljson.o lmath.o los.o lprocess.o lsocket.o util.o
LIBS = liblua.a cjson.a socket.a
all: csto libcallisto.so
csto: ${OBJS} ${LIBS}
${CC} ${CFLAGS} -o $@ ${OBJS} ${LIBS} ${LDFLAGS}
libcallisto.so: ${OBJS} ${LIBS}
${CC} -shared ${CFLAGS} ${LDFLAGS} -o $@ ${OBJS} ${LIBS}
csto.o: csto.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c csto.c
lcallisto.o: lcallisto.c lenvironment.h lfile.h los.h lprocess.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lcallisto.c
lcl.o: lcl.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lcl.c
lenvironment.o: lenvironment.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lenvironment.c
lfile.o: lfile.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lfile.c
ljson.o: ljson.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c ljson.c
lmath.o: lmath.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lmath.c
los.o: los.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c los.c
lprocess.o: lprocess.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lprocess.c
lsocket.o: lsocket.c lcallisto.h
${CC} ${CFLAGS} ${CPPFLAGS} -c lsocket.c
util.o: util.c
${CC} ${CFLAGS} ${CPPFLAGS} -c util.c -o $@
cjson.a: external/json/*.c
${MAKE} -Cexternal/json
mv -f external/json/cjson.a cjson.a
socket.a: external/socket/src/*.c
${MAKE} -Cexternal/socket
mv -f external/socket/src/socket.a socket.a
liblua.a: lua-5.4/*.c
${MAKE} -Clua-5.4
mv -f lua-5.4/liblua.a .
clean:
rm -f csto libcallisto.so ${OBJS} ${LIBS}
rm -fr doc/*.html doc/modules
${MAKE} -s -Clua-5.4 clean
${MAKE} -s -Cexternal/json clean
${MAKE} -s -Cexternal/socket clean
doc:
ldoc -q . >/dev/null
install:
mkdir -p ${DESTDIR}${PREFIX}/{bin,lib}
chmod +x csto libcallisto.so
cp -f csto ${DESTDIR}${PREFIX}/bin
.PHONY: all clean doc install

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config.ld Normal file
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project = "Callisto"
title = "Callisto library documentation"
description = "Callisto - A featureful runtime for Lua 5.4"
full_description = [[
Callisto is a runtime for Lua 5.4 that includes
many useful libraries relating to file manipulation,
processes and signals, networking & sockets,
command-line option parsing, environment
variables and more. It is designed to make
Lua into a general purpose standalone scripting
language, but that doesn't mean you can't embed
it into your own program.
]]
dir = "doc"
format = "markdown"
style = "."
file = {
".",
exclude = {
"external",
"lua-5.4",
"test.lua"
}
}
new_type("setting", "Settings")
-- vi: ft=lua

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/*
* Callisto stand-alone interpreter
*/
#include <lprefix.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <lcallisto.h>
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "csto"
#endif
#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR "CALLISTO_INIT"
#endif
#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
#if defined(LUA_USE_POSIX) /* { */
/*
** Use 'sigaction' when available.
*/
static void setsignal (int sig, void (*handler)(int)) {
struct sigaction sa;
sa.sa_handler = handler;
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask); /* do not mask any signal */
sigaction(sig, &sa, NULL);
}
#else /* }{ */
#define setsignal signal
#endif /* } */
/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0); /* reset hook */
luaL_error(L, "interrupted!");
}
/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
lua_sethook(globalL, lstop, flag, 1);
}
static void print_usage (const char *badoption) {
lua_writestringerror("%s: ", progname);
if (badoption[1] == 'e' || badoption[1] == 'l')
lua_writestringerror("'%s' needs argument\n", badoption);
else
lua_writestringerror("unrecognized option '%s'\n", badoption);
lua_writestringerror(
"usage: %s [-e stat] [-l mod|g=mod] [-EivW] [script [args]]\n"
"available options are:\n"
" -e stat execute string 'stat'\n"
" -i enter interactive mode after executing 'script'\n"
" -l mod require library 'mod' into global 'mod'\n"
" -l g=mod require library 'mod' into global 'g'\n"
" -v show version information\n"
" -E ignore environment variables\n"
" -W turn warnings on\n"
" -- stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
}
/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
if (pname) lua_writestringerror("%s: ", pname);
lua_writestringerror("%s\n", msg);
}
/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack. It assumes that the error object
** is a string, as it was either generated by Lua or by 'msghandler'.
*/
static int report (lua_State *L, int status) {
if (status != LUA_OK) {
const char *msg = lua_tostring(L, -1);
l_message(progname, msg);
lua_pop(L, 1); /* remove message */
}
return status;
}
/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg == NULL) { /* is error object not a string? */
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
return 1; /* that is the message */
else
msg = lua_pushfstring(L, "(error object is a %s value)",
luaL_typename(L, 1));
}
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
return 1; /* return the traceback */
}
/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, msghandler); /* push message handler */
lua_insert(L, base); /* put it under function and args */
globalL = L; /* to be available to 'laction' */
setsignal(SIGINT, laction); /* set C-signal handler */
status = lua_pcall(L, narg, nres, base);
setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
lua_remove(L, base); /* remove message handler from the stack */
return status;
}
static void print_version (void) {
lua_writestring(CALLISTO_COPYRIGHT, strlen(CALLISTO_COPYRIGHT));
lua_writeline();
}
/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
int i, narg;
if (script == argc) script = 0; /* no script name? */
narg = argc - (script + 1); /* number of positive indices */
lua_createtable(L, narg, script + 1);
for (i = 0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - script);
}
lua_setglobal(L, "arg");
}
static int dochunk (lua_State *L, int status) {
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dofile (lua_State *L, const char *name) {
return dochunk(L, luaL_loadfile(L, name));
}
static int dostring (lua_State *L, const char *s, const char *name) {
return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}
/*
** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
*/
static int dolibrary (lua_State *L, char *globname) {
int status;
char *modname = strchr(globname, '=');
if (modname == NULL) /* no explicit name? */
modname = globname; /* module name is equal to global name */
else {
*modname = '\0'; /* global name ends here */
modname++; /* module name starts after the '=' */
}
lua_getglobal(L, "require");
lua_pushstring(L, modname);
status = docall(L, 1, 1); /* call 'require(modname)' */
if (status == LUA_OK)
lua_setglobal(L, globname); /* globname = require(modname) */
return report(L, status);
}
/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
int i, n;
if (lua_getglobal(L, "arg") != LUA_TTABLE)
luaL_error(L, "'arg' is not a table");
n = (int)luaL_len(L, -1);
luaL_checkstack(L, n + 3, "too many arguments to script");
for (i = 1; i <= n; i++)
lua_rawgeti(L, -i, i);
lua_remove(L, -i); /* remove table from the stack */
return n;
}
static int handle_script (lua_State *L, char **argv) {
int status;
const char *fname = argv[0];
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
if (status == LUA_OK) {
int n = pushargs(L); /* push arguments to script */
status = docall(L, n, LUA_MULTRET);
}
return report(L, status);
}
/* bits of various argument indicators in 'args' */
#define has_error 1 /* bad option */
#define has_i 2 /* -i */
#define has_v 4 /* -v */
#define has_e 8 /* -e */
#define has_E 16 /* -E */
/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code (or an error code if it finds
** any invalid argument). 'first' returns the first not-handled argument
** (either the script name or a bad argument in case of error).
*/
static int collectargs (char **argv, int *first) {
int args = 0;
int i;
for (i = 1; argv[i] != NULL; i++) {
*first = i;
if (argv[i][0] != '-') /* not an option? */
return args; /* stop handling options */
switch (argv[i][1]) { /* else check option */
case '-': /* '--' */
if (argv[i][2] != '\0') /* extra characters after '--'? */
return has_error; /* invalid option */
*first = i + 1;
return args;
case '\0': /* '-' */
return args; /* script "name" is '-' */
case 'E':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_E;
break;
case 'W':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
break;
case 'i':
args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
case 'v':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_v;
break;
case 'e':
args |= has_e; /* FALLTHROUGH */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return has_error; /* no next argument or it is another option */
}
break;
default: /* invalid option */
return has_error;
}
}
*first = i; /* no script name */
return args;
}
/*
** Processes options 'e' and 'l', which involve running Lua code, and
** 'W', which also affects the state.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
int option = argv[i][1];
lua_assert(argv[i][0] == '-'); /* already checked */
switch (option) {
case 'e': case 'l': {
int status;
char *extra = argv[i] + 2; /* both options need an argument */
if (*extra == '\0') extra = argv[++i];
lua_assert(extra != NULL);
status = (option == 'e')
? dostring(L, extra, "=(command line)")
: dolibrary(L, extra);
if (status != LUA_OK) return 0;
break;
}
case 'W':
lua_warning(L, "@on", 0); /* warnings on */
break;
}
}
return 1;
}
static int handle_luainit (lua_State *L) {
const char *name = "=" LUA_INITVARVERSION;
const char *init = getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT_VAR;
init = getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, name);
}
/*
** {==================================================================
** Read-Eval-Print Loop (REPL)
** ===================================================================
*/
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_USE_WINDOWS) /* }{ */
#include <io.h>
#include <windows.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else /* }{ */
/* ISO C definition */
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif /* } */
#endif /* } */
/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline) /* { */
#if defined(LUA_USE_READLINE) /* { */
#include <readline/readline.h>
#include <readline/history.h>
#define lua_initreadline(L) ((void)L, rl_readline_name="lua")
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,line) ((void)L, add_history(line))
#define lua_freeline(L,b) ((void)L, free(b))
#else /* }{ */
#define lua_initreadline(L) ((void)L)
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,line) { (void)L; (void)line; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif /* } */
#endif /* } */
/*
** Return the string to be used as a prompt by the interpreter. Leave
** the string (or nil, if using the default value) on the stack, to keep
** it anchored.
*/
static const char *get_prompt (lua_State *L, int firstline) {
if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
else { /* apply 'tostring' over the value */
const char *p = luaL_tolstring(L, -1, NULL);
lua_remove(L, -2); /* remove original value */
return p;
}
}
/* mark in error messages for incomplete statements */
#define EOFMARK "<eof>"
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
int readstatus = lua_readline(L, b, prmt);
if (readstatus == 0)
return 0; /* no input (prompt will be popped by caller) */
lua_pop(L, 1); /* remove prompt */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[--l] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
else
lua_pushlstring(L, b, l);
lua_freeline(L, b);
return 1;
}
/*
** Try to compile line on the stack as 'return <line>;'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
const char *line = lua_tostring(L, -1); /* original line */
const char *retline = lua_pushfstring(L, "return %s;", line);
int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
if (status == LUA_OK) {
lua_remove(L, -2); /* remove modified line */
if (line[0] != '\0') /* non empty? */
lua_saveline(L, line); /* keep history */
}
else
lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
return status;
}
/*
** Read multiple lines until a complete Lua statement
*/
static int multiline (lua_State *L) {
for (;;) { /* repeat until gets a complete statement */
size_t len;
const char *line = lua_tolstring(L, 1, &len); /* get what it has */
int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
if (!incomplete(L, status) || !pushline(L, 0)) {
lua_saveline(L, line); /* keep history */
return status; /* cannot or should not try to add continuation line */
}
lua_pushliteral(L, "\n"); /* add newline... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
}
/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
status = multiline(L); /* try as command, maybe with continuation lines */
lua_remove(L, 1); /* remove line from the stack */
lua_assert(lua_gettop(L) == 1);
return status;
}
/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
int n = lua_gettop(L);
if (n > 0) { /* any result to be printed? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, n, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
lua_tostring(L, -1)));
}
}
/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL; /* no 'progname' on errors in interactive mode */
lua_initreadline(L);
while ((status = loadline(L)) != -1) {
if (status == LUA_OK)
status = docall(L, 0, LUA_MULTRET);
if (status == LUA_OK) l_print(L);
else report(L, status);
}
lua_settop(L, 0); /* clear stack */
lua_writeline();
progname = oldprogname;
}
/* }================================================================== */
/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int args = collectargs(argv, &script);
luaL_checkversion(L); /* check that interpreter has correct version */
if (argv[0] && argv[0][0]) progname = argv[0];
if (args == has_error) { /* bad arg? */
print_usage(argv[script]); /* 'script' has index of bad arg. */
return 0;
}
if (args & has_v) /* option '-v'? */
print_version();
if (args & has_E) { /* option '-E'? */
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
}
createargtable(L, argv, argc, script); /* create table 'arg' */
lua_gc(L, LUA_GCGEN, 0, 0); /* GC in generational mode */
if (!(args & has_E)) { /* no option '-E'? */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
}
if (!runargs(L, argv, script)) /* execute arguments -e and -l */
return 0; /* something failed */
if (script < argc && /* execute main script (if there is one) */
handle_script(L, argv + script) != LUA_OK)
return 0;
if (args & has_i) /* -i option? */
doREPL(L); /* do read-eval-print loop */
else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
if (lua_stdin_is_tty()) { /* running in interactive mode? */
print_version();
doREPL(L); /* do read-eval-print loop */
}
else dofile(L, NULL); /* executes stdin as a file */
}
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status, result;
lua_State *L = callisto_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0); /* do the call */
result = lua_toboolean(L, -1); /* get result */
report(L, status);
lua_close(L);
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}

11
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*.html
*.o
*.so
notes
packages
tags
tests/utf8.dat
*~
*.swp
go
test_case.lua

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sudo: required
dist: Focal
os: linux
language: c
compiler:
- gcc
addons:
apt:
packages:
- cppcheck
- valgrind
- cpanminus
- libipc-run3-perl
- lua5.1
- lua5.1-dev
- cmake
cache:
apt: true
env:
global:
- JOBS=3
- LUAROCKS_VER=2.4.2
matrix:
#- LUA=1 LUA_DIR=/usr LUA_INCLUDE_DIR=$LUA_DIR/include/lua5.1
- LUAJIT=1 LUA_DIR=/usr/local LUA_INCLUDE_DIR=$LUA_DIR/include/luajit-2.1 LUA_SUFFIX=--lua-suffix=jit
install:
- sudo ln -s /usr/bin/cmake /usr/local/bin/cmake
- if [ -n "$LUAJIT" ]; then git clone -b v2.1-agentzh https://github.com/openresty/luajit2.git; fi
- if [ -n "$LUAJIT" ]; then cd ./luajit2; fi
- if [ -n "$LUAJIT" ]; then make -j$JOBS CCDEBUG=-g Q= PREFIX=$LUAJIT_PREFIX CC=$CC XCFLAGS='-DLUA_USE_APICHECK -DLUA_USE_ASSERT' > build.log 2>&1 || (cat build.log && exit 1); fi
- if [ -n "$LUAJIT" ]; then sudo make install > build.log 2>&1 || (cat build.log && exit 1); fi
- if [ -n "$LUAJIT" ]; then cd ..; fi
- if [ -n "$LUAJIT" ]; then sudo ln -s $LUA_DIR/bin/luajit $LUA_DIR/bin/lua; fi
- sudo cpanm --notest Test::Base Test::LongString > build.log 2>&1 || (cat build.log && exit 1)
- wget https://luarocks.github.io/luarocks/releases/luarocks-$LUAROCKS_VER.tar.gz
- tar -zxf luarocks-$LUAROCKS_VER.tar.gz
- cd luarocks-$LUAROCKS_VER
- ./configure --with-lua=$LUA_DIR --with-lua-include=$LUA_INCLUDE_DIR $LUA_SUFFIX
- make build
- sudo make install
- cd ..
script:
- cppcheck -i ./luajit2 --force --error-exitcode=1 --enable=warning . > build.log 2>&1 || (cat build.log && exit 1)
- bash runtests.sh
- make
- prove -Itests tests
- TEST_LUA_USE_VALGRIND=1 prove -Itests tests > build.log 2>&1; export e=$?
- cat build.log
- grep -E '^==[0-9]+==' build.log; if [ "$?" == 0 ]; then exit 1; else exit $e; fi
- cmake -DUSE_INTERNAL_FPCONV=1 .
- make
- prove -Itests tests
- TEST_LUA_USE_VALGRIND=1 prove -Itests tests > build.log 2>&1; export e=$?
- cat build.log
- grep -E '^==[0-9]+==' build.log; if [ "$?" == 0 ]; then exit 1; else exit $e; fi

20
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Copyright (c) 2010-2012 Mark Pulford <mark@kyne.com.au>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

40
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##### Available defines for CJSON_CFLAGS #####
##
## USE_INTERNAL_ISINF: Workaround for Solaris platforms missing isinf().
## DISABLE_INVALID_NUMBERS: Permanently disable invalid JSON numbers:
## NaN, Infinity, hex.
##
## Optional built-in number conversion uses the following defines:
## USE_INTERNAL_FPCONV: Use builtin strtod/dtoa for numeric conversions.
## IEEE_BIG_ENDIAN: Required on big endian architectures.
## MULTIPLE_THREADS: Must be set when Lua CJSON may be used in a
## multi-threaded application. Requries _pthreads_.
##### Build defaults #####
CC = cc
AR = ar rcu
CFLAGS = -O2 -Wall -Wno-unused-function -pedantic -fpic -DNDEBUG -I../../lua-5.4
OBJS = dtoa.o fpconv.o g_fmt.o lua_cjson.o strbuf.o
##### End customisable sections #####
.PHONY: all clean
all: cjson.a
cjson.a: ${OBJS}
${AR} $@ ${OBJS}
dtoa.o:
${CC} ${CFLAGS} -o $@ -c dtoa.c
fpconv.o:
${CC} ${CFLAGS} -o $@ -c fpconv.c
g_fmt.o:
${CC} ${CFLAGS} -o $@ -c g_fmt.c
lua_cjson.o:
${CC} ${CFLAGS} -o $@ -c lua_cjson.c
strbuf.o:
${CC} ${CFLAGS} -o $@ -c strbuf.c
clean:
rm -f cjson.a ${OBJS}

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Name
====
lua-cjson - Fast JSON encoding/parsing
Table of Contents
=================
* [Name](#name)
* [Description](#description)
* [Additions to mpx/lua](#additions)
* [encode_empty_table_as_object](#encode_empty_table_as_object)
* [empty_array](#empty_array)
* [array_mt](#array_mt)
* [empty_array_mt](#empty_array_mt)
* [encode_number_precision](#encode_number_precision)
* [encode_escape_forward_slash](#encode_escape_forward_slash)
* [decode_array_with_array_mt](#decode_array_with_array_mt)
Description
===========
This fork of [mpx/lua-cjson](https://github.com/mpx/lua-cjson) is included in
the [OpenResty](https://openresty.org/) bundle and includes a few bugfixes and
improvements, especially to facilitate the encoding of empty tables as JSON Arrays.
Please refer to the [lua-cjson documentation](http://www.kyne.com.au/~mark/software/lua-cjson.php)
for standard usage, this README only provides informations regarding this fork's additions.
See [`mpx/master..openresty/master`](https://github.com/mpx/lua-cjson/compare/master...openresty:master)
for the complete history of changes.
[Back to TOC](#table-of-contents)
Additions
=========
encode_empty_table_as_object
----------------------------
**syntax:** `cjson.encode_empty_table_as_object(true|false|"on"|"off")`
Change the default behavior when encoding an empty Lua table.
By default, empty Lua tables are encoded as empty JSON Objects (`{}`). If this is set to false,
empty Lua tables will be encoded as empty JSON Arrays instead (`[]`).
This method either accepts a boolean or a string (`"on"`, `"off"`).
[Back to TOC](#table-of-contents)
empty_array
-----------
**syntax:** `cjson.empty_array`
A lightuserdata, similar to `cjson.null`, which will be encoded as an empty JSON Array by
`cjson.encode()`.
For example, since `encode_empty_table_as_object` is `true` by default:
```lua
local cjson = require "cjson"
local json = cjson.encode({
foo = "bar",
some_object = {},
some_array = cjson.empty_array
})
```
This will generate:
```json
{
"foo": "bar",
"some_object": {},
"some_array": []
}
```
[Back to TOC](#table-of-contents)
array_mt
--------
**syntax:** `setmetatable({}, cjson.array_mt)`
When lua-cjson encodes a table with this metatable, it will systematically
encode it as a JSON Array. The resulting, encoded Array will contain the array
part of the table, and will be of the same length as the `#` operator on that
table. Holes in the table will be encoded with the `null` JSON value.
Example:
```lua
local t = { "hello", "world" }
setmetatable(t, cjson.array_mt)
cjson.encode(t) -- ["hello","world"]
```
Or:
```lua
local t = {}
t[1] = "one"
t[2] = "two"
t[4] = "three"
t.foo = "bar"
setmetatable(t, cjson.array_mt)
cjson.encode(t) -- ["one","two",null,"three"]
```
This value was introduced in the `2.1.0.5` release of this module.
[Back to TOC](#table-of-contents)
empty_array_mt
--------------
**syntax:** `setmetatable({}, cjson.empty_array_mt)`
A metatable which can "tag" a table as a JSON Array in case it is empty (that is, if the
table has no elements, `cjson.encode()` will encode it as an empty JSON Array).
Instead of:
```lua
local function serialize(arr)
if #arr < 1 then
arr = cjson.empty_array
end
return cjson.encode({some_array = arr})
end
```
This is more concise:
```lua
local function serialize(arr)
setmetatable(arr, cjson.empty_array_mt)
return cjson.encode({some_array = arr})
end
```
Both will generate:
```json
{
"some_array": []
}
```
[Back to TOC](#table-of-contents)
encode_number_precision
-----------------------
**syntax:** `cjson.encode_number_precision(precision)`
This fork allows encoding of numbers with a `precision` up to 16 decimals (vs. 14 in mpx/lua-cjson).
[Back to TOC](#table-of-contents)
encode_escape_forward_slash
---------------------------
**syntax:** `cjson.encode_escape_forward_slash(enabled)`
**default:** true
If enabled, forward slash '/' will be encoded as '\\/'.
If disabled, forward slash '/' will be encoded as '/' (no escape is applied).
[Back to TOC](#table-of-contents)
decode_array_with_array_mt
--------------------------
**syntax:** `cjson.decode_array_with_array_mt(enabled)`
**default:** false
If enabled, JSON Arrays decoded by `cjson.decode` will result in Lua
tables with the [`array_mt`](#array_mt) metatable. This can ensure a 1-to-1
relationship between arrays upon multiple encoding/decoding of your
JSON data with this module.
If disabled, JSON Arrays will be decoded to plain Lua tables, without
the `array_mt` metatable.
The `enabled` argument is a boolean.
Example:
```lua
local cjson = require "cjson"
-- default behavior
local my_json = [[{"my_array":[]}]]
local t = cjson.decode(my_json)
cjson.encode(t) -- {"my_array":{}} back to an object
-- now, if this behavior is enabled
cjson.decode_array_with_array_mt(true)
local my_json = [[{"my_array":[]}]]
local t = cjson.decode(my_json)
cjson.encode(t) -- {"my_array":[]} properly re-encoded as an array
```
[Back to TOC](#table-of-contents)

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The following people have helped with bug reports, testing and/or
suggestions:
- Louis-Philippe Perron (@loopole)
- Ondřej Jirman
- Steve Donovan <steve.j.donovan@gmail.com>
- Zhang "agentzh" Yichun <agentzh@gmail.com>
Thanks!

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#ifndef _DTOA_CONFIG_H
#define _DTOA_CONFIG_H
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
/* Ensure dtoa.c does not USE_LOCALE. Lua CJSON must not use locale
* aware conversion routines. */
#undef USE_LOCALE
/* dtoa.c should not touch errno, Lua CJSON does not use it, and it
* may not be threadsafe */
#define NO_ERRNO
#define Long int32_t
#define ULong uint32_t
#define Llong int64_t
#define ULLong uint64_t
#ifdef IEEE_BIG_ENDIAN
#define IEEE_MC68k
#else
#define IEEE_8087
#endif
#define MALLOC xmalloc
static void *xmalloc(size_t size)
{
void *p;
p = malloc(size);
if (!p) {
fprintf(stderr, "Out of memory");
abort();
}
return p;
}
#ifdef MULTIPLE_THREADS
/* Enable locking to support multi-threaded applications */
#include <pthread.h>
static pthread_mutex_t private_dtoa_lock[2] = {
PTHREAD_MUTEX_INITIALIZER,
PTHREAD_MUTEX_INITIALIZER
};
#define dtoa_get_threadno pthread_self
void
set_max_dtoa_threads(unsigned int n);
#define ACQUIRE_DTOA_LOCK(n) do { \
int r = pthread_mutex_lock(&private_dtoa_lock[n]); \
if (r) { \
fprintf(stderr, "pthread_mutex_lock failed with %d\n", r); \
abort(); \
} \
} while (0)
#define FREE_DTOA_LOCK(n) do { \
int r = pthread_mutex_unlock(&private_dtoa_lock[n]); \
if (r) { \
fprintf(stderr, "pthread_mutex_unlock failed with %d\n", r);\
abort(); \
} \
} while (0)
#endif /* MULTIPLE_THREADS */
#endif /* _DTOA_CONFIG_H */
/* vi:ai et sw=4 ts=4:
*/

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/* fpconv - Floating point conversion routines
*
* Copyright (c) 2011-2012 Mark Pulford <mark@kyne.com.au>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* JSON uses a '.' decimal separator. strtod() / sprintf() under C libraries
* with locale support will break when the decimal separator is a comma.
*
* fpconv_* will around these issues with a translation buffer if required.
*/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include "fpconv.h"
/* Workaround for MSVC */
#ifdef _MSC_VER
#define inline __inline
#define snprintf sprintf_s
#endif
/* Lua CJSON assumes the locale is the same for all threads within a
* process and doesn't change after initialisation.
*
* This avoids the need for per thread storage or expensive checks
* for call. */
static char locale_decimal_point = '.';
/* In theory multibyte decimal_points are possible, but
* Lua CJSON only supports UTF-8 and known locales only have
* single byte decimal points ([.,]).
*
* localconv() may not be thread safe (=>crash), and nl_langinfo() is
* not supported on some platforms. Use sprintf() instead - if the
* locale does change, at least Lua CJSON won't crash. */
static void fpconv_update_locale(void)
{
char buf[8];
snprintf(buf, sizeof(buf), "%g", 0.5);
/* Failing this test might imply the platform has a buggy dtoa
* implementation or wide characters */
if (buf[0] != '0' || buf[2] != '5' || buf[3] != 0) {
fprintf(stderr, "Error: wide characters found or printf() bug.");
abort();
}
locale_decimal_point = buf[1];
}
/* Check for a valid number character: [-+0-9a-yA-Y.]
* Eg: -0.6e+5, infinity, 0xF0.F0pF0
*
* Used to find the probable end of a number. It doesn't matter if
* invalid characters are counted - strtod() will find the valid
* number if it exists. The risk is that slightly more memory might
* be allocated before a parse error occurs. */
static inline int valid_number_character(char ch)
{
char lower_ch;
if ('0' <= ch && ch <= '9')
return 1;
if (ch == '-' || ch == '+' || ch == '.')
return 1;
/* Hex digits, exponent (e), base (p), "infinity",.. */
lower_ch = ch | 0x20;
if ('a' <= lower_ch && lower_ch <= 'y')
return 1;
return 0;
}
/* Calculate the size of the buffer required for a strtod locale
* conversion. */
static int strtod_buffer_size(const char *s)
{
const char *p = s;
while (valid_number_character(*p))
p++;
return p - s;
}
/* Similar to strtod(), but must be passed the current locale's decimal point
* character. Guaranteed to be called at the start of any valid number in a string */
double fpconv_strtod(const char *nptr, char **endptr)
{
char localbuf[FPCONV_G_FMT_BUFSIZE];
char *buf, *endbuf, *dp;
int buflen;
double value;
/* System strtod() is fine when decimal point is '.' */
if (locale_decimal_point == '.')
return strtod(nptr, endptr);
buflen = strtod_buffer_size(nptr);
if (!buflen) {
/* No valid characters found, standard strtod() return */
*endptr = (char *)nptr;
return 0;
}
/* Duplicate number into buffer */
if (buflen >= FPCONV_G_FMT_BUFSIZE) {
/* Handle unusually large numbers */
buf = malloc(buflen + 1);
if (!buf) {
fprintf(stderr, "Out of memory");
abort();
}
} else {
/* This is the common case.. */
buf = localbuf;
}
memcpy(buf, nptr, buflen);
buf[buflen] = 0;
/* Update decimal point character if found */
dp = strchr(buf, '.');
if (dp)
*dp = locale_decimal_point;
value = strtod(buf, &endbuf);
*endptr = (char *)&nptr[endbuf - buf];
if (buflen >= FPCONV_G_FMT_BUFSIZE)
free(buf);
return value;
}
/* "fmt" must point to a buffer of at least 6 characters */
static void set_number_format(char *fmt, int precision)
{
int d1, d2, i;
assert(1 <= precision && precision <= 16);
/* Create printf format (%.14g) from precision */
d1 = precision / 10;
d2 = precision % 10;
fmt[0] = '%';
fmt[1] = '.';
i = 2;
if (d1) {
fmt[i++] = '0' + d1;
}
fmt[i++] = '0' + d2;
fmt[i++] = 'g';
fmt[i] = 0;
}
/* Assumes there is always at least 32 characters available in the target buffer */
int fpconv_g_fmt(char *str, double num, int precision)
{
char buf[FPCONV_G_FMT_BUFSIZE];
char fmt[6];
int len;
char *b;
set_number_format(fmt, precision);
/* Pass through when decimal point character is dot. */
if (locale_decimal_point == '.')
return snprintf(str, FPCONV_G_FMT_BUFSIZE, fmt, num);
/* snprintf() to a buffer then translate for other decimal point characters */
len = snprintf(buf, FPCONV_G_FMT_BUFSIZE, fmt, num);
/* Copy into target location. Translate decimal point if required */
b = buf;
do {
*str++ = (*b == locale_decimal_point ? '.' : *b);
} while(*b++);
return len;
}
void fpconv_init(void)
{
fpconv_update_locale();
}
/* vi:ai et sw=4 ts=4:
*/

32
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/* Lua CJSON floating point conversion routines */
/* Buffer required to store the largest string representation of a double.
*
* Longest double printed with %.14g is 21 characters long:
* -1.7976931348623e+308 */
# define FPCONV_G_FMT_BUFSIZE 32
#ifdef USE_INTERNAL_FPCONV
#ifdef MULTIPLE_THREADS
#include "dtoa_config.h"
#include <unistd.h>
static inline void fpconv_init()
{
// Add one to try and avoid core id multiplier alignment
set_max_dtoa_threads((sysconf(_SC_NPROCESSORS_CONF) + 1) * 3);
}
#else
static inline void fpconv_init()
{
/* Do nothing - not required */
}
#endif
#else
extern void fpconv_init(void);
#endif
extern int fpconv_g_fmt(char*, double, int);
extern double fpconv_strtod(const char*, char**);
/* vi:ai et sw=4 ts=4:
*/

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/****************************************************************
*
* The author of this software is David M. Gay.
*
* Copyright (c) 1991, 1996 by Lucent Technologies.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose without fee is hereby granted, provided that this entire notice
* is included in all copies of any software which is or includes a copy
* or modification of this software and in all copies of the supporting
* documentation for such software.
*
* THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
* WARRANTY. IN PARTICULAR, NEITHER THE AUTHOR NOR LUCENT MAKES ANY
* REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
* OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
*
***************************************************************/
/* g_fmt(buf,x) stores the closest decimal approximation to x in buf;
* it suffices to declare buf
* char buf[32];
*/
#ifdef __cplusplus
extern "C" {
#endif
extern char *dtoa(double, int, int, int *, int *, char **);
extern int g_fmt(char *, double, int);
extern void freedtoa(char*);
#ifdef __cplusplus
}
#endif
int
fpconv_g_fmt(char *b, double x, int precision)
{
register int i, k;
register char *s;
int decpt, j, sign;
char *b0, *s0, *se;
b0 = b;
#ifdef IGNORE_ZERO_SIGN
if (!x) {
*b++ = '0';
*b = 0;
goto done;
}
#endif
s = s0 = dtoa(x, 2, precision, &decpt, &sign, &se);
if (sign)
*b++ = '-';
if (decpt == 9999) /* Infinity or Nan */ {
while((*b++ = *s++));
/* "b" is used to calculate the return length. Decrement to exclude the
* Null terminator from the length */
b--;
goto done0;
}
if (decpt <= -4 || decpt > precision) {
*b++ = *s++;
if (*s) {
*b++ = '.';
while((*b = *s++))
b++;
}
*b++ = 'e';
/* sprintf(b, "%+.2d", decpt - 1); */
if (--decpt < 0) {
*b++ = '-';
decpt = -decpt;
}
else
*b++ = '+';
for(j = 2, k = 10; 10*k <= decpt; j++, k *= 10);
for(;;) {
i = decpt / k;
*b++ = i + '0';
if (--j <= 0)
break;
decpt -= i*k;
decpt *= 10;
}
*b = 0;
}
else if (decpt <= 0) {
*b++ = '0';
*b++ = '.';
for(; decpt < 0; decpt++)
*b++ = '0';
while((*b++ = *s++));
b--;
}
else {
while((*b = *s++)) {
b++;
if (--decpt == 0 && *s)
*b++ = '.';
}
for(; decpt > 0; decpt--)
*b++ = '0';
*b = 0;
}
done0:
freedtoa(s0);
#ifdef IGNORE_ZERO_SIGN
done:
#endif
return b - b0;
}

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local json = require "cjson"
local unpack = unpack or table.unpack
local maxn = table.maxn or function(t)
local max = 0
for k,v in pairs(t) do
if type(k) == "number" and k > max then
max = k
end
end
return max
end
local _one_of_mt = {}
local function one_of(t)
setmetatable(t, _one_of_mt)
return t
end
local function is_one_of(t)
return type(t) == "table" and getmetatable(t) == _one_of_mt
end
-- Various common routines used by the Lua CJSON package
--
-- Mark Pulford <mark@kyne.com.au>
-- Determine with a Lua table can be treated as an array.
-- Explicitly returns "not an array" for very sparse arrays.
-- Returns:
-- -1 Not an array
-- 0 Empty table
-- >0 Highest index in the array
local function is_array(table)
local max = 0
local count = 0
for k, v in pairs(table) do
if type(k) == "number" then
if k > max then max = k end
count = count + 1
else
return -1
end
end
if max > count * 2 then
return -1
end
return max
end
local serialise_value
local function serialise_table(value, indent, depth)
local spacing, spacing2, indent2
if indent then
spacing = "\n" .. indent
spacing2 = spacing .. " "
indent2 = indent .. " "
else
spacing, spacing2, indent2 = " ", " ", false
end
depth = depth + 1
if depth > 50 then
return "Cannot serialise any further: too many nested tables"
end
local max = is_array(value)
local comma = false
local prefix = "{"
if is_one_of(value) then
prefix = "ONE_OF{"
end
local fragment = { prefix .. spacing2 }
if max > 0 then
-- Serialise array
for i = 1, max do
if comma then
table.insert(fragment, "," .. spacing2)
end
table.insert(fragment, serialise_value(value[i], indent2, depth))
comma = true
end
elseif max < 0 then
-- Serialise table
for k, v in pairs(value) do
if comma then
table.insert(fragment, "," .. spacing2)
end
table.insert(fragment,
("[%s] = %s"):format(serialise_value(k, indent2, depth),
serialise_value(v, indent2, depth)))
comma = true
end
end
table.insert(fragment, spacing .. "}")
return table.concat(fragment)
end
function serialise_value(value, indent, depth)
if indent == nil then indent = "" end
if depth == nil then depth = 0 end
if value == json.null then
return "json.null"
elseif type(value) == "string" then
return ("%q"):format(value)
elseif type(value) == "nil" or type(value) == "number" or
type(value) == "boolean" then
return tostring(value)
elseif type(value) == "table" then
return serialise_table(value, indent, depth)
else
return "\"<" .. type(value) .. ">\""
end
end
local function file_load(filename)
local file
if filename == nil then
file = io.stdin
else
local err
file, err = io.open(filename, "rb")
if file == nil then
error(("Unable to read '%s': %s"):format(filename, err))
end
end
local data = file:read("*a")
if filename ~= nil then
file:close()
end
if data == nil then
error("Failed to read " .. filename)
end
return data
end
local function file_save(filename, data)
local file
if filename == nil then
file = io.stdout
else
local err
file, err = io.open(filename, "wb")
if file == nil then
error(("Unable to write '%s': %s"):format(filename, err))
end
end
file:write(data)
if filename ~= nil then
file:close()
end
end
local function compare_values(val1, val2)
if is_one_of(val2) then
for _, option in ipairs(val2) do
if compare_values(val1, option) then
return true
end
end
return false
end
local type1 = type(val1)
local type2 = type(val2)
if type1 ~= type2 then
return false
end
-- Check for NaN
if type1 == "number" and val1 ~= val1 and val2 ~= val2 then
return true
end
if type1 ~= "table" then
return val1 == val2
end
-- check_keys stores all the keys that must be checked in val2
local check_keys = {}
for k, _ in pairs(val1) do
check_keys[k] = true
end
for k, v in pairs(val2) do
if not check_keys[k] then
return false
end
if not compare_values(val1[k], val2[k]) then
return false
end
check_keys[k] = nil
end
for k, _ in pairs(check_keys) do
-- Not the same if any keys from val1 were not found in val2
return false
end
return true
end
local test_count_pass = 0
local test_count_total = 0
local function run_test_summary()
return test_count_pass, test_count_total
end
local function run_test(testname, func, input, should_work, output)
local function status_line(name, status, value)
local statusmap = { [true] = ":success", [false] = ":error" }
if status ~= nil then
name = name .. statusmap[status]
end
print(("[%s] %s"):format(name, serialise_value(value, false)))
end
local result = {}
local tmp = { pcall(func, unpack(input)) }
local success = tmp[1]
for i = 2, maxn(tmp) do
result[i - 1] = tmp[i]
end
local correct = false
if success == should_work and compare_values(result, output) then
correct = true
test_count_pass = test_count_pass + 1
end
test_count_total = test_count_total + 1
local teststatus = { [true] = "PASS", [false] = "FAIL" }
print(("==> Test [%d] %s: %s"):format(test_count_total, testname,
teststatus[correct]))
status_line("Input", nil, input)
if not correct then
status_line("Expected", should_work, output)
end
status_line("Received", success, result)
print()
return correct, result
end
local function run_test_group(tests)
local function run_helper(name, func, input)
if type(name) == "string" and #name > 0 then
print("==> " .. name)
end
-- Not a protected call, these functions should never generate errors.
func(unpack(input or {}))
print()
end
for _, v in ipairs(tests) do
-- Run the helper if "should_work" is missing
if v[4] == nil then
run_helper(unpack(v))
else
run_test(unpack(v))
end
end
end
-- Run a Lua script in a separate environment
local function run_script(script, env)
local env = env or {}
local func
-- Use setfenv() if it exists, otherwise assume Lua 5.2 load() exists
if _G.setfenv then
func = loadstring(script)
if func then
setfenv(func, env)
end
else
func = load(script, nil, nil, env)
end
if func == nil then
error("Invalid syntax.")
end
func()
return env
end
-- Export functions
return {
serialise_value = serialise_value,
file_load = file_load,
file_save = file_save,
compare_values = compare_values,
run_test_summary = run_test_summary,
run_test = run_test,
run_test_group = run_test_group,
run_script = run_script,
one_of = one_of
}
-- vi:ai et sw=4 ts=4:

14
external/json/lua/json2lua.lua vendored Executable file
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@ -0,0 +1,14 @@
#!/usr/bin/env lua
-- usage: json2lua.lua [json_file]
--
-- Eg:
-- echo '[ "testing" ]' | ./json2lua.lua
-- ./json2lua.lua test.json
local json = require "cjson"
local util = require "cjson.util"
local json_text = util.file_load(arg[1])
local t = json.decode(json_text)
print(util.serialise_value(t))

20
external/json/lua/lua2json.lua vendored Executable file
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#!/usr/bin/env lua
-- usage: lua2json.lua [lua_file]
--
-- Eg:
-- echo '{ "testing" }' | ./lua2json.lua
-- ./lua2json.lua test.lua
local json = require "cjson"
local util = require "cjson.util"
local env = {
json = { null = json.null },
null = json.null
}
local t = util.run_script("data = " .. util.file_load(arg[1]), env)
print(json.encode(t.data))
-- vi:ai et sw=4 ts=4:

1710
external/json/lua_cjson.c vendored Normal file

File diff suppressed because it is too large Load diff

251
external/json/strbuf.c vendored Normal file
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/* strbuf - String buffer routines
*
* Copyright (c) 2010-2012 Mark Pulford <mark@kyne.com.au>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include "strbuf.h"
static void die(const char *fmt, ...)
{
va_list arg;
va_start(arg, fmt);
vfprintf(stderr, fmt, arg);
va_end(arg);
fprintf(stderr, "\n");
exit(-1);
}
void strbuf_init(strbuf_t *s, int len)
{
int size;
if (len <= 0)
size = STRBUF_DEFAULT_SIZE;
else
size = len + 1; /* \0 terminator */
s->buf = NULL;
s->size = size;
s->length = 0;
s->increment = STRBUF_DEFAULT_INCREMENT;
s->dynamic = 0;
s->reallocs = 0;
s->debug = 0;
s->buf = malloc(size);
if (!s->buf)
die("Out of memory");
strbuf_ensure_null(s);
}
strbuf_t *strbuf_new(int len)
{
strbuf_t *s;
s = malloc(sizeof(strbuf_t));
if (!s)
die("Out of memory");
strbuf_init(s, len);
/* Dynamic strbuf allocation / deallocation */
s->dynamic = 1;
return s;
}
void strbuf_set_increment(strbuf_t *s, int increment)
{
/* Increment > 0: Linear buffer growth rate
* Increment < -1: Exponential buffer growth rate */
if (increment == 0 || increment == -1)
die("BUG: Invalid string increment");
s->increment = increment;
}
static inline void debug_stats(strbuf_t *s)
{
if (s->debug) {
fprintf(stderr, "strbuf(%lx) reallocs: %d, length: %d, size: %d\n",
(long)s, s->reallocs, s->length, s->size);
}
}
/* If strbuf_t has not been dynamically allocated, strbuf_free() can
* be called any number of times strbuf_init() */
void strbuf_free(strbuf_t *s)
{
debug_stats(s);
if (s->buf) {
free(s->buf);
s->buf = NULL;
}
if (s->dynamic)
free(s);
}
char *strbuf_free_to_string(strbuf_t *s, int *len)
{
char *buf;
debug_stats(s);
strbuf_ensure_null(s);
buf = s->buf;
if (len)
*len = s->length;
if (s->dynamic)
free(s);
return buf;
}
static int calculate_new_size(strbuf_t *s, int len)
{
int reqsize, newsize;
if (len <= 0)
die("BUG: Invalid strbuf length requested");
/* Ensure there is room for optional NULL termination */
reqsize = len + 1;
/* If the user has requested to shrink the buffer, do it exactly */
if (s->size > reqsize)
return reqsize;
newsize = s->size;
if (s->increment < 0) {
/* Exponential sizing */
while (newsize < reqsize)
newsize *= -s->increment;
} else if (s->increment != 0) {
/* Linear sizing */
newsize = ((newsize + s->increment - 1) / s->increment) * s->increment;
}
return newsize;
}
/* Ensure strbuf can handle a string length bytes long (ignoring NULL
* optional termination). */
void strbuf_resize(strbuf_t *s, int len)
{
int newsize;
newsize = calculate_new_size(s, len);
if (s->debug > 1) {
fprintf(stderr, "strbuf(%lx) resize: %d => %d\n",
(long)s, s->size, newsize);
}
s->size = newsize;
s->buf = realloc(s->buf, s->size);
if (!s->buf)
die("Out of memory");
s->reallocs++;
}
void strbuf_append_string(strbuf_t *s, const char *str)
{
int space, i;
space = strbuf_empty_length(s);
for (i = 0; str[i]; i++) {
if (space < 1) {
strbuf_resize(s, s->length + 1);
space = strbuf_empty_length(s);
}
s->buf[s->length] = str[i];
s->length++;
space--;
}
}
/* strbuf_append_fmt() should only be used when an upper bound
* is known for the output string. */
void strbuf_append_fmt(strbuf_t *s, int len, const char *fmt, ...)
{
va_list arg;
int fmt_len;
strbuf_ensure_empty_length(s, len);
va_start(arg, fmt);
fmt_len = vsnprintf(s->buf + s->length, len, fmt, arg);
va_end(arg);
if (fmt_len < 0)
die("BUG: Unable to convert number"); /* This should never happen.. */
s->length += fmt_len;
}
/* strbuf_append_fmt_retry() can be used when the there is no known
* upper bound for the output string. */
void strbuf_append_fmt_retry(strbuf_t *s, const char *fmt, ...)
{
va_list arg;
int fmt_len, try;
int empty_len;
/* If the first attempt to append fails, resize the buffer appropriately
* and try again */
for (try = 0; ; try++) {
va_start(arg, fmt);
/* Append the new formatted string */
/* fmt_len is the length of the string required, excluding the
* trailing NULL */
empty_len = strbuf_empty_length(s);
/* Add 1 since there is also space to store the terminating NULL. */
fmt_len = vsnprintf(s->buf + s->length, empty_len + 1, fmt, arg);
va_end(arg);
if (fmt_len <= empty_len)
break; /* SUCCESS */
if (try > 0)
die("BUG: length of formatted string changed");
strbuf_resize(s, s->length + fmt_len);
}
s->length += fmt_len;
}
/* vi:ai et sw=4 ts=4:
*/

165
external/json/strbuf.h vendored Normal file
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/* strbuf - String buffer routines
*
* Copyright (c) 2010-2012 Mark Pulford <mark@kyne.com.au>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdarg.h>
/* Workaround for MSVC */
#ifdef _MSC_VER
#define inline __inline
#endif
/* Size: Total bytes allocated to *buf
* Length: String length, excluding optional NULL terminator.
* Increment: Allocation increments when resizing the string buffer.
* Dynamic: True if created via strbuf_new()
*/
typedef struct {
char *buf;
int size;
int length;
int increment;
int dynamic;
int reallocs;
int debug;
} strbuf_t;
#ifndef STRBUF_DEFAULT_SIZE
#define STRBUF_DEFAULT_SIZE 1023
#endif
#ifndef STRBUF_DEFAULT_INCREMENT
#define STRBUF_DEFAULT_INCREMENT -2
#endif
/* Initialise */
extern strbuf_t *strbuf_new(int len);
extern void strbuf_init(strbuf_t *s, int len);
extern void strbuf_set_increment(strbuf_t *s, int increment);
/* Release */
extern void strbuf_free(strbuf_t *s);
extern char *strbuf_free_to_string(strbuf_t *s, int *len);
/* Management */
extern void strbuf_resize(strbuf_t *s, int len);
static int strbuf_empty_length(strbuf_t *s);
static int strbuf_length(strbuf_t *s);
static char *strbuf_string(strbuf_t *s, int *len);
static void strbuf_ensure_empty_length(strbuf_t *s, int len);
static char *strbuf_empty_ptr(strbuf_t *s);
static void strbuf_extend_length(strbuf_t *s, int len);
static void strbuf_set_length(strbuf_t *s, int len);
/* Update */
extern void strbuf_append_fmt(strbuf_t *s, int len, const char *fmt, ...);
extern void strbuf_append_fmt_retry(strbuf_t *s, const char *format, ...);
static void strbuf_append_mem(strbuf_t *s, const char *c, int len);
extern void strbuf_append_string(strbuf_t *s, const char *str);
static void strbuf_append_char(strbuf_t *s, const char c);
static void strbuf_ensure_null(strbuf_t *s);
/* Reset string for before use */
static inline void strbuf_reset(strbuf_t *s)
{
s->length = 0;
}
static inline int strbuf_allocated(strbuf_t *s)
{
return s->buf != NULL;
}
/* Return bytes remaining in the string buffer
* Ensure there is space for a NULL terminator. */
static inline int strbuf_empty_length(strbuf_t *s)
{
return s->size - s->length - 1;
}
static inline void strbuf_ensure_empty_length(strbuf_t *s, int len)
{
if (len > strbuf_empty_length(s))
strbuf_resize(s, s->length + len);
}
static inline char *strbuf_empty_ptr(strbuf_t *s)
{
return s->buf + s->length;
}
static inline void strbuf_set_length(strbuf_t *s, int len)
{
s->length = len;
}
static inline void strbuf_extend_length(strbuf_t *s, int len)
{
s->length += len;
}
static inline int strbuf_length(strbuf_t *s)
{
return s->length;
}
static inline void strbuf_append_char(strbuf_t *s, const char c)
{
strbuf_ensure_empty_length(s, 1);
s->buf[s->length++] = c;
}
static inline void strbuf_append_char_unsafe(strbuf_t *s, const char c)
{
s->buf[s->length++] = c;
}
static inline void strbuf_append_mem(strbuf_t *s, const char *c, int len)
{
strbuf_ensure_empty_length(s, len);
memcpy(s->buf + s->length, c, len);
s->length += len;
}
static inline void strbuf_append_mem_unsafe(strbuf_t *s, const char *c, int len)
{
memcpy(s->buf + s->length, c, len);
s->length += len;
}
static inline void strbuf_ensure_null(strbuf_t *s)
{
s->buf[s->length] = 0;
}
static inline char *strbuf_string(strbuf_t *s, int *len)
{
if (len)
*len = s->length;
return s->buf;
}
/* vi:ai et sw=4 ts=4:
*/

23
external/socket/.editorconfig vendored Normal file
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root = true
[*]
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
charset = utf-8
[{*.lua,*.rockspec,.luacheckrc}]
indent_style = space
indent_size = 4
[Makefile]
indent_style = tab
indent_size = 4
[*.html]
indent_style = space
indent_size = 4
[*.{c,h}]
indent_style = space
indent_size = 4

15
external/socket/.gitignore vendored Normal file
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@ -0,0 +1,15 @@
*.o
*.so
*.so.*
*.obj
*.lib
*.dll*
*.user
*.sdf
Debug
Release
*.manifest
*.swp
*.suo
x64

29
external/socket/.luacheckrc vendored Normal file
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unused_args = false
redefined = false
max_line_length = false
not_globals = {
"string.len",
"table.getn",
}
include_files = {
"**/*.lua",
"**/*.rockspec",
".busted",
".luacheckrc",
}
exclude_files = {
"test/*.lua",
"test/**/*.lua",
"samples/*.lua",
"samples/**/*.lua",
"gem/*.lua",
"gem/**/*.lua",
-- GH Actions Lua Environment
".lua",
".luarocks",
".install",
}

19
external/socket/LICENSE vendored Normal file
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Copyright (C) 2004-2022 Diego Nehab
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

12
external/socket/README.md vendored Normal file
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# LuaSocket
[![Build](https://img.shields.io/github/workflow/status/lunarmodules/luasocket/Build?label=Build=Lua)](https://github.com/lunarmodules/luasocket/actions?workflow=Build)
[![Luacheck](https://img.shields.io/github/workflow/status/lunarmodules/luasocket/Luacheck?label=Luacheck&logo=Lua)](https://github.com/lunarmodules/luasocket/actions?workflow=Luacheck)
[![GitHub tag (latest SemVer)](https://img.shields.io/github/v/tag/lunarmodules/luasocket?label=Tag&logo=GitHub)](https://github.com/lunarmodules/luasocket/releases)
[![Luarocks](https://img.shields.io/luarocks/v/lunarmodules/luasocket?label=Luarocks&logo=Lua)](https://luarocks.org/modules/lunarmodules/luasocket)
LuaSocket is a Lua extension library composed of two parts:
1. a set of C modules that provide support for the TCP and UDP transport layers, and
2. a set of Lua modules that provide functions commonly needed by applications that deal with the Internet.

6
external/socket/makefile vendored Normal file
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# luasocket makefile
#
# see src/makefile for description of how to customize the build
all clean:
${MAKE} -Csrc $@

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/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include <string.h>
#include <stdio.h>
/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
int auxiliar_open(lua_State *L) {
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Creates a new class with given methods
* Methods whose names start with __ are passed directly to the metatable.
\*-------------------------------------------------------------------------*/
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
luaL_newmetatable(L, classname); /* mt */
/* create __index table to place methods */
lua_pushstring(L, "__index"); /* mt,"__index" */
lua_newtable(L); /* mt,"__index",it */
/* put class name into class metatable */
lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
lua_rawset(L, -3); /* mt,"__index",it */
/* pass all methods that start with _ to the metatable, and all others
* to the index table */
for (; func->name; func++) { /* mt,"__index",it */
lua_pushstring(L, func->name);
lua_pushcfunction(L, func->func);
lua_rawset(L, func->name[0] == '_' ? -5: -3);
}
lua_rawset(L, -3); /* mt */
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Prints the value of a class in a nice way
\*-------------------------------------------------------------------------*/
int auxiliar_tostring(lua_State *L) {
char buf[32];
if (!lua_getmetatable(L, 1)) goto error;
lua_pushstring(L, "__index");
lua_gettable(L, -2);
if (!lua_istable(L, -1)) goto error;
lua_pushstring(L, "class");
lua_gettable(L, -2);
if (!lua_isstring(L, -1)) goto error;
sprintf(buf, "%p", lua_touserdata(L, 1));
lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
return 1;
error:
lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
lua_error(L);
return 1;
}
/*-------------------------------------------------------------------------*\
* Insert class into group
\*-------------------------------------------------------------------------*/
void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
luaL_getmetatable(L, classname);
lua_pushstring(L, groupname);
lua_pushboolean(L, 1);
lua_rawset(L, -3);
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Make sure argument is a boolean
\*-------------------------------------------------------------------------*/
int auxiliar_checkboolean(lua_State *L, int objidx) {
if (!lua_isboolean(L, objidx))
auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
return lua_toboolean(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given class, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
void *data = auxiliar_getclassudata(L, classname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", classname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given group, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
void *data = auxiliar_getgroupudata(L, groupname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", groupname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Set object class
\*-------------------------------------------------------------------------*/
void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
luaL_getmetatable(L, classname);
if (objidx < 0) objidx--;
lua_setmetatable(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given group. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
if (!lua_getmetatable(L, objidx))
return NULL;
lua_pushstring(L, groupname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2);
return NULL;
} else {
lua_pop(L, 2);
return lua_touserdata(L, objidx);
}
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given class. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
return luaL_testudata(L, objidx, classname);
}
/*-------------------------------------------------------------------------*\
* Throws error when argument does not have correct type.
* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
\*-------------------------------------------------------------------------*/
int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}

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#ifndef AUXILIAR_H
#define AUXILIAR_H
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit (but completely independent of other LuaSocket modules)
*
* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
* group is a name associated with a class. A class can belong to any number
* of groups. This module provides the functionality to:
*
* - create new classes
* - add classes to groups
* - set the class of objects
* - check if an object belongs to a given class or group
* - get the userdata associated to objects
* - print objects in a pretty way
*
* LuaSocket class names follow the convention <module>{<class>}. Modules
* can define any number of classes and groups. The module tcp.c, for
* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
* the groups tcp{client,server} and tcp{any}. Module functions can then
* perform type-checking on their arguments by either class or group.
*
* LuaSocket metatables define the __index metamethod as being a table. This
* table has one field for each method supported by the class, and a field
* "class" with the class name.
*
* The mapping from class name to the corresponding metatable and the
* reverse mapping are done using lauxlib.
\*=========================================================================*/
#include "luasocket.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int auxiliar_open(lua_State *L);
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
int auxiliar_tostring(lua_State *L);
void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
int auxiliar_checkboolean(lua_State *L, int objidx);
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
int auxiliar_typeerror(lua_State *L, int narg, const char *tname);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* AUXILIAR_H */

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/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "buffer.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
static int recvline(p_buffer buf, luaL_Buffer *b);
static int recvall(p_buffer buf, luaL_Buffer *b);
static int buffer_get(p_buffer buf, const char **data, size_t *count);
static void buffer_skip(p_buffer buf, size_t count);
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int buffer_open(lua_State *L) {
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/
void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
buf->first = buf->last = 0;
buf->io = io;
buf->tm = tm;
buf->received = buf->sent = 0;
buf->birthday = timeout_gettime();
}
/*-------------------------------------------------------------------------*\
* object:getstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_getstats(lua_State *L, p_buffer buf) {
lua_pushnumber(L, (lua_Number) buf->received);
lua_pushnumber(L, (lua_Number) buf->sent);
lua_pushnumber(L, timeout_gettime() - buf->birthday);
return 3;
}
/*-------------------------------------------------------------------------*\
* object:setstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_setstats(lua_State *L, p_buffer buf) {
buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* object:send() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_send(lua_State *L, p_buffer buf) {
int top = lua_gettop(L);
int err = IO_DONE;
size_t size = 0, sent = 0;
const char *data = luaL_checklstring(L, 2, &size);
long start = (long) luaL_optnumber(L, 3, 1);
long end = (long) luaL_optnumber(L, 4, -1);
timeout_markstart(buf->tm);
if (start < 0) start = (long) (size+start+1);
if (end < 0) end = (long) (size+end+1);
if (start < 1) start = (long) 1;
if (end > (long) size) end = (long) size;
if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
/* check if there was an error */
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushnumber(L, (lua_Number) (sent+start-1));
} else {
lua_pushnumber(L, (lua_Number) (sent+start-1));
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* object:receive() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_receive(lua_State *L, p_buffer buf) {
int err = IO_DONE, top;
luaL_Buffer b;
size_t size;
const char *part = luaL_optlstring(L, 3, "", &size);
timeout_markstart(buf->tm);
/* make sure we don't confuse buffer stuff with arguments */
lua_settop(L, 3);
top = lua_gettop(L);
/* initialize buffer with optional extra prefix
* (useful for concatenating previous partial results) */
luaL_buffinit(L, &b);
luaL_addlstring(&b, part, size);
/* receive new patterns */
if (!lua_isnumber(L, 2)) {
const char *p= luaL_optstring(L, 2, "*l");
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
/* get a fixed number of bytes (minus what was already partially
* received) */
} else {
double n = lua_tonumber(L, 2);
size_t wanted = (size_t) n;
luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
if (size == 0 || wanted > size)
err = recvraw(buf, wanted-size, &b);
}
/* check if there was an error */
if (err != IO_DONE) {
/* we can't push anyting in the stack before pushing the
* contents of the buffer. this is the reason for the complication */
luaL_pushresult(&b);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushvalue(L, -2);
lua_pushnil(L);
lua_replace(L, -4);
} else {
luaL_pushresult(&b);
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* Determines if there is any data in the read buffer
\*-------------------------------------------------------------------------*/
int buffer_isempty(p_buffer buf) {
return buf->first >= buf->last;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Sends a block of data (unbuffered)
\*-------------------------------------------------------------------------*/
#define STEPSIZE 8192
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
p_io io = buf->io;
p_timeout tm = buf->tm;
size_t total = 0;
int err = IO_DONE;
while (total < count && err == IO_DONE) {
size_t done = 0;
size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
err = io->send(io->ctx, data+total, step, &done, tm);
total += done;
}
*sent = total;
buf->sent += total;
return err;
}
/*-------------------------------------------------------------------------*\
* Reads a fixed number of bytes (buffered)
\*-------------------------------------------------------------------------*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
size_t count; const char *data;
err = buffer_get(buf, &data, &count);
count = MIN(count, wanted - total);
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
total += count;
if (total >= wanted) break;
}
return err;
}
/*-------------------------------------------------------------------------*\
* Reads everything until the connection is closed (buffered)
\*-------------------------------------------------------------------------*/
static int recvall(p_buffer buf, luaL_Buffer *b) {
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
const char *data; size_t count;
err = buffer_get(buf, &data, &count);
total += count;
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
}
if (err == IO_CLOSED) {
if (total > 0) return IO_DONE;
else return IO_CLOSED;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* are not returned by the function and are discarded from the buffer
\*-------------------------------------------------------------------------*/
static int recvline(p_buffer buf, luaL_Buffer *b) {
int err = IO_DONE;
while (err == IO_DONE) {
size_t count, pos; const char *data;
err = buffer_get(buf, &data, &count);
pos = 0;
while (pos < count && data[pos] != '\n') {
/* we ignore all \r's */
if (data[pos] != '\r') luaL_addchar(b, data[pos]);
pos++;
}
if (pos < count) { /* found '\n' */
buffer_skip(buf, pos+1); /* skip '\n' too */
break; /* we are done */
} else /* reached the end of the buffer */
buffer_skip(buf, pos);
}
return err;
}
/*-------------------------------------------------------------------------*\
* Skips a given number of bytes from read buffer. No data is read from the
* transport layer
\*-------------------------------------------------------------------------*/
static void buffer_skip(p_buffer buf, size_t count) {
buf->received += count;
buf->first += count;
if (buffer_isempty(buf))
buf->first = buf->last = 0;
}
/*-------------------------------------------------------------------------*\
* Return any data available in buffer, or get more data from transport layer
* if buffer is empty
\*-------------------------------------------------------------------------*/
static int buffer_get(p_buffer buf, const char **data, size_t *count) {
int err = IO_DONE;
p_io io = buf->io;
p_timeout tm = buf->tm;
if (buffer_isempty(buf)) {
size_t got;
err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
buf->first = 0;
buf->last = got;
}
*count = buf->last - buf->first;
*data = buf->data + buf->first;
return err;
}

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#ifndef BUF_H
#define BUF_H
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* Line patterns require buffering. Reading one character at a time involves
* too many system calls and is very slow. This module implements the
* LuaSocket interface for input/output on connected objects, as seen by
* Lua programs.
*
* Input is buffered. Output is *not* buffered because there was no simple
* way of making sure the buffered output data would ever be sent.
*
* The module is built on top of the I/O abstraction defined in io.h and the
* timeout management is done with the timeout.h interface.
\*=========================================================================*/
#include "luasocket.h"
#include "io.h"
#include "timeout.h"
/* buffer size in bytes */
#define BUF_SIZE 8192
/* buffer control structure */
typedef struct t_buffer_ {
double birthday; /* throttle support info: creation time, */
size_t sent, received; /* bytes sent, and bytes received */
p_io io; /* IO driver used for this buffer */
p_timeout tm; /* timeout management for this buffer */
size_t first, last; /* index of first and last bytes of stored data */
char data[BUF_SIZE]; /* storage space for buffer data */
} t_buffer;
typedef t_buffer *p_buffer;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int buffer_open(lua_State *L);
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
int buffer_meth_getstats(lua_State *L, p_buffer buf);
int buffer_meth_setstats(lua_State *L, p_buffer buf);
int buffer_meth_send(lua_State *L, p_buffer buf);
int buffer_meth_receive(lua_State *L, p_buffer buf);
int buffer_isempty(p_buffer buf);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* BUF_H */

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#include "luasocket.h"
#include "compat.h"
#if LUA_VERSION_NUM==501
/*
** Adapted from Lua 5.2
*/
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
luaL_checkstack(L, nup+1, "too many upvalues");
for (; l->name != NULL; l++) { /* fill the table with given functions */
int i;
lua_pushstring(L, l->name);
for (i = 0; i < nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -(nup+1));
lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
lua_settable(L, -(nup + 3));
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** Duplicated from Lua 5.2
*/
void *luasocket_testudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
luaL_getmetatable(L, tname); /* get correct metatable */
if (!lua_rawequal(L, -1, -2)) /* not the same? */
p = NULL; /* value is a userdata with wrong metatable */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
return NULL; /* value is not a userdata with a metatable */
}
#endif

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#ifndef COMPAT_H
#define COMPAT_H
#if LUA_VERSION_NUM==501
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
void *luasocket_testudata ( lua_State *L, int arg, const char *tname);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#define luaL_setfuncs luasocket_setfuncs
#define luaL_testudata luasocket_testudata
#endif
#endif

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/*=========================================================================*\
* Simple exception support
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "except.h"
#include <stdio.h>
#if LUA_VERSION_NUM < 502
#define lua_pcallk(L, na, nr, err, ctx, cont) \
(((void)ctx),((void)cont),lua_pcall(L, na, nr, err))
#endif
#if LUA_VERSION_NUM < 503
typedef int lua_KContext;
#endif
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int global_protect(lua_State *L);
static int global_newtry(lua_State *L);
static int protected_(lua_State *L);
static int finalize(lua_State *L);
static int do_nothing(lua_State *L);
/* except functions */
static luaL_Reg func[] = {
{"newtry", global_newtry},
{"protect", global_protect},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Try factory
\*-------------------------------------------------------------------------*/
static void wrap(lua_State *L) {
lua_createtable(L, 1, 0);
lua_pushvalue(L, -2);
lua_rawseti(L, -2, 1);
lua_pushvalue(L, lua_upvalueindex(1));
lua_setmetatable(L, -2);
}
static int finalize(lua_State *L) {
if (!lua_toboolean(L, 1)) {
lua_pushvalue(L, lua_upvalueindex(2));
lua_call(L, 0, 0);
lua_settop(L, 2);
wrap(L);
lua_error(L);
return 0;
} else return lua_gettop(L);
}
static int do_nothing(lua_State *L) {
(void) L;
return 0;
}
static int global_newtry(lua_State *L) {
lua_settop(L, 1);
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, -2);
lua_pushcclosure(L, finalize, 2);
return 1;
}
/*-------------------------------------------------------------------------*\
* Protect factory
\*-------------------------------------------------------------------------*/
static int unwrap(lua_State *L) {
if (lua_istable(L, -1) && lua_getmetatable(L, -1)) {
int r = lua_rawequal(L, -1, lua_upvalueindex(1));
lua_pop(L, 1);
if (r) {
lua_pushnil(L);
lua_rawgeti(L, -2, 1);
return 1;
}
}
return 0;
}
static int protected_finish(lua_State *L, int status, lua_KContext ctx) {
(void)ctx;
if (status != 0 && status != LUA_YIELD) {
if (unwrap(L)) return 2;
else return lua_error(L);
} else return lua_gettop(L);
}
#if LUA_VERSION_NUM == 502
static int protected_cont(lua_State *L) {
int ctx = 0;
int status = lua_getctx(L, &ctx);
return protected_finish(L, status, ctx);
}
#else
#define protected_cont protected_finish
#endif
static int protected_(lua_State *L) {
int status;
lua_pushvalue(L, lua_upvalueindex(2));
lua_insert(L, 1);
status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont);
return protected_finish(L, status, 0);
}
static int global_protect(lua_State *L) {
lua_settop(L, 1);
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
lua_pushcclosure(L, protected_, 2);
return 1;
}
/*-------------------------------------------------------------------------*\
* Init module
\*-------------------------------------------------------------------------*/
int except_open(lua_State *L) {
lua_newtable(L); /* metatable for wrapped exceptions */
lua_pushboolean(L, 0);
lua_setfield(L, -2, "__metatable");
luaL_setfuncs(L, func, 1);
return 0;
}

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#ifndef EXCEPT_H
#define EXCEPT_H
/*=========================================================================*\
* Exception control
* LuaSocket toolkit (but completely independent from other modules)
*
* This provides support for simple exceptions in Lua. During the
* development of the HTTP/FTP/SMTP support, it became aparent that
* error checking was taking a substantial amount of the coding. These
* function greatly simplify the task of checking errors.
*
* The main idea is that functions should return nil as their first return
* values when they find an error, and return an error message (or value)
* following nil. In case of success, as long as the first value is not nil,
* the other values don't matter.
*
* The idea is to nest function calls with the "try" function. This function
* checks the first value, and, if it's falsy, wraps the second value in a
* table with metatable and calls "error" on it. Otherwise, it returns all
* values it received. Basically, it works like the Lua "assert" function,
* but it creates errors targeted specifically at "protect".
*
* The "newtry" function is a factory for "try" functions that call a
* finalizer in protected mode before calling "error".
*
* The "protect" function returns a new function that behaves exactly like
* the function it receives, but the new function catches exceptions thrown
* by "try" functions and returns nil followed by the error message instead.
*
* With these three functions, it's easy to write functions that throw
* exceptions on error, but that don't interrupt the user script.
\*=========================================================================*/
#include "luasocket.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int except_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif

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/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "inet.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int inet_global_toip(lua_State *L);
static int inet_global_getaddrinfo(lua_State *L);
static int inet_global_tohostname(lua_State *L);
static int inet_global_getnameinfo(lua_State *L);
static void inet_pushresolved(lua_State *L, struct hostent *hp);
static int inet_global_gethostname(lua_State *L);
/* DNS functions */
static luaL_Reg func[] = {
{ "toip", inet_global_toip},
{ "getaddrinfo", inet_global_getaddrinfo},
{ "tohostname", inet_global_tohostname},
{ "getnameinfo", inet_global_getnameinfo},
{ "gethostname", inet_global_gethostname},
{ NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int inet_open(lua_State *L)
{
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_setfuncs(L, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_gethost(const char *address, struct hostent **hp) {
struct in_addr addr;
if (inet_aton(address, &addr))
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
else
return socket_gethostbyname(address, hp);
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, hp->h_name);
inet_pushresolved(L, hp);
return 2;
}
static int inet_global_getnameinfo(lua_State *L) {
char hbuf[NI_MAXHOST];
char sbuf[NI_MAXSERV];
int i, ret;
struct addrinfo hints;
struct addrinfo *resolved, *iter;
const char *host = luaL_optstring(L, 1, NULL);
const char *serv = luaL_optstring(L, 2, NULL);
if (!(host || serv))
luaL_error(L, "host and serv cannot be both nil");
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(host, serv, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_newtable(L);
for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
hbuf, host? (socklen_t) sizeof(hbuf): 0,
sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
if (host) {
lua_pushnumber(L, i);
lua_pushstring(L, hbuf);
lua_settable(L, -3);
}
}
freeaddrinfo(resolved);
if (serv) {
lua_pushstring(L, sbuf);
return 2;
} else {
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_toip(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
inet_pushresolved(L, hp);
return 2;
}
int inet_optfamily(lua_State* L, int narg, const char* def)
{
static const char* optname[] = { "unspec", "inet", "inet6", NULL };
static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
return optvalue[luaL_checkoption(L, narg, def, optname)];
}
int inet_optsocktype(lua_State* L, int narg, const char* def)
{
static const char* optname[] = { "stream", "dgram", NULL };
static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 };
return optvalue[luaL_checkoption(L, narg, def, optname)];
}
static int inet_global_getaddrinfo(lua_State *L)
{
const char *hostname = luaL_checkstring(L, 1);
struct addrinfo *iterator = NULL, *resolved = NULL;
struct addrinfo hints;
int i = 1, ret = 0;
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(hostname, NULL, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_newtable(L);
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
char hbuf[NI_MAXHOST];
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
if (ret){
freeaddrinfo(resolved);
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_pushnumber(L, i);
lua_newtable(L);
switch (iterator->ai_family) {
case AF_INET:
lua_pushliteral(L, "family");
lua_pushliteral(L, "inet");
lua_settable(L, -3);
break;
case AF_INET6:
lua_pushliteral(L, "family");
lua_pushliteral(L, "inet6");
lua_settable(L, -3);
break;
case AF_UNSPEC:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unspec");
lua_settable(L, -3);
break;
default:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unknown");
lua_settable(L, -3);
break;
}
lua_pushliteral(L, "addr");
lua_pushstring(L, hbuf);
lua_settable(L, -3);
lua_settable(L, -3);
i++;
}
freeaddrinfo(resolved);
return 1;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
static int inet_global_gethostname(lua_State *L)
{
char name[257];
name[256] = '\0';
if (gethostname(name, 256) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
} else {
lua_pushstring(L, name);
return 1;
}
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Retrieves socket peer name
\*-------------------------------------------------------------------------*/
int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
{
int err;
struct sockaddr_storage peer;
socklen_t peer_len = sizeof(peer);
char name[INET6_ADDRSTRLEN];
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
err = getnameinfo((struct sockaddr *) &peer, peer_len,
name, INET6_ADDRSTRLEN,
port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, LUA_GAI_STRERROR(err));
return 2;
}
lua_pushstring(L, name);
lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
/*-------------------------------------------------------------------------*\
* Retrieves socket local name
\*-------------------------------------------------------------------------*/
int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
{
int err;
struct sockaddr_storage peer;
socklen_t peer_len = sizeof(peer);
char name[INET6_ADDRSTRLEN];
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
err=getnameinfo((struct sockaddr *)&peer, peer_len,
name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, LUA_GAI_STRERROR(err));
return 2;
}
lua_pushstring(L, name);
lua_pushstring(L, port);
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Passes all resolver information to Lua as a table
\*-------------------------------------------------------------------------*/
static void inet_pushresolved(lua_State *L, struct hostent *hp)
{
char **alias;
struct in_addr **addr;
int i, resolved;
lua_newtable(L); resolved = lua_gettop(L);
lua_pushstring(L, "name");
lua_pushstring(L, hp->h_name);
lua_settable(L, resolved);
lua_pushstring(L, "ip");
lua_pushstring(L, "alias");
i = 1;
alias = hp->h_aliases;
lua_newtable(L);
if (alias) {
while (*alias) {
lua_pushnumber(L, i);
lua_pushstring(L, *alias);
lua_settable(L, -3);
i++; alias++;
}
}
lua_settable(L, resolved);
i = 1;
lua_newtable(L);
addr = (struct in_addr **) hp->h_addr_list;
if (addr) {
while (*addr) {
lua_pushnumber(L, i);
lua_pushstring(L, inet_ntoa(**addr));
lua_settable(L, -3);
i++; addr++;
}
}
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
const char *err = socket_strerror(socket_create(ps, family, type, protocol));
if (err == NULL && family == AF_INET6) {
int yes = 1;
setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
}
return err;
}
/*-------------------------------------------------------------------------*\
* "Disconnects" a DGRAM socket
\*-------------------------------------------------------------------------*/
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
{
switch (family) {
case AF_INET: {
struct sockaddr_in sin;
memset((char *) &sin, 0, sizeof(sin));
sin.sin_family = AF_UNSPEC;
sin.sin_addr.s_addr = INADDR_ANY;
return socket_strerror(socket_connect(ps, (SA *) &sin,
sizeof(sin), tm));
}
case AF_INET6: {
struct sockaddr_in6 sin6;
struct in6_addr addrany = IN6ADDR_ANY_INIT;
memset((char *) &sin6, 0, sizeof(sin6));
sin6.sin6_family = AF_UNSPEC;
sin6.sin6_addr = addrany;
return socket_strerror(socket_connect(ps, (SA *) &sin6,
sizeof(sin6), tm));
}
}
return NULL;
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
int current_family = *family;
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv,
connecthints, &resolved));
if (err != NULL) {
if (resolved) freeaddrinfo(resolved);
return err;
}
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
timeout_markstart(tm);
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
/* set non-blocking before connect */
socket_setnonblocking(ps);
}
/* try connecting to remote address */
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success or timeout is zero, break out of loop */
if (err == NULL || timeout_iszero(tm)) {
*family = current_family;
break;
}
}
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
/*-------------------------------------------------------------------------*\
* Tries to accept a socket
\*-------------------------------------------------------------------------*/
const char *inet_tryaccept(p_socket server, int family, p_socket client,
p_timeout tm) {
socklen_t len;
t_sockaddr_storage addr;
switch (family) {
case AF_INET6: len = sizeof(struct sockaddr_in6); break;
case AF_INET: len = sizeof(struct sockaddr_in); break;
default: len = sizeof(addr); break;
}
return socket_strerror(socket_accept(server, client, (SA *) &addr,
&len, tm));
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, int *family, const char *address,
const char *serv, struct addrinfo *bindhints) {
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
int current_family = *family;
/* translate luasocket special values to C */
if (strcmp(address, "*") == 0) address = NULL;
if (!serv) serv = "0";
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
if (err) {
if (resolved) freeaddrinfo(resolved);
return err;
}
/* iterate over resolved addresses until one is good */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
}
/* try binding to local address */
err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen));
/* keep trying unless bind succeeded */
if (err == NULL) {
*family = current_family;
/* set to non-blocking after bind */
socket_setnonblocking(ps);
break;
}
}
/* cleanup and return error */
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide these so that we provide our own.
\*-------------------------------------------------------------------------*/
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
int n = 0, r;
unsigned long int addr = 0;
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
if (r == 0 || n == 0) return 0;
cp += n;
if (*cp) return 0;
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
if (inp) {
addr += a; addr <<= 8;
addr += b; addr <<= 8;
addr += c; addr <<= 8;
addr += d;
inp->s_addr = htonl(addr);
}
return 1;
}
#endif
#ifdef LUASOCKET_INET_PTON
int inet_pton(int af, const char *src, void *dst)
{
struct addrinfo hints, *res;
int ret = 1;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = af;
hints.ai_flags = AI_NUMERICHOST;
if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1;
if (af == AF_INET) {
struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr;
memcpy(dst, &in->sin_addr, sizeof(in->sin_addr));
} else if (af == AF_INET6) {
struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr;
memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr));
} else {
ret = -1;
}
freeaddrinfo(res);
return ret;
}
#endif

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#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
#include "timeout.h"
#ifdef _WIN32
#define LUASOCKET_INET_ATON
#endif
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int inet_open(lua_State *L);
int inet_optfamily(lua_State* L, int narg, const char* def);
int inet_optsocktype(lua_State* L, int narg, const char* def);
int inet_meth_getpeername(lua_State *L, p_socket ps, int family);
int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
const char *inet_tryconnect(p_socket ps, int *family, const char *address, const char *serv, p_timeout tm, struct addrinfo *connecthints);
const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);
const char *inet_trybind(p_socket ps, int *family, const char *address, const char *serv, struct addrinfo *bindhints);
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#ifdef LUASOCKET_INET_PTON
const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
int inet_pton(int af, const char *src, void *dst);
#endif
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* INET_H */

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/*=========================================================================*\
* Input/Output abstraction
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "io.h"
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
io->send = send;
io->recv = recv;
io->error = error;
io->ctx = ctx;
}
/*-------------------------------------------------------------------------*\
* I/O error strings
\*-------------------------------------------------------------------------*/
const char *io_strerror(int err) {
switch (err) {
case IO_DONE: return NULL;
case IO_CLOSED: return "closed";
case IO_TIMEOUT: return "timeout";
default: return "unknown error";
}
}

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#ifndef IO_H
#define IO_H
/*=========================================================================*\
* Input/Output abstraction
* LuaSocket toolkit
*
* This module defines the interface that LuaSocket expects from the
* transport layer for streamed input/output. The idea is that if any
* transport implements this interface, then the buffer.c functions
* automatically work on it.
*
* The module socket.h implements this interface, and thus the module tcp.h
* is very simple.
\*=========================================================================*/
#include "luasocket.h"
#include "timeout.h"
/* IO error codes */
enum {
IO_DONE = 0, /* operation completed successfully */
IO_TIMEOUT = -1, /* operation timed out */
IO_CLOSED = -2, /* the connection has been closed */
IO_UNKNOWN = -3
};
/* interface to error message function */
typedef const char *(*p_error) (
void *ctx, /* context needed by send */
int err /* error code */
);
/* interface to send function */
typedef int (*p_send) (
void *ctx, /* context needed by send */
const char *data, /* pointer to buffer with data to send */
size_t count, /* number of bytes to send from buffer */
size_t *sent, /* number of bytes sent uppon return */
p_timeout tm /* timeout control */
);
/* interface to recv function */
typedef int (*p_recv) (
void *ctx, /* context needed by recv */
char *data, /* pointer to buffer where data will be writen */
size_t count, /* number of bytes to receive into buffer */
size_t *got, /* number of bytes received uppon return */
p_timeout tm /* timeout control */
);
/* IO driver definition */
typedef struct t_io_ {
void *ctx; /* context needed by send/recv */
p_send send; /* send function pointer */
p_recv recv; /* receive function pointer */
p_error error; /* strerror function */
} t_io;
typedef t_io *p_io;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
const char *io_strerror(int err);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* IO_H */

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/*=========================================================================*\
* LuaSocket toolkit
* Networking support for the Lua language
* Diego Nehab
* 26/11/1999
*
* This library is part of an effort to progressively increase the network
* connectivity of the Lua language. The Lua interface to networking
* functions follows the Sockets API closely, trying to simplify all tasks
* involved in setting up both client and server connections. The provided
* IO routines, however, follow the Lua style, being very similar to the
* standard Lua read and write functions.
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "except.h"
#include "timeout.h"
#include "buffer.h"
#include "inet.h"
#include "tcp.h"
#include "udp.h"
#include "select.h"
/*-------------------------------------------------------------------------*\
* Internal function prototypes
\*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L);
static int global_unload(lua_State *L);
static int base_open(lua_State *L);
/*-------------------------------------------------------------------------*\
* Modules and functions
\*-------------------------------------------------------------------------*/
static const luaL_Reg mod[] = {
{"auxiliar", auxiliar_open},
{"except", except_open},
{"timeout", timeout_open},
{"buffer", buffer_open},
{"inet", inet_open},
{"tcp", tcp_open},
{"udp", udp_open},
{"select", select_open},
{NULL, NULL}
};
static luaL_Reg func[] = {
{"skip", global_skip},
{"__unload", global_unload},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Skip a few arguments
\*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L) {
int amount = (int) luaL_checkinteger(L, 1);
int ret = lua_gettop(L) - amount - 1;
return ret >= 0 ? ret : 0;
}
/*-------------------------------------------------------------------------*\
* Unloads the library
\*-------------------------------------------------------------------------*/
static int global_unload(lua_State *L) {
(void) L;
socket_close();
return 0;
}
/*-------------------------------------------------------------------------*\
* Setup basic stuff.
\*-------------------------------------------------------------------------*/
static int base_open(lua_State *L) {
if (socket_open()) {
/* export functions (and leave namespace table on top of stack) */
lua_newtable(L);
luaL_setfuncs(L, func, 0);
#ifdef LUASOCKET_DEBUG
lua_pushstring(L, "_DEBUG");
lua_pushboolean(L, 1);
lua_rawset(L, -3);
#endif
/* make version string available to scripts */
lua_pushstring(L, "_VERSION");
lua_pushstring(L, LUASOCKET_VERSION);
lua_rawset(L, -3);
return 1;
} else {
lua_pushstring(L, "unable to initialize library");
lua_error(L);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Initializes all library modules.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_core(lua_State *L) {
int i;
base_open(L);
for (i = 0; mod[i].name; i++) mod[i].func(L);
return 1;
}

36
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#ifndef LUASOCKET_H
#define LUASOCKET_H
/*=========================================================================*\
* LuaSocket toolkit
* Networking support for the Lua language
* Diego Nehab
* 9/11/1999
\*=========================================================================*/
/*-------------------------------------------------------------------------* \
* Current socket library version
\*-------------------------------------------------------------------------*/
#define LUASOCKET_VERSION "LuaSocket 3.0.0"
#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
/*-------------------------------------------------------------------------*\
* This macro prefixes all exported API functions
\*-------------------------------------------------------------------------*/
#ifndef LUASOCKET_API
#ifdef _WIN32
#define LUASOCKET_API __declspec(dllexport)
#else
#define LUASOCKET_API __attribute__ ((visibility ("default")))
#endif
#endif
#include "lua.h"
#include "lauxlib.h"
#include "compat.h"
/*-------------------------------------------------------------------------*\
* Initializes the library.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_core(lua_State *L);
#endif /* LUASOCKET_H */

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# luasocket src/makefile
#
# Definitions in this section can be overriden on the command line or in the
# environment.
# LUAV: 5.1 5.2 5.3 5.4
# lua version to build against
LUAV?=5.4
# MYCFLAGS: to be set by user if needed
MYCFLAGS?=
# MYLDFLAGS: to be set by user if needed
MYLDFLAGS?=
# DEBUG: NODEBUG DEBUG
# debug mode causes luasocket to collect and returns timing information useful
# for testing and debugging luasocket itself
DEBUG?=NODEBUG
# DESTDIR: (no default)
# used by package managers to install into a temporary destination
DESTDIR?=
#------
# Definitions below can be overridden on the make command line, but
# shouldn't have to be.
#------
# Compiler and linker settings
AR = ar rcu
CC = cc
DEF = -DLUASOCKET_${DEBUG}
INCS = -I../../../lua-5.4
CFLAGS = ${INCS} ${DEF} \
-Wall -Wshadow -Wextra -Wimplicit -O2 -fpic
.SUFFIXES: .obj
.c.obj:
${CC} ${CFLAGS} //Fo"$@" //c $<
#------
# Output file names
#
SOCKET_V=3.0.0
MIME_V=1.0.3
SOCKET_A=socket.a
#------
# Modules belonging to socket-core
#
SOCKET_OBJS= \
luasocket.o \
timeout.o \
buffer.o \
io.o \
auxiliar.o \
compat.o \
options.o \
inet.o \
usocket.o \
except.o \
select.o \
tcp.o \
udp.o
#------
# Modules belonging mime-core
#
MIME_OBJS= \
mime.o \
compat.o
#------
# Modules belonging unix (local domain sockets)
#
UNIX_OBJS=\
buffer.o \
auxiliar.o \
options.o \
timeout.o \
io.o \
usocket.o \
unixstream.o \
unixdgram.o \
compat.o \
unix.o
#------
# Modules belonging to serial (device streams)
#
SERIAL_OBJS=\
buffer.o \
compat.o \
auxiliar.o \
options.o \
timeout.o \
io.o \
usocket.o \
serial.o
all: ${SOCKET_A}
${SOCKET_A}: ${SOCKET_OBJS} ${MIME_OBJS} ${UNIX_OBJS} ${SERIAL_OBJS}
${AR} $@ ${SOCKET_OBJS} ${MIME_OBJS} ${UNIX_OBJS} ${SERIAL_OBJS}
clean:
rm -f ${SOCKET_OBJS} ${SERIAL_OBJS} ${MIME_OBJS} ${UNIX_OBJS}
.PHONY: all clean
#------
# List of dependencies
#
compat.o: compat.c compat.h
auxiliar.o: auxiliar.c auxiliar.h
buffer.o: buffer.c buffer.h io.h timeout.h
except.o: except.c except.h
inet.o: inet.c inet.h socket.h io.h timeout.h usocket.h
io.o: io.c io.h timeout.h
luasocket.o: luasocket.c luasocket.h auxiliar.h except.h \
timeout.h buffer.h io.h inet.h socket.h usocket.h tcp.h \
udp.h select.h
mime.o: mime.c mime.h
options.o: options.c auxiliar.h options.h socket.h io.h \
timeout.h usocket.h inet.h
select.o: select.c socket.h io.h timeout.h usocket.h select.h
serial.o: serial.c auxiliar.h socket.h io.h timeout.h usocket.h \
options.h unix.h buffer.h
tcp.o: tcp.c auxiliar.h socket.h io.h timeout.h usocket.h \
inet.h options.h tcp.h buffer.h
timeout.o: timeout.c auxiliar.h timeout.h
udp.o: udp.c auxiliar.h socket.h io.h timeout.h usocket.h \
inet.h options.h udp.h
unix.o: unix.c auxiliar.h socket.h io.h timeout.h usocket.h \
options.h unix.h buffer.h
usocket.o: usocket.c socket.h io.h timeout.h
wsocket.o: wsocket.c socket.h io.h timeout.h usocket.h

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/*=========================================================================*\
* MIME support functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "mime.h"
#include <string.h>
#include <ctype.h>
/*=========================================================================*\
* Don't want to trust escape character constants
\*=========================================================================*/
typedef unsigned char UC;
static const char CRLF[] = "\r\n";
static const char EQCRLF[] = "=\r\n";
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int mime_global_wrp(lua_State *L);
static int mime_global_b64(lua_State *L);
static int mime_global_unb64(lua_State *L);
static int mime_global_qp(lua_State *L);
static int mime_global_unqp(lua_State *L);
static int mime_global_qpwrp(lua_State *L);
static int mime_global_eol(lua_State *L);
static int mime_global_dot(lua_State *L);
static size_t dot(int c, size_t state, luaL_Buffer *buffer);
/*static void b64setup(UC *base);*/
static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
/*static void qpsetup(UC *class, UC *unbase);*/
static void qpquote(UC c, luaL_Buffer *buffer);
static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static size_t qpencode(UC c, UC *input, size_t size,
const char *marker, luaL_Buffer *buffer);
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
/* code support functions */
static luaL_Reg func[] = {
{ "dot", mime_global_dot },
{ "b64", mime_global_b64 },
{ "eol", mime_global_eol },
{ "qp", mime_global_qp },
{ "qpwrp", mime_global_qpwrp },
{ "unb64", mime_global_unb64 },
{ "unqp", mime_global_unqp },
{ "wrp", mime_global_wrp },
{ NULL, NULL }
};
/*-------------------------------------------------------------------------*\
* Quoted-printable globals
\*-------------------------------------------------------------------------*/
enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
static const UC qpclass[] = {
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_IF_LAST, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_CR, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_IF_LAST, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_QUOTED, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
QP_PLAIN, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED
};
static const UC qpbase[] = "0123456789ABCDEF";
static const UC qpunbase[] = {
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255,
255, 255, 255, 255, 255, 255, 10, 11, 12, 13, 14, 15,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 10, 11, 12, 13, 14, 15, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255
};
/*-------------------------------------------------------------------------*\
* Base64 globals
\*-------------------------------------------------------------------------*/
static const UC b64base[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const UC b64unbase[] = {
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 0,
255, 255, 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255,
255, 255, 255, 255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
51, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_mime_core(lua_State *L)
{
lua_newtable(L);
luaL_setfuncs(L, func, 0);
/* make version string available to scripts */
lua_pushstring(L, "_VERSION");
lua_pushstring(L, MIME_VERSION);
lua_rawset(L, -3);
/* initialize lookup tables */
/*qpsetup(qpclass, qpunbase);*/
/*b64setup(b64unbase);*/
return 1;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Incrementaly breaks a string into lines. The string can have CRLF breaks.
* A, n = wrp(l, B, length)
* A is a copy of B, broken into lines of at most 'length' bytes.
* 'l' is how many bytes are left for the first line of B.
* 'n' is the number of bytes left in the last line of A.
\*-------------------------------------------------------------------------*/
static int mime_global_wrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
luaL_Buffer buffer;
/* end of input black-hole */
if (!input) {
/* if last line has not been terminated, add a line break */
if (left < length) lua_pushstring(L, CRLF);
/* otherwise, we are done */
else lua_pushnil(L);
lua_pushnumber(L, length);
return 2;
}
luaL_buffinit(L, &buffer);
while (input < last) {
switch (*input) {
case '\r':
break;
case '\n':
luaL_addstring(&buffer, CRLF);
left = length;
break;
default:
if (left <= 0) {
left = length;
luaL_addstring(&buffer, CRLF);
}
luaL_addchar(&buffer, *input);
left--;
break;
}
input++;
}
luaL_pushresult(&buffer);
lua_pushnumber(L, left);
return 2;
}
#if 0
/*-------------------------------------------------------------------------*\
* Fill base64 decode map.
\*-------------------------------------------------------------------------*/
static void b64setup(UC *unbase)
{
int i;
for (i = 0; i <= 255; i++) unbase[i] = (UC) 255;
for (i = 0; i < 64; i++) unbase[b64base[i]] = (UC) i;
unbase['='] = 0;
printf("static const UC b64unbase[] = {\n");
for (int i = 0; i < 256; i++) {
printf("%d, ", unbase[i]);
}
printf("\n}\n;");
}
#endif
/*-------------------------------------------------------------------------*\
* Acumulates bytes in input buffer until 3 bytes are available.
* Translate the 3 bytes into Base64 form and append to buffer.
* Returns new number of bytes in buffer.
\*-------------------------------------------------------------------------*/
static size_t b64encode(UC c, UC *input, size_t size,
luaL_Buffer *buffer)
{
input[size++] = c;
if (size == 3) {
UC code[4];
unsigned long value = 0;
value += input[0]; value <<= 8;
value += input[1]; value <<= 8;
value += input[2];
code[3] = b64base[value & 0x3f]; value >>= 6;
code[2] = b64base[value & 0x3f]; value >>= 6;
code[1] = b64base[value & 0x3f]; value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
size = 0;
}
return size;
}
/*-------------------------------------------------------------------------*\
* Encodes the Base64 last 1 or 2 bytes and adds padding '='
* Result, if any, is appended to buffer.
* Returns 0.
\*-------------------------------------------------------------------------*/
static size_t b64pad(const UC *input, size_t size,
luaL_Buffer *buffer)
{
unsigned long value = 0;
UC code[4] = {'=', '=', '=', '='};
switch (size) {
case 1:
value = input[0] << 4;
code[1] = b64base[value & 0x3f]; value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
break;
case 2:
value = input[0]; value <<= 8;
value |= input[1]; value <<= 2;
code[2] = b64base[value & 0x3f]; value >>= 6;
code[1] = b64base[value & 0x3f]; value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
break;
default:
break;
}
return 0;
}
/*-------------------------------------------------------------------------*\
* Acumulates bytes in input buffer until 4 bytes are available.
* Translate the 4 bytes from Base64 form and append to buffer.
* Returns new number of bytes in buffer.
\*-------------------------------------------------------------------------*/
static size_t b64decode(UC c, UC *input, size_t size,
luaL_Buffer *buffer)
{
/* ignore invalid characters */
if (b64unbase[c] > 64) return size;
input[size++] = c;
/* decode atom */
if (size == 4) {
UC decoded[3];
int valid, value = 0;
value = b64unbase[input[0]]; value <<= 6;
value |= b64unbase[input[1]]; value <<= 6;
value |= b64unbase[input[2]]; value <<= 6;
value |= b64unbase[input[3]];
decoded[2] = (UC) (value & 0xff); value >>= 8;
decoded[1] = (UC) (value & 0xff); value >>= 8;
decoded[0] = (UC) value;
/* take care of paddding */
valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
luaL_addlstring(buffer, (char *) decoded, valid);
return 0;
/* need more data */
} else return size;
}
/*-------------------------------------------------------------------------*\
* Incrementally applies the Base64 transfer content encoding to a string
* A, B = b64(C, D)
* A is the encoded version of the largest prefix of C .. D that is
* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
* The easiest thing would be to concatenate the two strings and
* encode the result, but we can't afford that or Lua would dupplicate
* every chunk we received.
\*-------------------------------------------------------------------------*/
static int mime_global_b64(lua_State *L)
{
UC atom[3];
size_t isize = 0, asize = 0;
const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* make sure we don't confuse buffer stuff with arguments */
lua_settop(L, 2);
/* process first part of the input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64encode(*input++, atom, asize, &buffer);
input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
size_t osize = 0;
asize = b64pad(atom, asize, &buffer);
luaL_pushresult(&buffer);
/* if the output is empty and the input is nil, return nil */
lua_tolstring(L, -1, &osize);
if (osize == 0) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process the second part */
last = input + isize;
while (input < last)
asize = b64encode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Incrementally removes the Base64 transfer content encoding from a string
* A, B = b64(C, D)
* A is the encoded version of the largest prefix of C .. D that is
* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
\*-------------------------------------------------------------------------*/
static int mime_global_unb64(lua_State *L)
{
UC atom[4];
size_t isize = 0, asize = 0;
const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* make sure we don't confuse buffer stuff with arguments */
lua_settop(L, 2);
/* process first part of the input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second is nil, we are done */
if (!input) {
size_t osize = 0;
luaL_pushresult(&buffer);
/* if the output is empty and the input is nil, return nil */
lua_tolstring(L, -1, &osize);
if (osize == 0) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise, process the rest of the input */
last = input + isize;
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Quoted-printable encoding scheme
* all (except CRLF in text) can be =XX
* CLRL in not text must be =XX=XX
* 33 through 60 inclusive can be plain
* 62 through 126 inclusive can be plain
* 9 and 32 can be plain, unless in the end of a line, where must be =XX
* encoded lines must be no longer than 76 not counting CRLF
* soft line-break are =CRLF
* To encode one byte, we need to see the next two.
* Worst case is when we see a space, and wonder if a CRLF is comming
\*-------------------------------------------------------------------------*/
#if 0
/*-------------------------------------------------------------------------*\
* Split quoted-printable characters into classes
* Precompute reverse map for encoding
\*-------------------------------------------------------------------------*/
static void qpsetup(UC *cl, UC *unbase)
{
int i;
for (i = 0; i < 256; i++) cl[i] = QP_QUOTED;
for (i = 33; i <= 60; i++) cl[i] = QP_PLAIN;
for (i = 62; i <= 126; i++) cl[i] = QP_PLAIN;
cl['\t'] = QP_IF_LAST;
cl[' '] = QP_IF_LAST;
cl['\r'] = QP_CR;
for (i = 0; i < 256; i++) unbase[i] = 255;
unbase['0'] = 0; unbase['1'] = 1; unbase['2'] = 2;
unbase['3'] = 3; unbase['4'] = 4; unbase['5'] = 5;
unbase['6'] = 6; unbase['7'] = 7; unbase['8'] = 8;
unbase['9'] = 9; unbase['A'] = 10; unbase['a'] = 10;
unbase['B'] = 11; unbase['b'] = 11; unbase['C'] = 12;
unbase['c'] = 12; unbase['D'] = 13; unbase['d'] = 13;
unbase['E'] = 14; unbase['e'] = 14; unbase['F'] = 15;
unbase['f'] = 15;
printf("static UC qpclass[] = {");
for (int i = 0; i < 256; i++) {
if (i % 6 == 0) {
printf("\n ");
}
switch(cl[i]) {
case QP_QUOTED:
printf("QP_QUOTED, ");
break;
case QP_PLAIN:
printf("QP_PLAIN, ");
break;
case QP_CR:
printf("QP_CR, ");
break;
case QP_IF_LAST:
printf("QP_IF_LAST, ");
break;
}
}
printf("\n};\n");
printf("static const UC qpunbase[] = {");
for (int i = 0; i < 256; i++) {
int c = qpunbase[i];
printf("%d, ", c);
}
printf("\";\n");
}
#endif
/*-------------------------------------------------------------------------*\
* Output one character in form =XX
\*-------------------------------------------------------------------------*/
static void qpquote(UC c, luaL_Buffer *buffer)
{
luaL_addchar(buffer, '=');
luaL_addchar(buffer, qpbase[c >> 4]);
luaL_addchar(buffer, qpbase[c & 0x0F]);
}
/*-------------------------------------------------------------------------*\
* Accumulate characters until we are sure about how to deal with them.
* Once we are sure, output to the buffer, in the correct form.
\*-------------------------------------------------------------------------*/
static size_t qpencode(UC c, UC *input, size_t size,
const char *marker, luaL_Buffer *buffer)
{
input[size++] = c;
/* deal with all characters we can have */
while (size > 0) {
switch (qpclass[input[0]]) {
/* might be the CR of a CRLF sequence */
case QP_CR:
if (size < 2) return size;
if (input[1] == '\n') {
luaL_addstring(buffer, marker);
return 0;
} else qpquote(input[0], buffer);
break;
/* might be a space and that has to be quoted if last in line */
case QP_IF_LAST:
if (size < 3) return size;
/* if it is the last, quote it and we are done */
if (input[1] == '\r' && input[2] == '\n') {
qpquote(input[0], buffer);
luaL_addstring(buffer, marker);
return 0;
} else luaL_addchar(buffer, input[0]);
break;
/* might have to be quoted always */
case QP_QUOTED:
qpquote(input[0], buffer);
break;
/* might never have to be quoted */
default:
luaL_addchar(buffer, input[0]);
break;
}
input[0] = input[1]; input[1] = input[2];
size--;
}
return 0;
}
/*-------------------------------------------------------------------------*\
* Deal with the final characters
\*-------------------------------------------------------------------------*/
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
{
size_t i;
for (i = 0; i < size; i++) {
if (qpclass[input[i]] == QP_PLAIN) luaL_addchar(buffer, input[i]);
else qpquote(input[i], buffer);
}
if (size > 0) luaL_addstring(buffer, EQCRLF);
return 0;
}
/*-------------------------------------------------------------------------*\
* Incrementally converts a string to quoted-printable
* A, B = qp(C, D, marker)
* Marker is the text to be used to replace CRLF sequences found in A.
* A is the encoded version of the largest prefix of C .. D that
* can be encoded without doubts.
* B has the remaining bytes of C .. D, *without* encoding.
\*-------------------------------------------------------------------------*/
static int mime_global_qp(lua_State *L)
{
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* make sure we don't confuse buffer stuff with arguments */
lua_settop(L, 3);
/* process first part of input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
asize = qppad(atom, asize, &buffer);
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process rest of input */
last = input + isize;
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Accumulate characters until we are sure about how to deal with them.
* Once we are sure, output the to the buffer, in the correct form.
\*-------------------------------------------------------------------------*/
static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) {
int d;
input[size++] = c;
/* deal with all characters we can deal */
switch (input[0]) {
/* if we have an escape character */
case '=':
if (size < 3) return size;
/* eliminate soft line break */
if (input[1] == '\r' && input[2] == '\n') return 0;
/* decode quoted representation */
c = qpunbase[input[1]]; d = qpunbase[input[2]];
/* if it is an invalid, do not decode */
if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
else luaL_addchar(buffer, (char) ((c << 4) + d));
return 0;
case '\r':
if (size < 2) return size;
if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
return 0;
default:
if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
luaL_addchar(buffer, input[0]);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Incrementally decodes a string in quoted-printable
* A, B = qp(C, D)
* A is the decoded version of the largest prefix of C .. D that
* can be decoded without doubts.
* B has the remaining bytes of C .. D, *without* decoding.
\*-------------------------------------------------------------------------*/
static int mime_global_unqp(lua_State *L)
{
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* make sure we don't confuse buffer stuff with arguments */
lua_settop(L, 2);
/* process first part of input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpdecode(*input++, atom, asize, &buffer);
input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process rest of input */
last = input + isize;
while (input < last)
asize = qpdecode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Incrementally breaks a quoted-printed string into lines
* A, n = qpwrp(l, B, length)
* A is a copy of B, broken into lines of at most 'length' bytes.
* 'l' is how many bytes are left for the first line of B.
* 'n' is the number of bytes left in the last line of A.
* There are two complications: lines can't be broken in the middle
* of an encoded =XX, and there might be line breaks already
\*-------------------------------------------------------------------------*/
static int mime_global_qpwrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
if (left < length) lua_pushstring(L, EQCRLF);
else lua_pushnil(L);
lua_pushnumber(L, length);
return 2;
}
/* process all input */
luaL_buffinit(L, &buffer);
while (input < last) {
switch (*input) {
case '\r':
break;
case '\n':
left = length;
luaL_addstring(&buffer, CRLF);
break;
case '=':
if (left <= 3) {
left = length;
luaL_addstring(&buffer, EQCRLF);
}
luaL_addchar(&buffer, *input);
left--;
break;
default:
if (left <= 1) {
left = length;
luaL_addstring(&buffer, EQCRLF);
}
luaL_addchar(&buffer, *input);
left--;
break;
}
input++;
}
luaL_pushresult(&buffer);
lua_pushnumber(L, left);
return 2;
}
/*-------------------------------------------------------------------------*\
* Here is what we do: \n, and \r are considered candidates for line
* break. We issue *one* new line marker if any of them is seen alone, or
* followed by a different one. That is, \n\n and \r\r will issue two
* end of line markers each, but \r\n, \n\r etc will only issue *one*
* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
* probably other more obscure conventions.
*
* c is the current character being processed
* last is the previous character
\*-------------------------------------------------------------------------*/
#define eolcandidate(c) (c == '\r' || c == '\n')
static int eolprocess(int c, int last, const char *marker,
luaL_Buffer *buffer)
{
if (eolcandidate(c)) {
if (eolcandidate(last)) {
if (c == last) luaL_addstring(buffer, marker);
return 0;
} else {
luaL_addstring(buffer, marker);
return c;
}
} else {
luaL_addchar(buffer, (char) c);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Converts a string to uniform EOL convention.
* A, n = eol(o, B, marker)
* A is the converted version of the largest prefix of B that can be
* converted unambiguously. 'o' is the context returned by the previous
* call. 'n' is the new context.
\*-------------------------------------------------------------------------*/
static int mime_global_eol(lua_State *L)
{
int ctx = (int) luaL_checkinteger(L, 1);
size_t isize = 0;
const char *input = luaL_optlstring(L, 2, NULL, &isize);
const char *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
/* end of input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnumber(L, 0);
return 2;
}
/* process all input */
while (input < last)
ctx = eolprocess(*input++, ctx, marker, &buffer);
luaL_pushresult(&buffer);
lua_pushnumber(L, ctx);
return 2;
}
/*-------------------------------------------------------------------------*\
* Takes one byte and stuff it if needed.
\*-------------------------------------------------------------------------*/
static size_t dot(int c, size_t state, luaL_Buffer *buffer)
{
luaL_addchar(buffer, (char) c);
switch (c) {
case '\r':
return 1;
case '\n':
return (state == 1)? 2: 0;
case '.':
if (state == 2)
luaL_addchar(buffer, '.');
/* Falls through. */
default:
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Incrementally applies smtp stuffing to a string
* A, n = dot(l, D)
\*-------------------------------------------------------------------------*/
static int mime_global_dot(lua_State *L)
{
size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
const char *input = luaL_optlstring(L, 2, NULL, &isize);
const char *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnumber(L, 2);
return 2;
}
/* process all input */
luaL_buffinit(L, &buffer);
while (input < last)
state = dot(*input++, state, &buffer);
luaL_pushresult(&buffer);
lua_pushnumber(L, (lua_Number) state);
return 2;
}

22
external/socket/src/mime.h vendored Normal file
View file

@ -0,0 +1,22 @@
#ifndef MIME_H
#define MIME_H
/*=========================================================================*\
* Core MIME support
* LuaSocket toolkit
*
* This module provides functions to implement transfer content encodings
* and formatting conforming to RFC 2045. It is used by mime.lua, which
* provide a higher level interface to this functionality.
\*=========================================================================*/
#include "luasocket.h"
/*-------------------------------------------------------------------------*\
* Current MIME library version
\*-------------------------------------------------------------------------*/
#define MIME_VERSION "MIME 1.0.3"
#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab"
#define MIME_AUTHORS "Diego Nehab"
LUASOCKET_API int luaopen_mime_core(lua_State *L);
#endif /* MIME_H */

480
external/socket/src/options.c vendored Normal file
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@ -0,0 +1,480 @@
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "options.h"
#include "inet.h"
#include <string.h>
/*=========================================================================*\
* Internal functions prototypes
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_setint(lua_State *L, p_socket ps, int level, int name);
static int opt_getint(lua_State *L, p_socket ps, int level, int name);
static int opt_set(lua_State *L, p_socket ps, int level, int name,
void *val, int len);
static int opt_get(lua_State *L, p_socket ps, int level, int name,
void *val, int* len);
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Calls appropriate option handler
\*-------------------------------------------------------------------------*/
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char msg[57];
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
}
return opt->func(L, ps);
}
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char msg[57];
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
}
return opt->func(L, ps);
}
/*------------------------------------------------------*/
/* enables reuse of local address */
int opt_set_reuseaddr(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
int opt_get_reuseaddr(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
/*------------------------------------------------------*/
/* enables reuse of local port */
int opt_set_reuseport(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
}
int opt_get_reuseport(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
}
/*------------------------------------------------------*/
/* disables the Nagle algorithm */
int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
int opt_get_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
/*------------------------------------------------------*/
#ifdef TCP_KEEPIDLE
int opt_get_tcp_keepidle(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
}
int opt_set_tcp_keepidle(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
}
#endif
/*------------------------------------------------------*/
#ifdef TCP_KEEPCNT
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
}
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
}
#endif
/*------------------------------------------------------*/
#ifdef TCP_KEEPINTVL
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
}
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
}
#endif
/*------------------------------------------------------*/
int opt_set_keepalive(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
int opt_get_keepalive(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
/*------------------------------------------------------*/
int opt_set_dontroute(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
int opt_get_dontroute(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
/*------------------------------------------------------*/
int opt_set_broadcast(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
int opt_get_broadcast(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
/*------------------------------------------------------*/
int opt_set_recv_buf_size(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, SOL_SOCKET, SO_RCVBUF);
}
int opt_get_recv_buf_size(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, SOL_SOCKET, SO_RCVBUF);
}
/*------------------------------------------------------*/
int opt_get_send_buf_size(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, SOL_SOCKET, SO_SNDBUF);
}
int opt_set_send_buf_size(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, SOL_SOCKET, SO_SNDBUF);
}
/*------------------------------------------------------*/
#ifdef TCP_FASTOPEN
int opt_set_tcp_fastopen(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_FASTOPEN);
}
#endif
#ifdef TCP_FASTOPEN_CONNECT
int opt_set_tcp_fastopen_connect(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_FASTOPEN_CONNECT);
}
#endif
/*------------------------------------------------------*/
#ifdef TCP_DEFER_ACCEPT
int opt_set_tcp_defer_accept(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_DEFER_ACCEPT);
}
#endif
/*------------------------------------------------------*/
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
}
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
}
/*------------------------------------------------------*/
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
}
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
}
/*------------------------------------------------------*/
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
/*------------------------------------------------------*/
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
}
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
}
/*------------------------------------------------------*/
int opt_set_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name, table */
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "on");
lua_gettable(L, 3);
if (!lua_isboolean(L, -1))
luaL_argerror(L, 3, "boolean 'on' field expected");
li.l_onoff = (u_short) lua_toboolean(L, -1);
lua_pushstring(L, "timeout");
lua_gettable(L, 3);
if (!lua_isnumber(L, -1))
luaL_argerror(L, 3, "number 'timeout' field expected");
li.l_linger = (u_short) lua_tonumber(L, -1);
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
}
int opt_get_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name */
int len = sizeof(li);
int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len);
if (err)
return err;
lua_newtable(L);
lua_pushboolean(L, li.l_onoff);
lua_setfield(L, -2, "on");
lua_pushinteger(L, li.l_linger);
lua_setfield(L, -2, "timeout");
return 1;
}
/*------------------------------------------------------*/
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL);
}
/*------------------------------------------------------*/
int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
{
const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
struct in_addr val;
val.s_addr = htonl(INADDR_ANY);
if (strcmp(address, "*") && !inet_aton(address, &val))
luaL_argerror(L, 3, "ip expected");
return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
(char *) &val, sizeof(val));
}
int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
{
struct in_addr val;
socklen_t len = sizeof(val);
if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
lua_pushstring(L, inet_ntoa(val));
return 1;
}
/*------------------------------------------------------*/
int opt_set_ip_add_membership(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
}
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
}
/*------------------------------------------------------*/
int opt_set_ip6_add_membership(lua_State *L, p_socket ps)
{
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP);
}
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps)
{
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP);
}
/*------------------------------------------------------*/
int opt_get_ip6_v6only(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
}
int opt_set_ip6_v6only(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
}
/*------------------------------------------------------*/
int opt_get_error(lua_State *L, p_socket ps)
{
int val = 0;
socklen_t len = sizeof(val);
if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
lua_pushstring(L, socket_strerror(val));
return 1;
}
/*=========================================================================*\
* Auxiliar functions
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ip_mreq val; /* obj, name, table */
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'interface' field expected");
val.imr_interface.s_addr = htonl(INADDR_ANY);
if (strcmp(lua_tostring(L, -1), "*") &&
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
luaL_argerror(L, 3, "invalid 'interface' ip address");
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ipv6_mreq val; /* obj, opt-name, table */
memset(&val, 0, sizeof(val));
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
/* By default we listen to interface on default route
* (sigh). However, interface= can override it. We should
* support either number, or name for it. Waiting for
* windows port of if_nametoindex */
if (!lua_isnil(L, -1)) {
if (lua_isnumber(L, -1)) {
val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1);
} else
luaL_argerror(L, -1, "number 'interface' field expected");
}
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static
int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len)
{
socklen_t socklen = *len;
if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
*len = socklen;
return 0;
}
static
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
{
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "setsockopt failed");
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = 0;
int len = sizeof(val);
int err = opt_get(L, ps, level, name, (char *) &val, &len);
if (err)
return err;
lua_pushboolean(L, val);
return 1;
}
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static int opt_getint(lua_State *L, p_socket ps, int level, int name)
{
int val = 0;
int len = sizeof(val);
int err = opt_get(L, ps, level, name, (char *) &val, &len);
if (err)
return err;
lua_pushnumber(L, val);
return 1;
}
static int opt_setint(lua_State *L, p_socket ps, int level, int name)
{
int val = (int) lua_tonumber(L, 3); /* obj, name, int */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}

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#ifndef OPTIONS_H
#define OPTIONS_H
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* This module provides a common interface to socket options, used mainly by
* modules UDP and TCP.
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
/* option registry */
typedef struct t_opt {
const char *name;
int (*func)(lua_State *L, p_socket ps);
} t_opt;
typedef t_opt *p_opt;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
int opt_set_reuseaddr(lua_State *L, p_socket ps);
int opt_get_reuseaddr(lua_State *L, p_socket ps);
int opt_set_reuseport(lua_State *L, p_socket ps);
int opt_get_reuseport(lua_State *L, p_socket ps);
int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
int opt_get_tcp_nodelay(lua_State *L, p_socket ps);
#ifdef TCP_KEEPIDLE
int opt_set_tcp_keepidle(lua_State *L, p_socket ps);
int opt_get_tcp_keepidle(lua_State *L, p_socket ps);
#endif
#ifdef TCP_KEEPCNT
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps);
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps);
#endif
#ifdef TCP_KEEPINTVL
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps);
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps);
#endif
#ifdef TCP_DEFER_ACCEPT
int opt_set_tcp_defer_accept(lua_State *L, p_socket ps);
#endif
int opt_set_keepalive(lua_State *L, p_socket ps);
int opt_get_keepalive(lua_State *L, p_socket ps);
int opt_set_dontroute(lua_State *L, p_socket ps);
int opt_get_dontroute(lua_State *L, p_socket ps);
int opt_set_broadcast(lua_State *L, p_socket ps);
int opt_get_broadcast(lua_State *L, p_socket ps);
int opt_set_recv_buf_size(lua_State *L, p_socket ps);
int opt_get_recv_buf_size(lua_State *L, p_socket ps);
int opt_set_send_buf_size(lua_State *L, p_socket ps);
int opt_get_send_buf_size(lua_State *L, p_socket ps);
#ifdef TCP_FASTOPEN
int opt_set_tcp_fastopen(lua_State *L, p_socket ps);
#endif
#ifdef TCP_FASTOPEN_CONNECT
int opt_set_tcp_fastopen_connect(lua_State *L, p_socket ps);
#endif
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps);
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps);
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps);
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps);
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps);
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps);
int opt_set_linger(lua_State *L, p_socket ps);
int opt_get_linger(lua_State *L, p_socket ps);
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
int opt_set_ip_add_membership(lua_State *L, p_socket ps);
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
int opt_set_ip6_add_membership(lua_State *L, p_socket ps);
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps);
int opt_set_ip6_v6only(lua_State *L, p_socket ps);
int opt_get_ip6_v6only(lua_State *L, p_socket ps);
int opt_get_error(lua_State *L, p_socket ps);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif

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#ifndef PIERROR_H
#define PIERROR_H
/*=========================================================================*\
* Error messages
* Defines platform independent error messages
\*=========================================================================*/
#define PIE_HOST_NOT_FOUND "host not found"
#define PIE_ADDRINUSE "address already in use"
#define PIE_ISCONN "already connected"
#define PIE_ACCESS "permission denied"
#define PIE_CONNREFUSED "connection refused"
#define PIE_CONNABORTED "closed"
#define PIE_CONNRESET "closed"
#define PIE_TIMEDOUT "timeout"
#define PIE_AGAIN "temporary failure in name resolution"
#define PIE_BADFLAGS "invalid value for ai_flags"
#define PIE_BADHINTS "invalid value for hints"
#define PIE_FAIL "non-recoverable failure in name resolution"
#define PIE_FAMILY "ai_family not supported"
#define PIE_MEMORY "memory allocation failure"
#define PIE_NONAME "host or service not provided, or not known"
#define PIE_OVERFLOW "argument buffer overflow"
#define PIE_PROTOCOL "resolved protocol is unknown"
#define PIE_SERVICE "service not supported for socket type"
#define PIE_SOCKTYPE "ai_socktype not supported"
#endif

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/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
#include "timeout.h"
#include "select.h"
#include <string.h>
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static t_socket getfd(lua_State *L);
static int dirty(lua_State *L);
static void collect_fd(lua_State *L, int tab, int itab,
fd_set *set, t_socket *max_fd);
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
int itab, int tab, int start);
static void make_assoc(lua_State *L, int tab);
static int global_select(lua_State *L);
/* functions in library namespace */
static luaL_Reg func[] = {
{"select", global_select},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int select_open(lua_State *L) {
lua_pushstring(L, "_SETSIZE");
lua_pushinteger(L, FD_SETSIZE);
lua_rawset(L, -3);
lua_pushstring(L, "_SOCKETINVALID");
lua_pushinteger(L, SOCKET_INVALID);
lua_rawset(L, -3);
luaL_setfuncs(L, func, 0);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Waits for a set of sockets until a condition is met or timeout.
\*-------------------------------------------------------------------------*/
static int global_select(lua_State *L) {
int rtab, wtab, itab, ret, ndirty;
t_socket max_fd = SOCKET_INVALID;
fd_set rset, wset;
t_timeout tm;
double t = luaL_optnumber(L, 3, -1);
FD_ZERO(&rset); FD_ZERO(&wset);
lua_settop(L, 3);
lua_newtable(L); itab = lua_gettop(L);
lua_newtable(L); rtab = lua_gettop(L);
lua_newtable(L); wtab = lua_gettop(L);
collect_fd(L, 1, itab, &rset, &max_fd);
collect_fd(L, 2, itab, &wset, &max_fd);
ndirty = check_dirty(L, 1, rtab, &rset);
t = ndirty > 0? 0.0: t;
timeout_init(&tm, t, -1);
timeout_markstart(&tm);
ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
if (ret > 0 || ndirty > 0) {
return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
return_fd(L, &wset, max_fd+1, itab, wtab, 0);
make_assoc(L, rtab);
make_assoc(L, wtab);
return 2;
} else if (ret == 0) {
lua_pushstring(L, "timeout");
return 3;
} else {
luaL_error(L, "select failed");
return 3;
}
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
static t_socket getfd(lua_State *L) {
t_socket fd = SOCKET_INVALID;
lua_pushstring(L, "getfd");
lua_gettable(L, -2);
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
if (lua_isnumber(L, -1)) {
double numfd = lua_tonumber(L, -1);
fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
}
}
lua_pop(L, 1);
return fd;
}
static int dirty(lua_State *L) {
int is = 0;
lua_pushstring(L, "dirty");
lua_gettable(L, -2);
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
is = lua_toboolean(L, -1);
}
lua_pop(L, 1);
return is;
}
static void collect_fd(lua_State *L, int tab, int itab,
fd_set *set, t_socket *max_fd) {
int i = 1, n = 0;
/* nil is the same as an empty table */
if (lua_isnil(L, tab)) return;
/* otherwise we need it to be a table */
luaL_checktype(L, tab, LUA_TTABLE);
for ( ;; ) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
break;
}
/* getfd figures out if this is a socket */
fd = getfd(L);
if (fd != SOCKET_INVALID) {
/* make sure we don't overflow the fd_set */
#ifdef _WIN32
if (n >= FD_SETSIZE)
luaL_argerror(L, tab, "too many sockets");
#else
if (fd >= FD_SETSIZE)
luaL_argerror(L, tab, "descriptor too large for set size");
#endif
FD_SET(fd, set);
n++;
/* keep track of the largest descriptor so far */
if (*max_fd == SOCKET_INVALID || *max_fd < fd)
*max_fd = fd;
/* make sure we can map back from descriptor to the object */
lua_pushnumber(L, (lua_Number) fd);
lua_pushvalue(L, -2);
lua_settable(L, itab);
}
lua_pop(L, 1);
i = i + 1;
}
}
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
int ndirty = 0, i = 1;
if (lua_isnil(L, tab))
return 0;
for ( ;; ) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
break;
}
fd = getfd(L);
if (fd != SOCKET_INVALID && dirty(L)) {
lua_pushnumber(L, ++ndirty);
lua_pushvalue(L, -2);
lua_settable(L, dtab);
FD_CLR(fd, set);
}
lua_pop(L, 1);
i = i + 1;
}
return ndirty;
}
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
int itab, int tab, int start) {
t_socket fd;
for (fd = 0; fd < max_fd; fd++) {
if (FD_ISSET(fd, set)) {
lua_pushnumber(L, ++start);
lua_pushnumber(L, (lua_Number) fd);
lua_gettable(L, itab);
lua_settable(L, tab);
}
}
}
static void make_assoc(lua_State *L, int tab) {
int i = 1, atab;
lua_newtable(L); atab = lua_gettop(L);
for ( ;; ) {
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (!lua_isnil(L, -1)) {
lua_pushnumber(L, i);
lua_pushvalue(L, -2);
lua_settable(L, atab);
lua_pushnumber(L, i);
lua_settable(L, atab);
} else {
lua_pop(L, 1);
break;
}
i = i+1;
}
}

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external/socket/src/select.h vendored Normal file
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#ifndef SELECT_H
#define SELECT_H
/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
*
* Each object that can be passed to the select function has to export
* method getfd() which returns the descriptor to be passed to the
* underlying select function. Another method, dirty(), should return
* true if there is data ready for reading (required for buffered input).
\*=========================================================================*/
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int select_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* SELECT_H */

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/*=========================================================================*\
* Serial stream
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <string.h>
#include <sys/un.h>
/*
Reuses userdata definition from unix.h, since it is useful for all
stream-like objects.
If we stored the serial path for use in error messages or userdata
printing, we might need our own userdata definition.
Group usage is semi-inherited from unix.c, but unnecessary since we
have only one object type.
*/
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_send(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_close(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
/* serial object methods */
static luaL_Reg serial_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"close", meth_close},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"settimeout", meth_settimeout},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_serial(lua_State *L) {
/* create classes */
auxiliar_newclass(L, "serial{client}", serial_methods);
/* create class groups */
auxiliar_add2group(L, "serial{client}", "serial{any}");
lua_pushcfunction(L, global_create);
return 1;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
return buffer_meth_send(L, &un->buf);
}
static int meth_receive(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
return buffer_meth_receive(L, &un->buf);
}
static int meth_getstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
return buffer_meth_getstats(L, &un->buf);
}
static int meth_setstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
return buffer_meth_setstats(L, &un->buf);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
lua_pushnumber(L, (int) un->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
lua_pushboolean(L, !buffer_isempty(&un->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
socket_destroy(&un->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a serial object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
const char* path = luaL_checkstring(L, 1);
/* allocate unix object */
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* open serial device */
t_socket sock = open(path, O_NOCTTY|O_RDWR);
/*printf("open %s on %d\n", path, sock);*/
if (sock < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
lua_pushnumber(L, errno);
return 3;
}
/* set its type as client object */
auxiliar_setclass(L, "serial{client}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
un->sock = sock;
io_init(&un->io, (p_send) socket_write, (p_recv) socket_read,
(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
return 1;
}

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#ifndef SOCKET_H
#define SOCKET_H
/*=========================================================================*\
* Socket compatibilization module
* LuaSocket toolkit
*
* BSD Sockets and WinSock are similar, but there are a few irritating
* differences. Also, not all *nix platforms behave the same. This module
* (and the associated usocket.h and wsocket.h) factor these differences and
* creates a interface compatible with the io.h module.
\*=========================================================================*/
#include "io.h"
/*=========================================================================*\
* Platform specific compatibilization
\*=========================================================================*/
#ifdef _WIN32
#include "wsocket.h"
#define LUA_GAI_STRERROR gai_strerrorA
#else
#include "usocket.h"
#define LUA_GAI_STRERROR gai_strerror
#endif
/*=========================================================================*\
* The connect and accept functions accept a timeout and their
* implementations are somewhat complicated. We chose to move
* the timeout control into this module for these functions in
* order to simplify the modules that use them.
\*=========================================================================*/
#include "timeout.h"
/* convenient shorthand */
typedef struct sockaddr SA;
/*=========================================================================*\
* Functions bellow implement a comfortable platform independent
* interface to sockets
\*=========================================================================*/
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int socket_waitfd(p_socket ps, int sw, p_timeout tm);
int socket_open(void);
int socket_close(void);
void socket_destroy(p_socket ps);
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, p_timeout tm);
int socket_create(p_socket ps, int domain, int type, int protocol);
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
int socket_listen(p_socket ps, int backlog);
void socket_shutdown(p_socket ps, int how);
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *addr_len, p_timeout tm);
int socket_send(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm);
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
int socket_write(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm);
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
void socket_setblocking(p_socket ps);
void socket_setnonblocking(p_socket ps);
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
int socket_gethostbyname(const char *addr, struct hostent **hp);
const char *socket_hoststrerror(int err);
const char *socket_strerror(int err);
const char *socket_ioerror(p_socket ps, int err);
const char *socket_gaistrerror(int err);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* SOCKET_H */

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/*=========================================================================*\
* TCP object
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "tcp.h"
#include <string.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int global_connect(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_getoption(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_Reg tcp_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
{"getoption", meth_getoption},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt optget[] = {
{"keepalive", opt_get_keepalive},
{"reuseaddr", opt_get_reuseaddr},
{"reuseport", opt_get_reuseport},
{"tcp-nodelay", opt_get_tcp_nodelay},
#ifdef TCP_KEEPIDLE
{"tcp-keepidle", opt_get_tcp_keepidle},
#endif
#ifdef TCP_KEEPCNT
{"tcp-keepcnt", opt_get_tcp_keepcnt},
#endif
#ifdef TCP_KEEPINTVL
{"tcp-keepintvl", opt_get_tcp_keepintvl},
#endif
{"linger", opt_get_linger},
{"error", opt_get_error},
{"recv-buffer-size", opt_get_recv_buf_size},
{"send-buffer-size", opt_get_send_buf_size},
{NULL, NULL}
};
static t_opt optset[] = {
{"keepalive", opt_set_keepalive},
{"reuseaddr", opt_set_reuseaddr},
{"reuseport", opt_set_reuseport},
{"tcp-nodelay", opt_set_tcp_nodelay},
#ifdef TCP_KEEPIDLE
{"tcp-keepidle", opt_set_tcp_keepidle},
#endif
#ifdef TCP_KEEPCNT
{"tcp-keepcnt", opt_set_tcp_keepcnt},
#endif
#ifdef TCP_KEEPINTVL
{"tcp-keepintvl", opt_set_tcp_keepintvl},
#endif
{"ipv6-v6only", opt_set_ip6_v6only},
{"linger", opt_set_linger},
{"recv-buffer-size", opt_set_recv_buf_size},
{"send-buffer-size", opt_set_send_buf_size},
#ifdef TCP_DEFER_ACCEPT
{"tcp-defer-accept", opt_set_tcp_defer_accept},
#endif
#ifdef TCP_FASTOPEN
{"tcp-fastopen", opt_set_tcp_fastopen},
#endif
#ifdef TCP_FASTOPEN_CONNECT
{"tcp-fastopen-connect", opt_set_tcp_fastopen_connect},
#endif
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"tcp", global_create},
{"tcp4", global_create4},
{"tcp6", global_create6},
{"connect", global_connect},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int tcp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "tcp{master}", tcp_methods);
auxiliar_newclass(L, "tcp{client}", tcp_methods);
auxiliar_newclass(L, "tcp{server}", tcp_methods);
/* create class groups */
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
/* define library functions */
luaL_setfuncs(L, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_send(L, &tcp->buf);
}
static int meth_receive(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_receive(L, &tcp->buf);
}
static int meth_getstats(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_getstats(L, &tcp->buf);
}
static int meth_setstats(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_setstats(L, &tcp->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_getoption(L, optget, &tcp->sock);
}
static int meth_setoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_setoption(L, optset, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushnumber(L, (int) tcp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
tcp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushboolean(L, !buffer_isempty(&tcp->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
/* if successful, push client socket */
if (err == NULL) {
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
auxiliar_setclass(L, "tcp{client}", -1);
/* initialize structure fields */
memset(clnt, 0, sizeof(t_tcp));
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
clnt->family = server->family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = tcp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
timeout_markstart(&tcp->tm);
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
&tcp->tm, &connecthints);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
socket_destroy(&tcp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
if (tcp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else if (tcp->family == AF_INET) {
lua_pushliteral(L, "inet4");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&tcp->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "tcp{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
static const char* methods[] = { "receive", "send", "both", NULL };
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
int how = luaL_checkoption(L, 2, "both", methods);
socket_shutdown(&tcp->sock, how);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getpeername(L, &tcp->sock, tcp->family);
}
static int meth_getsockname(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getsockname(L, &tcp->sock, tcp->family);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return timeout_meth_settimeout(L, &tcp->tm);
}
static int meth_gettimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return timeout_meth_gettimeout(L, &tcp->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int tcp_create(lua_State *L, int family) {
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
memset(tcp, 0, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
tcp->sock = SOCKET_INVALID;
tcp->family = family;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
socket_setnonblocking(&tcp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return tcp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return tcp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return tcp_create(L, AF_INET6);
}
static int global_connect(lua_State *L) {
const char *remoteaddr = luaL_checkstring(L, 1);
const char *remoteserv = luaL_checkstring(L, 2);
const char *localaddr = luaL_optstring(L, 3, NULL);
const char *localserv = luaL_optstring(L, 4, "0");
int family = inet_optfamily(L, 5, "unspec");
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
struct addrinfo bindhints, connecthints;
const char *err = NULL;
/* initialize tcp structure */
memset(tcp, 0, sizeof(t_tcp));
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->sock = SOCKET_INVALID;
tcp->family = AF_UNSPEC;
/* allow user to pick local address and port */
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = family;
bindhints.ai_flags = AI_PASSIVE;
if (localaddr) {
err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
localserv, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/* try to connect to remote address and port */
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
&tcp->tm, &connecthints);
if (err) {
socket_destroy(&tcp->sock);
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "tcp{client}", -1);
return 1;
}

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#ifndef TCP_H
#define TCP_H
/*=========================================================================*\
* TCP object
* LuaSocket toolkit
*
* The tcp.h module is basicly a glue that puts together modules buffer.h,
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
* SOCK_STREAM) support.
*
* Three classes are defined: master, client and server. The master class is
* a newly created tcp object, that has not been bound or connected. Server
* objects are tcp objects bound to some local address. Client objects are
* tcp objects either connected to some address or returned by the accept
* method of a server object.
\*=========================================================================*/
#include "luasocket.h"
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_tcp_ {
t_socket sock;
t_io io;
t_buffer buf;
t_timeout tm;
int family;
} t_tcp;
typedef t_tcp *p_tcp;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int tcp_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* TCP_H */

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/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "timeout.h"
#include <stdio.h>
#include <limits.h>
#include <float.h>
#ifdef _WIN32
#include <windows.h>
#else
#include <time.h>
#include <sys/time.h>
#endif
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int timeout_lua_gettime(lua_State *L);
static int timeout_lua_sleep(lua_State *L);
static luaL_Reg func[] = {
{ "gettime", timeout_lua_gettime },
{ "sleep", timeout_lua_sleep },
{ NULL, NULL }
};
/*=========================================================================*\
* Exported functions.
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initialize structure
\*-------------------------------------------------------------------------*/
void timeout_init(p_timeout tm, double block, double total) {
tm->block = block;
tm->total = total;
}
/*-------------------------------------------------------------------------*\
* Determines how much time we have left for the next system call,
* if the previous call was successful
* Input
* tm: timeout control structure
* Returns
* the number of ms left or -1 if there is no time limit
\*-------------------------------------------------------------------------*/
double timeout_get(p_timeout tm) {
if (tm->block < 0.0 && tm->total < 0.0) {
return -1;
} else if (tm->block < 0.0) {
double t = tm->total - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else if (tm->total < 0.0) {
return tm->block;
} else {
double t = tm->total - timeout_gettime() + tm->start;
return MIN(tm->block, MAX(t, 0.0));
}
}
/*-------------------------------------------------------------------------*\
* Returns time since start of operation
* Input
* tm: timeout control structure
* Returns
* start field of structure
\*-------------------------------------------------------------------------*/
double timeout_getstart(p_timeout tm) {
return tm->start;
}
/*-------------------------------------------------------------------------*\
* Determines how much time we have left for the next system call,
* if the previous call was a failure
* Input
* tm: timeout control structure
* Returns
* the number of ms left or -1 if there is no time limit
\*-------------------------------------------------------------------------*/
double timeout_getretry(p_timeout tm) {
if (tm->block < 0.0 && tm->total < 0.0) {
return -1;
} else if (tm->block < 0.0) {
double t = tm->total - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else if (tm->total < 0.0) {
double t = tm->block - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else {
double t = tm->total - timeout_gettime() + tm->start;
return MIN(tm->block, MAX(t, 0.0));
}
}
/*-------------------------------------------------------------------------*\
* Marks the operation start time in structure
* Input
* tm: timeout control structure
\*-------------------------------------------------------------------------*/
p_timeout timeout_markstart(p_timeout tm) {
tm->start = timeout_gettime();
return tm;
}
/*-------------------------------------------------------------------------*\
* Gets time in s, relative to January 1, 1970 (UTC)
* Returns
* time in s.
\*-------------------------------------------------------------------------*/
#ifdef _WIN32
double timeout_gettime(void) {
FILETIME ft;
double t;
GetSystemTimeAsFileTime(&ft);
/* Windows file time (time since January 1, 1601 (UTC)) */
t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
/* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
return (t - 11644473600.0);
}
#else
double timeout_gettime(void) {
struct timeval v;
gettimeofday(&v, (struct timezone *) NULL);
/* Unix Epoch time (time since January 1, 1970 (UTC)) */
return v.tv_sec + v.tv_usec/1.0e6;
}
#endif
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int timeout_open(lua_State *L) {
luaL_setfuncs(L, func, 0);
return 0;
}
/*-------------------------------------------------------------------------*\
* Sets timeout values for IO operations
* Lua Input: base, time [, mode]
* time: time out value in seconds
* mode: "b" for block timeout, "t" for total timeout. (default: b)
\*-------------------------------------------------------------------------*/
int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
double t = luaL_optnumber(L, 2, -1);
const char *mode = luaL_optstring(L, 3, "b");
switch (*mode) {
case 'b':
tm->block = t;
break;
case 'r': case 't':
tm->total = t;
break;
default:
luaL_argcheck(L, 0, 3, "invalid timeout mode");
break;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Gets timeout values for IO operations
* Lua Output: block, total
\*-------------------------------------------------------------------------*/
int timeout_meth_gettimeout(lua_State *L, p_timeout tm) {
lua_pushnumber(L, tm->block);
lua_pushnumber(L, tm->total);
return 2;
}
/*=========================================================================*\
* Test support functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns the time the system has been up, in secconds.
\*-------------------------------------------------------------------------*/
static int timeout_lua_gettime(lua_State *L)
{
lua_pushnumber(L, timeout_gettime());
return 1;
}
/*-------------------------------------------------------------------------*\
* Sleep for n seconds.
\*-------------------------------------------------------------------------*/
#ifdef _WIN32
int timeout_lua_sleep(lua_State *L)
{
double n = luaL_checknumber(L, 1);
if (n < 0.0) n = 0.0;
if (n < DBL_MAX/1000.0) n *= 1000.0;
if (n > INT_MAX) n = INT_MAX;
Sleep((int)n);
return 0;
}
#else
int timeout_lua_sleep(lua_State *L)
{
double n = luaL_checknumber(L, 1);
struct timespec t, r;
if (n < 0.0) n = 0.0;
if (n > INT_MAX) n = INT_MAX;
t.tv_sec = (int) n;
n -= t.tv_sec;
t.tv_nsec = (int) (n * 1000000000);
if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
while (nanosleep(&t, &r) != 0) {
t.tv_sec = r.tv_sec;
t.tv_nsec = r.tv_nsec;
}
return 0;
}
#endif

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external/socket/src/timeout.h vendored Normal file
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#ifndef TIMEOUT_H
#define TIMEOUT_H
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
/* timeout control structure */
typedef struct t_timeout_ {
double block; /* maximum time for blocking calls */
double total; /* total number of miliseconds for operation */
double start; /* time of start of operation */
} t_timeout;
typedef t_timeout *p_timeout;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void timeout_init(p_timeout tm, double block, double total);
double timeout_get(p_timeout tm);
double timeout_getstart(p_timeout tm);
double timeout_getretry(p_timeout tm);
p_timeout timeout_markstart(p_timeout tm);
double timeout_gettime(void);
int timeout_open(lua_State *L);
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#define timeout_iszero(tm) ((tm)->block == 0.0)
#endif /* TIMEOUT_H */

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/*=========================================================================*\
* UDP object
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "udp.h"
#include <string.h>
#include <stdlib.h>
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_getoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* udp object methods */
static luaL_Reg udp_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"close", meth_close},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"send", meth_send},
{"sendto", meth_sendto},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"getoption", meth_getoption},
{"setpeername", meth_setpeername},
{"setsockname", meth_setsockname},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
{NULL, NULL}
};
/* socket options for setoption */
static t_opt optset[] = {
{"dontroute", opt_set_dontroute},
{"broadcast", opt_set_broadcast},
{"reuseaddr", opt_set_reuseaddr},
{"reuseport", opt_set_reuseport},
{"ip-multicast-if", opt_set_ip_multicast_if},
{"ip-multicast-ttl", opt_set_ip_multicast_ttl},
{"ip-multicast-loop", opt_set_ip_multicast_loop},
{"ip-add-membership", opt_set_ip_add_membership},
{"ip-drop-membership", opt_set_ip_drop_membersip},
{"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
{"ipv6-add-membership", opt_set_ip6_add_membership},
{"ipv6-drop-membership", opt_set_ip6_drop_membersip},
{"ipv6-v6only", opt_set_ip6_v6only},
{"recv-buffer-size", opt_set_recv_buf_size},
{"send-buffer-size", opt_set_send_buf_size},
{NULL, NULL}
};
/* socket options for getoption */
static t_opt optget[] = {
{"dontroute", opt_get_dontroute},
{"broadcast", opt_get_broadcast},
{"reuseaddr", opt_get_reuseaddr},
{"reuseport", opt_get_reuseport},
{"ip-multicast-if", opt_get_ip_multicast_if},
{"ip-multicast-loop", opt_get_ip_multicast_loop},
{"error", opt_get_error},
{"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
{"ipv6-v6only", opt_get_ip6_v6only},
{"recv-buffer-size", opt_get_recv_buf_size},
{"send-buffer-size", opt_get_send_buf_size},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"udp", global_create},
{"udp4", global_create4},
{"udp6", global_create6},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int udp_open(lua_State *L) {
/* create classes */
auxiliar_newclass(L, "udp{connected}", udp_methods);
auxiliar_newclass(L, "udp{unconnected}", udp_methods);
/* create class groups */
auxiliar_add2group(L, "udp{connected}", "udp{any}");
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
auxiliar_add2group(L, "udp{connected}", "select{able}");
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
/* define library functions */
luaL_setfuncs(L, func, 0);
/* export default UDP size */
lua_pushliteral(L, "_DATAGRAMSIZE");
lua_pushinteger(L, UDP_DATAGRAMSIZE);
lua_rawset(L, -3);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
static const char *udp_strerror(int err) {
/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
else return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Send data through connected udp socket
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
p_timeout tm = &udp->tm;
size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
timeout_markstart(tm);
err = socket_send(&udp->sock, data, count, &sent, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Send data through unconnected udp socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *ip = luaL_checkstring(L, 3);
const char *port = luaL_checkstring(L, 4);
p_timeout tm = &udp->tm;
int err;
struct addrinfo aihint;
struct addrinfo *ai;
memset(&aihint, 0, sizeof(aihint));
aihint.ai_family = udp->family;
aihint.ai_socktype = SOCK_DGRAM;
aihint.ai_flags = AI_NUMERICHOST;
#ifdef AI_NUMERICSERV
aihint.ai_flags |= AI_NUMERICSERV;
#endif
err = getaddrinfo(ip, port, &aihint, &ai);
if (err) {
lua_pushnil(L);
lua_pushstring(L, LUA_GAI_STRERROR(err));
return 2;
}
/* create socket if on first sendto if AF_UNSPEC was set */
if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
struct addrinfo *ap;
const char *errstr = NULL;
for (ap = ai; ap != NULL; ap = ap->ai_next) {
errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
if (errstr == NULL) {
socket_setnonblocking(&udp->sock);
udp->family = ap->ai_family;
break;
}
}
if (errstr != NULL) {
lua_pushnil(L);
lua_pushstring(L, errstr);
freeaddrinfo(ai);
return 2;
}
}
timeout_markstart(tm);
err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
(socklen_t) ai->ai_addrlen, tm);
freeaddrinfo(ai);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receive(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
if (wanted > sizeof(buf)) free(dgram);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data and sender from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
struct sockaddr_storage addr;
socklen_t addr_len = sizeof(addr);
char addrstr[INET6_ADDRSTRLEN];
char portstr[6];
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
&addr_len, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, LUA_GAI_STRERROR(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
lua_pushstring(L, addrstr);
lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
if (wanted > sizeof(buf)) free(dgram);
return 3;
}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
if (udp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
lua_pushnumber(L, (int) udp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
udp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
(void) udp;
lua_pushboolean(L, 0);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
return inet_meth_getpeername(L, &udp->sock, udp->family);
}
static int meth_getsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return inet_meth_getsockname(L, &udp->sock, udp->family);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_setoption(L, optset, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_getoption(L, optget, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_settimeout(L, &udp->tm);
}
static int meth_gettimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_gettimeout(L, &udp->tm);
}
/*-------------------------------------------------------------------------*\
* Turns a master udp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_setpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
p_timeout tm = &udp->tm;
const char *address = luaL_checkstring(L, 2);
int connecting = strcmp(address, "*");
const char *port = connecting? luaL_checkstring(L, 3): "0";
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_DGRAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = udp->family;
if (connecting) {
err = inet_tryconnect(&udp->sock, &udp->family, address,
port, tm, &connecthints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "udp{connected}", 1);
} else {
/* we ignore possible errors because Mac OS X always
* returns EAFNOSUPPORT */
inet_trydisconnect(&udp->sock, udp->family, tm);
auxiliar_setclass(L, "udp{unconnected}", 1);
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
socket_destroy(&udp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
\*-------------------------------------------------------------------------*/
static int meth_setsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_DGRAM;
bindhints.ai_family = udp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int udp_create(lua_State *L, int family) {
/* allocate udp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
udp->sock = SOCKET_INVALID;
timeout_init(&udp->tm, -1, -1);
udp->family = family;
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
socket_setnonblocking(&udp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return udp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return udp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return udp_create(L, AF_INET6);
}

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#ifndef UDP_H
#define UDP_H
/*=========================================================================*\
* UDP object
* LuaSocket toolkit
*
* The udp.h module provides LuaSocket with support for UDP protocol
* (AF_INET, SOCK_DGRAM).
*
* Two classes are defined: connected and unconnected. UDP objects are
* originally unconnected. They can be "connected" to a given address
* with a call to the setpeername function. The same function can be used to
* break the connection.
\*=========================================================================*/
#include "luasocket.h"
#include "timeout.h"
#include "socket.h"
#define UDP_DATAGRAMSIZE 8192
typedef struct t_udp_ {
t_socket sock;
t_timeout tm;
int family;
} t_udp;
typedef t_udp *p_udp;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int udp_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* UDP_H */

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/*=========================================================================*\
* Unix domain socket
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "unixstream.h"
#include "unixdgram.h"
/*-------------------------------------------------------------------------*\
* Modules and functions
\*-------------------------------------------------------------------------*/
static const luaL_Reg mod[] = {
{"stream", unixstream_open},
{"dgram", unixdgram_open},
{NULL, NULL}
};
static void add_alias(lua_State *L, int index, const char *name, const char *target)
{
lua_getfield(L, index, target);
lua_setfield(L, index, name);
}
static int compat_socket_unix_call(lua_State *L)
{
/* Look up socket.unix.stream in the socket.unix table (which is the first
* argument). */
lua_getfield(L, 1, "stream");
/* Replace the stack entry for the socket.unix table with the
* socket.unix.stream function. */
lua_replace(L, 1);
/* Call socket.unix.stream, passing along any arguments. */
int n = lua_gettop(L);
lua_call(L, n-1, LUA_MULTRET);
/* Pass along the return values from socket.unix.stream. */
n = lua_gettop(L);
return n;
}
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_unix(lua_State *L)
{
int i;
lua_newtable(L);
int socket_unix_table = lua_gettop(L);
for (i = 0; mod[i].name; i++)
mod[i].func(L);
/* Add backwards compatibility aliases "tcp" and "udp" for the "stream" and
* "dgram" functions. */
add_alias(L, socket_unix_table, "tcp", "stream");
add_alias(L, socket_unix_table, "udp", "dgram");
/* Add a backwards compatibility function and a metatable setup to call it
* for the old socket.unix() interface. */
lua_pushcfunction(L, compat_socket_unix_call);
lua_setfield(L, socket_unix_table, "__call");
lua_pushvalue(L, socket_unix_table);
lua_setmetatable(L, socket_unix_table);
return 1;
}

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external/socket/src/unix.h vendored Normal file
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#ifndef UNIX_H
#define UNIX_H
/*=========================================================================*\
* Unix domain object
* LuaSocket toolkit
*
* This module is just an example of how to extend LuaSocket with a new
* domain.
\*=========================================================================*/
#include "luasocket.h"
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_unix_ {
t_socket sock;
t_io io;
t_buffer buf;
t_timeout tm;
} t_unix;
typedef t_unix *p_unix;
LUASOCKET_API int luaopen_socket_unix(lua_State *L);
#endif /* UNIX_H */

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external/socket/src/unixdgram.c vendored Normal file
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/*=========================================================================*\
* Unix domain socket dgram submodule
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <string.h>
#include <stdlib.h>
#include <sys/un.h>
#define UNIXDGRAM_DATAGRAMSIZE 8192
/* provide a SUN_LEN macro if sys/un.h doesn't (e.g. Android) */
#ifndef SUN_LEN
#define SUN_LEN(ptr) \
((size_t) (((struct sockaddr_un *) 0)->sun_path) \
+ strlen ((ptr)->sun_path))
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_getsockname(lua_State *L);
static const char *unixdgram_tryconnect(p_unix un, const char *path);
static const char *unixdgram_trybind(p_unix un, const char *path);
/* unixdgram object methods */
static luaL_Reg unixdgram_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"send", meth_send},
{"sendto", meth_sendto},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"getsockname", meth_getsockname},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
{NULL, NULL}
};
/* socket option handlers */
static t_opt optset[] = {
{"reuseaddr", opt_set_reuseaddr},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"dgram", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int unixdgram_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "unixdgram{connected}", unixdgram_methods);
auxiliar_newclass(L, "unixdgram{unconnected}", unixdgram_methods);
/* create class groups */
auxiliar_add2group(L, "unixdgram{connected}", "unixdgram{any}");
auxiliar_add2group(L, "unixdgram{unconnected}", "unixdgram{any}");
auxiliar_add2group(L, "unixdgram{connected}", "select{able}");
auxiliar_add2group(L, "unixdgram{unconnected}", "select{able}");
luaL_setfuncs(L, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
static const char *unixdgram_strerror(int err)
{
/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
else return socket_strerror(err);
}
static int meth_send(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{connected}", 1);
p_timeout tm = &un->tm;
size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
timeout_markstart(tm);
err = socket_send(&un->sock, data, count, &sent, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, unixdgram_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Send data through unconnected unixdgram socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *path = luaL_checkstring(L, 3);
p_timeout tm = &un->tm;
int err;
struct sockaddr_un remote;
size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) {
lua_pushnil(L);
lua_pushstring(L, "path too long");
return 2;
}
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
timeout_markstart(tm);
#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ len + 1;
err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote, remote.sun_len, tm);
#else
err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote,
sizeof(remote.sun_family) + len, tm);
#endif
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, unixdgram_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
static int meth_receive(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
char buf[UNIXDGRAM_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
int err;
p_timeout tm = &un->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recv(&un->sock, dgram, wanted, &got, tm);
/* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, unixdgram_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
if (wanted > sizeof(buf)) free(dgram);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data and sender from a DGRAM socket
\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
char buf[UNIXDGRAM_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
struct sockaddr_un addr;
socklen_t addr_len = sizeof(addr);
int err;
p_timeout tm = &un->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
addr.sun_path[0] = '\0';
err = socket_recvfrom(&un->sock, dgram, wanted, &got, (SA *) &addr,
&addr_len, tm);
/* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, unixdgram_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
/* the path may be empty, when client send without bind */
lua_pushstring(L, addr.sun_path);
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
return opt_meth_setoption(L, optset, &un->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
lua_pushnumber(L, (int) un->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
(void) un;
lua_pushboolean(L, 0);
return 1;
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static const char *unixdgram_trybind(p_unix un, const char *path) {
struct sockaddr_un local;
size_t len = strlen(path);
if (len >= sizeof(local.sun_path)) return "path too long";
memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
size_t addrlen = SUN_LEN(&local);
#ifdef UNIX_HAS_SUN_LEN
local.sun_len = addrlen + 1;
#endif
int err = socket_bind(&un->sock, (SA *) &local, addrlen);
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_bind(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unixdgram_trybind(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int meth_getsockname(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
struct sockaddr_un peer = {0};
socklen_t peer_len = sizeof(peer);
if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
lua_pushstring(L, peer.sun_path);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unixdgram object into a client object.
\*-------------------------------------------------------------------------*/
static const char *unixdgram_tryconnect(p_unix un, const char *path)
{
struct sockaddr_un remote;
size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) return "path too long";
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
timeout_markstart(&un->tm);
size_t addrlen = SUN_LEN(&remote);
#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = addrlen + 1;
#endif
int err = socket_connect(&un->sock, (SA *) &remote, addrlen, &un->tm);
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_connect(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unixdgram_tryconnect(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn unconnected object into a connected object */
auxiliar_setclass(L, "unixdgram{connected}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
socket_destroy(&un->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
}
static int meth_gettimeout(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
return timeout_meth_gettimeout(L, &un->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unixdgram object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_socket sock;
int err = socket_create(&sock, AF_UNIX, SOCK_DGRAM, 0);
/* try to allocate a system socket */
if (err == IO_DONE) {
/* allocate unixdgram object */
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* set its type as master object */
auxiliar_setclass(L, "unixdgram{unconnected}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
un->sock = sock;
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}

28
external/socket/src/unixdgram.h vendored Normal file
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#ifndef UNIXDGRAM_H
#define UNIXDGRAM_H
/*=========================================================================*\
* DGRAM object
* LuaSocket toolkit
*
* The dgram.h module provides LuaSocket with support for DGRAM protocol
* (AF_INET, SOCK_DGRAM).
*
* Two classes are defined: connected and unconnected. DGRAM objects are
* originally unconnected. They can be "connected" to a given address
* with a call to the setpeername function. The same function can be used to
* break the connection.
\*=========================================================================*/
#include "unix.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int unixdgram_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* UNIXDGRAM_H */

355
external/socket/src/unixstream.c vendored Normal file
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/*=========================================================================*\
* Unix domain socket stream sub module
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unixstream.h"
#include <string.h>
#include <sys/un.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static int meth_getsockname(lua_State *L);
static const char *unixstream_tryconnect(p_unix un, const char *path);
static const char *unixstream_trybind(p_unix un, const char *path);
/* unixstream object methods */
static luaL_Reg unixstream_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"getsockname", meth_getsockname},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt optset[] = {
{"keepalive", opt_set_keepalive},
{"reuseaddr", opt_set_reuseaddr},
{"linger", opt_set_linger},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"stream", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int unixstream_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "unixstream{master}", unixstream_methods);
auxiliar_newclass(L, "unixstream{client}", unixstream_methods);
auxiliar_newclass(L, "unixstream{server}", unixstream_methods);
/* create class groups */
auxiliar_add2group(L, "unixstream{master}", "unixstream{any}");
auxiliar_add2group(L, "unixstream{client}", "unixstream{any}");
auxiliar_add2group(L, "unixstream{server}", "unixstream{any}");
luaL_setfuncs(L, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
return buffer_meth_send(L, &un->buf);
}
static int meth_receive(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
return buffer_meth_receive(L, &un->buf);
}
static int meth_getstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
return buffer_meth_getstats(L, &un->buf);
}
static int meth_setstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
return buffer_meth_setstats(L, &un->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
return opt_meth_setoption(L, optset, &un->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
lua_pushnumber(L, (int) un->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
lua_pushboolean(L, !buffer_isempty(&un->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L) {
p_unix server = (p_unix) auxiliar_checkclass(L, "unixstream{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (err == IO_DONE) {
p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
auxiliar_setclass(L, "unixstream{client}", -1);
/* initialize structure fields */
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static const char *unixstream_trybind(p_unix un, const char *path) {
struct sockaddr_un local;
size_t len = strlen(path);
int err;
if (len >= sizeof(local.sun_path)) return "path too long";
memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
#ifdef UNIX_HAS_SUN_LEN
local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ len + 1;
err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
#else
err = socket_bind(&un->sock, (SA *) &local,
sizeof(local.sun_family) + len);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_bind(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unixstream_trybind(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int meth_getsockname(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
struct sockaddr_un peer = {0};
socklen_t peer_len = sizeof(peer);
if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
lua_pushstring(L, peer.sun_path);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unixstream object into a client object.
\*-------------------------------------------------------------------------*/
static const char *unixstream_tryconnect(p_unix un, const char *path)
{
struct sockaddr_un remote;
int err;
size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) return "path too long";
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
timeout_markstart(&un->tm);
#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ len + 1;
err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
#else
err = socket_connect(&un->sock, (SA *) &remote,
sizeof(remote.sun_family) + len, &un->tm);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_connect(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unixstream_tryconnect(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
auxiliar_setclass(L, "unixstream{client}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
socket_destroy(&un->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&un->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "unixstream{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
static const char* methods[] = { "receive", "send", "both", NULL };
p_unix stream = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
int how = luaL_checkoption(L, 2, "both", methods);
socket_shutdown(&stream->sock, how);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unixstream object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
t_socket sock;
int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
/* try to allocate a system socket */
if (err == IO_DONE) {
/* allocate unixstream object */
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* set its type as master object */
auxiliar_setclass(L, "unixstream{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
un->sock = sock;
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}

29
external/socket/src/unixstream.h vendored Normal file
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#ifndef UNIXSTREAM_H
#define UNIXSTREAM_H
/*=========================================================================*\
* UNIX STREAM object
* LuaSocket toolkit
*
* The unixstream.h module is basicly a glue that puts together modules buffer.h,
* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX,
* SOCK_STREAM) support.
*
* Three classes are defined: master, client and server. The master class is
* a newly created unixstream object, that has not been bound or connected. Server
* objects are unixstream objects bound to some local address. Client objects are
* unixstream objects either connected to some address or returned by the accept
* method of a server object.
\*=========================================================================*/
#include "unix.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int unixstream_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* UNIXSTREAM_H */

454
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/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
*
* The code is now interrupt-safe.
* The penalty of calling select to avoid busy-wait is only paid when
* the I/O call fail in the first place.
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
#include "pierror.h"
#include <string.h>
#include <signal.h>
/*-------------------------------------------------------------------------*\
* Wait for readable/writable/connected socket with timeout
\*-------------------------------------------------------------------------*/
#ifndef SOCKET_SELECT
#include <sys/poll.h>
#define WAITFD_R POLLIN
#define WAITFD_W POLLOUT
#define WAITFD_C (POLLIN|POLLOUT)
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
int ret;
struct pollfd pfd;
pfd.fd = *ps;
pfd.events = sw;
pfd.revents = 0;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
int t = (int)(timeout_getretry(tm)*1e3);
ret = poll(&pfd, 1, t >= 0? t: -1);
} while (ret == -1 && errno == EINTR);
if (ret == -1) return errno;
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
return IO_DONE;
}
#else
#define WAITFD_R 1
#define WAITFD_W 2
#define WAITFD_C (WAITFD_R|WAITFD_W)
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
int ret;
fd_set rfds, wfds, *rp, *wp;
struct timeval tv, *tp;
double t;
if (*ps >= FD_SETSIZE) return EINVAL;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
/* must set bits within loop, because select may have modifed them */
rp = wp = NULL;
if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
t = timeout_getretry(tm);
tp = NULL;
if (t >= 0.0) {
tv.tv_sec = (int)t;
tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
tp = &tv;
}
ret = select(*ps+1, rp, wp, NULL, tp);
} while (ret == -1 && errno == EINTR);
if (ret == -1) return errno;
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
return IO_DONE;
}
#endif
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int socket_open(void) {
/* installs a handler to ignore sigpipe or it will crash us */
signal(SIGPIPE, SIG_IGN);
return 1;
}
/*-------------------------------------------------------------------------*\
* Close module
\*-------------------------------------------------------------------------*/
int socket_close(void) {
return 1;
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void socket_destroy(p_socket ps) {
if (*ps != SOCKET_INVALID) {
close(*ps);
*ps = SOCKET_INVALID;
}
}
/*-------------------------------------------------------------------------*\
* Select with timeout control
\*-------------------------------------------------------------------------*/
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
p_timeout tm) {
int ret;
do {
struct timeval tv;
double t = timeout_getretry(tm);
tv.tv_sec = (int) t;
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
/* timeout = 0 means no wait */
ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
} while (ret < 0 && errno == EINTR);
return ret;
}
/*-------------------------------------------------------------------------*\
* Creates and sets up a socket
\*-------------------------------------------------------------------------*/
int socket_create(p_socket ps, int domain, int type, int protocol) {
*ps = socket(domain, type, protocol);
if (*ps != SOCKET_INVALID) return IO_DONE;
else return errno;
}
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
int err = IO_DONE;
socket_setblocking(ps);
if (bind(*ps, addr, len) < 0) err = errno;
socket_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog) {
int err = IO_DONE;
if (listen(*ps, backlog)) err = errno;
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void socket_shutdown(p_socket ps, int how) {
shutdown(*ps, how);
}
/*-------------------------------------------------------------------------*\
* Connects or returns error message
\*-------------------------------------------------------------------------*/
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
int err;
/* avoid calling on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* call connect until done or failed without being interrupted */
do if (connect(*ps, addr, len) == 0) return IO_DONE;
while ((err = errno) == EINTR);
/* if connection failed immediately, return error code */
if (err != EINPROGRESS && err != EAGAIN) return err;
/* zero timeout case optimization */
if (timeout_iszero(tm)) return IO_TIMEOUT;
/* wait until we have the result of the connection attempt or timeout */
err = socket_waitfd(ps, WAITFD_C, tm);
if (err == IO_CLOSED) {
if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
else return errno;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
int err;
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
err = errno;
if (err == EINTR) continue;
if (err != EAGAIN && err != ECONNABORTED) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Send with timeout
\*-------------------------------------------------------------------------*/
int socket_send(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm)
{
int err;
*sent = 0;
/* avoid making system calls on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* loop until we send something or we give up on error */
for ( ;; ) {
long put = (long) send(*ps, data, count, 0);
/* if we sent anything, we are done */
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
if (err != EAGAIN) return err;
/* wait until we can send something or we timeout */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Sendto with timeout
\*-------------------------------------------------------------------------*/
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
SA *addr, socklen_t len, p_timeout tm)
{
int err;
*sent = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long put = (long) sendto(*ps, data, count, 0, addr, len);
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
if (err == EPIPE) return IO_CLOSED;
if (err == EPROTOTYPE) continue;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) recv(*ps, data, count, 0);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *len, p_timeout tm) {
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Write with timeout
*
* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
* with send/recv replaced with write/read. We can't just use write/read
* in the socket version, because behaviour when size is zero is different.
\*-------------------------------------------------------------------------*/
int socket_write(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm)
{
int err;
*sent = 0;
/* avoid making system calls on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* loop until we send something or we give up on error */
for ( ;; ) {
long put = (long) write(*ps, data, count);
/* if we sent anything, we are done */
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
if (err != EAGAIN) return err;
/* wait until we can send something or we timeout */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Read with timeout
* See note for socket_write
\*-------------------------------------------------------------------------*/
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) read(*ps, data, count);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
void socket_setblocking(p_socket ps) {
int flags = fcntl(*ps, F_GETFL, 0);
flags &= (~(O_NONBLOCK));
fcntl(*ps, F_SETFL, flags);
}
/*-------------------------------------------------------------------------*\
* Put socket into non-blocking mode
\*-------------------------------------------------------------------------*/
void socket_setnonblocking(p_socket ps) {
int flags = fcntl(*ps, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(*ps, F_SETFL, flags);
}
/*-------------------------------------------------------------------------*\
* DNS helpers
\*-------------------------------------------------------------------------*/
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
*hp = gethostbyaddr(addr, len, AF_INET);
if (*hp) return IO_DONE;
else if (h_errno) return h_errno;
else if (errno) return errno;
else return IO_UNKNOWN;
}
int socket_gethostbyname(const char *addr, struct hostent **hp) {
*hp = gethostbyname(addr);
if (*hp) return IO_DONE;
else if (h_errno) return h_errno;
else if (errno) return errno;
else return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Error translation functions
* Make sure important error messages are standard
\*-------------------------------------------------------------------------*/
const char *socket_hoststrerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
default: return hstrerror(err);
}
}
const char *socket_strerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case EADDRINUSE: return PIE_ADDRINUSE;
case EISCONN: return PIE_ISCONN;
case EACCES: return PIE_ACCESS;
case ECONNREFUSED: return PIE_CONNREFUSED;
case ECONNABORTED: return PIE_CONNABORTED;
case ECONNRESET: return PIE_CONNRESET;
case ETIMEDOUT: return PIE_TIMEDOUT;
default: {
return strerror(err);
}
}
}
const char *socket_ioerror(p_socket ps, int err) {
(void) ps;
return socket_strerror(err);
}
const char *socket_gaistrerror(int err) {
if (err == 0) return NULL;
switch (err) {
case EAI_AGAIN: return PIE_AGAIN;
case EAI_BADFLAGS: return PIE_BADFLAGS;
#ifdef EAI_BADHINTS
case EAI_BADHINTS: return PIE_BADHINTS;
#endif
case EAI_FAIL: return PIE_FAIL;
case EAI_FAMILY: return PIE_FAMILY;
case EAI_MEMORY: return PIE_MEMORY;
case EAI_NONAME: return PIE_NONAME;
#ifdef EAI_OVERFLOW
case EAI_OVERFLOW: return PIE_OVERFLOW;
#endif
#ifdef EAI_PROTOCOL
case EAI_PROTOCOL: return PIE_PROTOCOL;
#endif
case EAI_SERVICE: return PIE_SERVICE;
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
case EAI_SYSTEM: return strerror(errno);
default: return LUA_GAI_STRERROR(err);
}
}

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external/socket/src/usocket.h vendored Normal file
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#ifndef USOCKET_H
#define USOCKET_H
/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
\*=========================================================================*/
/*=========================================================================*\
* BSD include files
\*=========================================================================*/
/* error codes */
#include <errno.h>
/* close function */
#include <unistd.h>
/* fnctnl function and associated constants */
#include <fcntl.h>
/* struct sockaddr */
#include <sys/types.h>
/* socket function */
#include <sys/socket.h>
/* struct timeval */
#include <sys/time.h>
/* gethostbyname and gethostbyaddr functions */
#include <netdb.h>
/* sigpipe handling */
#include <signal.h>
/* IP stuff*/
#include <netinet/in.h>
#include <arpa/inet.h>
/* TCP options (nagle algorithm disable) */
#include <netinet/tcp.h>
#include <net/if.h>
#ifndef SO_REUSEPORT
#define SO_REUSEPORT SO_REUSEADDR
#endif
/* Some platforms use IPV6_JOIN_GROUP instead if
* IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
#ifndef IPV6_ADD_MEMBERSHIP
#ifdef IPV6_JOIN_GROUP
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#endif /* IPV6_JOIN_GROUP */
#endif /* !IPV6_ADD_MEMBERSHIP */
/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
#ifndef IPV6_DROP_MEMBERSHIP
#ifdef IPV6_LEAVE_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#endif /* IPV6_LEAVE_GROUP */
#endif /* !IPV6_DROP_MEMBERSHIP */
typedef int t_socket;
typedef t_socket *p_socket;
typedef struct sockaddr_storage t_sockaddr_storage;
#define SOCKET_INVALID (-1)
#endif /* USOCKET_H */

434
external/socket/src/wsocket.c vendored Normal file
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/*=========================================================================*\
* Socket compatibilization module for Win32
* LuaSocket toolkit
*
* The penalty of calling select to avoid busy-wait is only paid when
* the I/O call fail in the first place.
\*=========================================================================*/
#include "luasocket.h"
#include <string.h>
#include "socket.h"
#include "pierror.h"
/* WinSock doesn't have a strerror... */
static const char *wstrerror(int err);
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int socket_open(void) {
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(2, 0);
int err = WSAStartup(wVersionRequested, &wsaData );
if (err != 0) return 0;
if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
(LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
WSACleanup();
return 0;
}
return 1;
}
/*-------------------------------------------------------------------------*\
* Close module
\*-------------------------------------------------------------------------*/
int socket_close(void) {
WSACleanup();
return 1;
}
/*-------------------------------------------------------------------------*\
* Wait for readable/writable/connected socket with timeout
\*-------------------------------------------------------------------------*/
#define WAITFD_R 1
#define WAITFD_W 2
#define WAITFD_E 4
#define WAITFD_C (WAITFD_E|WAITFD_W)
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
int ret;
fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
struct timeval tv, *tp = NULL;
double t;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
if (sw & WAITFD_R) {
FD_ZERO(&rfds);
FD_SET(*ps, &rfds);
rp = &rfds;
}
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
if ((t = timeout_get(tm)) >= 0.0) {
tv.tv_sec = (int) t;
tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
tp = &tv;
}
ret = select(0, rp, wp, ep, tp);
if (ret == -1) return WSAGetLastError();
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
return IO_DONE;
}
/*-------------------------------------------------------------------------*\
* Select with int timeout in ms
\*-------------------------------------------------------------------------*/
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
p_timeout tm) {
struct timeval tv;
double t = timeout_get(tm);
tv.tv_sec = (int) t;
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
if (n <= 0) {
Sleep((DWORD) (1000*t));
return 0;
} else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void socket_destroy(p_socket ps) {
if (*ps != SOCKET_INVALID) {
socket_setblocking(ps); /* close can take a long time on WIN32 */
closesocket(*ps);
*ps = SOCKET_INVALID;
}
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void socket_shutdown(p_socket ps, int how) {
socket_setblocking(ps);
shutdown(*ps, how);
socket_setnonblocking(ps);
}
/*-------------------------------------------------------------------------*\
* Creates and sets up a socket
\*-------------------------------------------------------------------------*/
int socket_create(p_socket ps, int domain, int type, int protocol) {
*ps = socket(domain, type, protocol);
if (*ps != SOCKET_INVALID) return IO_DONE;
else return WSAGetLastError();
}
/*-------------------------------------------------------------------------*\
* Connects or returns error message
\*-------------------------------------------------------------------------*/
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
int err;
/* don't call on closed socket */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* ask system to connect */
if (connect(*ps, addr, len) == 0) return IO_DONE;
/* make sure the system is trying to connect */
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
/* zero timeout case optimization */
if (timeout_iszero(tm)) return IO_TIMEOUT;
/* we wait until something happens */
err = socket_waitfd(ps, WAITFD_C, tm);
if (err == IO_CLOSED) {
int elen = sizeof(err);
/* give windows time to set the error (yes, disgusting) */
Sleep(10);
/* find out why we failed */
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen);
/* we KNOW there was an error. if 'why' is 0, we will return
* "unknown error", but it's not really our fault */
return err > 0? err: IO_UNKNOWN;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
int err = IO_DONE;
socket_setblocking(ps);
if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
socket_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog) {
int err = IO_DONE;
socket_setblocking(ps);
if (listen(*ps, backlog) < 0) err = WSAGetLastError();
socket_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
p_timeout tm) {
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
int err;
/* try to get client socket */
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
/* find out why we failed */
err = WSAGetLastError();
/* if we failed because there was no connectoin, keep trying */
if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
/* call select to avoid busy wait */
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
}
/*-------------------------------------------------------------------------*\
* Send with timeout
* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
* this can take an awful lot of time and we will end up blocked.
* Therefore, whoever calls this function should not pass a huge buffer.
\*-------------------------------------------------------------------------*/
int socket_send(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm)
{
int err;
*sent = 0;
/* avoid making system calls on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* loop until we send something or we give up on error */
for ( ;; ) {
/* try to send something */
int put = send(*ps, data, (int) count, 0);
/* if we sent something, we are done */
if (put > 0) {
*sent = put;
return IO_DONE;
}
/* deal with failure */
err = WSAGetLastError();
/* we can only proceed if there was no serious error */
if (err != WSAEWOULDBLOCK) return err;
/* avoid busy wait */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
}
/*-------------------------------------------------------------------------*\
* Sendto with timeout
\*-------------------------------------------------------------------------*/
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
SA *addr, socklen_t len, p_timeout tm)
{
int err;
*sent = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
int put = sendto(*ps, data, (int) count, 0, addr, len);
if (put > 0) {
*sent = put;
return IO_DONE;
}
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
p_timeout tm)
{
int err, prev = IO_DONE;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
int taken = recv(*ps, data, (int) count, 0);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
if (taken == 0) return IO_CLOSED;
err = WSAGetLastError();
/* On UDP, a connreset simply means the previous send failed.
* So we try again.
* On TCP, it means our socket is now useless, so the error passes.
* (We will loop again, exiting because the same error will happen) */
if (err != WSAEWOULDBLOCK) {
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
prev = err;
}
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *len, p_timeout tm)
{
int err, prev = IO_DONE;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
if (taken == 0) return IO_CLOSED;
err = WSAGetLastError();
/* On UDP, a connreset simply means the previous send failed.
* So we try again.
* On TCP, it means our socket is now useless, so the error passes.
* (We will loop again, exiting because the same error will happen) */
if (err != WSAEWOULDBLOCK) {
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
prev = err;
}
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
void socket_setblocking(p_socket ps) {
u_long argp = 0;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* Put socket into non-blocking mode
\*-------------------------------------------------------------------------*/
void socket_setnonblocking(p_socket ps) {
u_long argp = 1;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* DNS helpers
\*-------------------------------------------------------------------------*/
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
*hp = gethostbyaddr(addr, len, AF_INET);
if (*hp) return IO_DONE;
else return WSAGetLastError();
}
int socket_gethostbyname(const char *addr, struct hostent **hp) {
*hp = gethostbyname(addr);
if (*hp) return IO_DONE;
else return WSAGetLastError();
}
/*-------------------------------------------------------------------------*\
* Error translation functions
\*-------------------------------------------------------------------------*/
const char *socket_hoststrerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
default: return wstrerror(err);
}
}
const char *socket_strerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case WSAEADDRINUSE: return PIE_ADDRINUSE;
case WSAECONNREFUSED : return PIE_CONNREFUSED;
case WSAEISCONN: return PIE_ISCONN;
case WSAEACCES: return PIE_ACCESS;
case WSAECONNABORTED: return PIE_CONNABORTED;
case WSAECONNRESET: return PIE_CONNRESET;
case WSAETIMEDOUT: return PIE_TIMEDOUT;
default: return wstrerror(err);
}
}
const char *socket_ioerror(p_socket ps, int err) {
(void) ps;
return socket_strerror(err);
}
static const char *wstrerror(int err) {
switch (err) {
case WSAEINTR: return "Interrupted function call";
case WSAEACCES: return PIE_ACCESS; /* "Permission denied"; */
case WSAEFAULT: return "Bad address";
case WSAEINVAL: return "Invalid argument";
case WSAEMFILE: return "Too many open files";
case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
case WSAEINPROGRESS: return "Operation now in progress";
case WSAEALREADY: return "Operation already in progress";
case WSAENOTSOCK: return "Socket operation on nonsocket";
case WSAEDESTADDRREQ: return "Destination address required";
case WSAEMSGSIZE: return "Message too long";
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
case WSAENOPROTOOPT: return "Bad protocol option";
case WSAEPROTONOSUPPORT: return "Protocol not supported";
case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; /* "Socket type not supported"; */
case WSAEOPNOTSUPP: return "Operation not supported";
case WSAEPFNOSUPPORT: return "Protocol family not supported";
case WSAEAFNOSUPPORT: return PIE_FAMILY; /* "Address family not supported by protocol family"; */
case WSAEADDRINUSE: return PIE_ADDRINUSE; /* "Address already in use"; */
case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
case WSAENETDOWN: return "Network is down";
case WSAENETUNREACH: return "Network is unreachable";
case WSAENETRESET: return "Network dropped connection on reset";
case WSAECONNABORTED: return "Software caused connection abort";
case WSAECONNRESET: return PIE_CONNRESET; /* "Connection reset by peer"; */
case WSAENOBUFS: return "No buffer space available";
case WSAEISCONN: return PIE_ISCONN; /* "Socket is already connected"; */
case WSAENOTCONN: return "Socket is not connected";
case WSAESHUTDOWN: return "Cannot send after socket shutdown";
case WSAETIMEDOUT: return PIE_TIMEDOUT; /* "Connection timed out"; */
case WSAECONNREFUSED: return PIE_CONNREFUSED; /* "Connection refused"; */
case WSAEHOSTDOWN: return "Host is down";
case WSAEHOSTUNREACH: return "No route to host";
case WSAEPROCLIM: return "Too many processes";
case WSASYSNOTREADY: return "Network subsystem is unavailable";
case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
case WSANOTINITIALISED:
return "Successful WSAStartup not yet performed";
case WSAEDISCON: return "Graceful shutdown in progress";
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; /* "Host not found"; */
case WSATRY_AGAIN: return "Nonauthoritative host not found";
case WSANO_RECOVERY: return PIE_FAIL; /* "Nonrecoverable name lookup error"; */
case WSANO_DATA: return "Valid name, no data record of requested type";
default: return "Unknown error";
}
}
const char *socket_gaistrerror(int err) {
if (err == 0) return NULL;
switch (err) {
case EAI_AGAIN: return PIE_AGAIN;
case EAI_BADFLAGS: return PIE_BADFLAGS;
#ifdef EAI_BADHINTS
case EAI_BADHINTS: return PIE_BADHINTS;
#endif
case EAI_FAIL: return PIE_FAIL;
case EAI_FAMILY: return PIE_FAMILY;
case EAI_MEMORY: return PIE_MEMORY;
case EAI_NONAME: return PIE_NONAME;
#ifdef EAI_OVERFLOW
case EAI_OVERFLOW: return PIE_OVERFLOW;
#endif
#ifdef EAI_PROTOCOL
case EAI_PROTOCOL: return PIE_PROTOCOL;
#endif
case EAI_SERVICE: return PIE_SERVICE;
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
#ifdef EAI_SYSTEM
case EAI_SYSTEM: return strerror(errno);
#endif
default: return LUA_GAI_STRERROR(err);
}
}

33
external/socket/src/wsocket.h vendored Normal file
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#ifndef WSOCKET_H
#define WSOCKET_H
/*=========================================================================*\
* Socket compatibilization module for Win32
* LuaSocket toolkit
\*=========================================================================*/
/*=========================================================================*\
* WinSock include files
\*=========================================================================*/
#include <winsock2.h>
#include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKADDR_STORAGE t_sockaddr_storage;
typedef SOCKET t_socket;
typedef t_socket *p_socket;
#ifndef IPV6_V6ONLY
#define IPV6_V6ONLY 27
#endif
#define SOCKET_INVALID (INVALID_SOCKET)
#ifndef SO_REUSEPORT
#define SO_REUSEPORT SO_REUSEADDR
#endif
#ifndef AI_NUMERICSERV
#define AI_NUMERICSERV (0)
#endif
#endif /* WSOCKET_H */

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lcallisto.c Normal file
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/*
* Callisto, a featureful runtime for Lua 5.4.
*/
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include "lcallisto.h"
/* Callisto libraries */
#include "lcl.h"
#include "lenvironment.h"
#include "lfile.h"
#include "ljson.h"
#include "lmath.h"
#include "los.h"
#include "lprocess.h"
#include "lsocket.h"
static const luaL_Reg loadedlibs[] = {
{CALLISTO_CLLIBNAME, callistoopen_cl},
{CALLISTO_ENVLIBNAME, callistoopen_environment},
{CALLISTO_FILELIBNAME, callistoopen_file},
{CALLISTO_JSONLIBNAME, callistoopen_json},
{CALLISTO_MATHLIBNAME, callistoopen_math},
{CALLISTO_OSLIBNAME, callistoopen_os},
{CALLISTO_PROCLIBNAME, callistoopen_process},
{CALLISTO_SOCKLIBNAME, callistoopen_socket},
{NULL, NULL}
};
lua_State *
callisto_newstate(void)
{
lua_State *L = luaL_newstate();
callisto_openlibs(L);
callisto_setversion(L);
return L;
}
void
callisto_openlibs(lua_State *L)
{
const luaL_Reg *lib;
luaL_openlibs(L);
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
lua_newtable(L);
lib->func(L); /* load library */
lua_setglobal(L, lib->name);
//lua_pop(L, 1); /* remove lib */
}
}
void
callisto_setversion(lua_State *L)
{
lua_pushliteral(L, CALLISTO_VERSION);
lua_setglobal(L, "_CALLISTOVERSION");
}

40
lcallisto.h Normal file
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/*
* Callisto, a featureful runtime for Lua 5.4.
*/
#ifndef _LCALLISTO_H_
#define _LCALLISTO_H_
#include <lua.h>
#define CALLISTO_VERSION_MAJOR "0"
#define CALLISTO_VERSION_MINOR "1"
#define CALLISTO_VERSION_RELEASE "0"
#define CALLISTO_VERSION "Callisto " CALLISTO_VERSION_MAJOR "." CALLISTO_VERSION_MINOR
#define CALLISTO_COPYRIGHT CALLISTO_VERSION " (" LUA_RELEASE ") Copyright (C) 1994-2022 Lua.org, PUC-Rio"
#define CALLISTO_CLLIBNAME "cl"
#define CALLISTO_ENVLIBNAME "environment"
#define CALLISTO_FILELIBNAME "file"
#define CALLISTO_JSONLIBNAME "json"
#define CALLISTO_MATHLIBNAME "math"
#define CALLISTO_OSLIBNAME "os"
#define CALLISTO_PROCLIBNAME "process"
#define CALLISTO_SOCKLIBNAME "socket"
int callistoopen_cl(lua_State *);
int callistoopen_environment(lua_State *);
int callistoopen_file(lua_State *);
int callistoopen_json(lua_State *);
int callistoopen_math(lua_State *);
int callistoopen_os(lua_State *);
int callistoopen_process(lua_State *);
int callistoopen_socket(lua_State *);
lua_State *callisto_newstate(void);
void callisto_openlibs(lua_State *);
void callisto_setversion(lua_State *);
#endif

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/***
* Option parsing, and error formatting
* for the command line.
* @module cl
*/
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <libgen.h>
#include <errno.h>
#ifdef __linux__
# include <bsd/string.h>
#else
/* assume BSD */
# include <string.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include "lcl.h"
#include "lcallisto.h"
#include "util.h"
static void
fmesg(lua_State *L, FILE* f, int shift)
{
int paramc, i;
char *progname; /* argv[0] */
paramc = lua_gettop(L); /* get parameter count */
lua_geti(L, 1 + shift, 0); /* get index 0 of table at index 1 (argv) */
if (lua_type(L, -1) != LUA_TSTRING) { /* if argv[0] is not a string... */
luaL_error(L, "invalid argument table passed (must have an string in index [0])");
}
progname = (char *)lua_tostring(L, -1); /* set progname to argv[0] */
/* format using string.format */
lua_getglobal(L, "string");
lua_getfield(L, -1, "format");
for (i = 2 + shift; i <= paramc; i++) /* for every parameter */
lua_pushvalue(L, i); /* push argument */
lua_call(L, paramc - (1 + shift), 1); /* call string.format */
fprintf(f, "%s: %s\n", basename(progname), lua_tostring(L, -1)); /* print */
}
/***
* Prints a formatted error message to standard error.
* It looks like so:
*
* `progname: message`
*
* where *progname* is the name of the current script
* being executed and *message* is the *message* parameter.
*
* The *message* parameter may optionally be followed by
* a variable number of arguments which are formatted
* using *string.format*.
*
* @function error
* @usage
local succeeded, err = io.open("file.txt")
if not succeeded then
cl.error(arg, "could not open " .. err)
end
* @tparam table arg The command line argument table (this function only uses index *[0]*)
* @tparam string message The message to print after the program's name. Supports *string.format*-style format specifiers.
* @param ... Any additional values specified by the format specifiers in the *message* parameter.
*/
static int
cl_error(lua_State *L)
{
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkstring(L, 2);
fmesg(L, stderr, 0);
return 0;
}
/***
* Prints a formatted message to standard output.
* It looks like so:
*
* `progname: message`
*
* where *progname* is the name of the current script
* being executed and *message* is the (optionally
* formatted) *message* parameter.
*
* The *message* parameter may optionally be followed by
* a variable number of arguments which are formatted
* using *string.format*.
*
* @function mesg
* @usage cl.mesg(arg, "message to stdout")
* @tparam table arg The command line argument table (this function only uses index *[0]*)
* @tparam string message The message to print after the program's name. Supports *string.format*-style format specifiers.
* @param ... Any additional values specified by the format specifiers in the *message* parameter.
*/
static int
cl_mesg(lua_State *L)
{
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkstring(L, 2);
fmesg(L, stdout, 0);
return 0;
}
/***
* Convenience function that calls *cl.error* to
* print a formatted error message to standard error,
* then terminates script execution and calls *os.exit*.
*
* For more information on the *message* parameter,
* see the *cl.error* function.
*
* @function panic
* @usage
local succeeded, err, code = io.open("file.txt")
if not succeeded then
-- use a custom exit code:
cl.panic(code, arg, "could not open " .. err)
-- use the default exit code (1):
cl.panic(arg, "could not open " .. err)
end
* @tparam[opt] integer code The exit code to return to the OS.
* @tparam table arg The command line argument table (this function only uses index *[0]*)
* @tparam string message The message to print after the program's name. Supports *string.format*-style format specifiers.
* @param ... Any additional values specified by the format specifiers in the *message* parameter.
*/
static int
cl_panic(lua_State *L)
{
int code;
if (lua_isinteger(L, 1)) { /* if an exit code was given... */
code = lua_tointeger(L, 1); /* get code */
luaL_checktype(L, 2, LUA_TTABLE);
luaL_checkstring(L, 3);
fmesg(L, stderr, 1);
} else {
code = 1;
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkstring(L, 2);
fmesg(L, stderr, 0);
}
/* format using string.format */
lua_getglobal(L, "os");
lua_getfield(L, -1, "exit");
/* push arguments to os.exit */
lua_pushinteger(L, code);
lua_pushboolean(L, 1);
lua_call(L, 2, 0); /* call os.exit */
return 0;
}
/***
* Parses the command line argument list *arg*.
* The string *optstring* may contain the
* following elements: individual characters,
* and characters followed by a colon.
* A character followed by a single colon
* indicates that an argument is to follow
* the option on the command line. For example,
* an option string `"x"` permits a **-x** option,
* and an option string `"x:"` permits a **-x**
* option that must take an argument. An option
* string of `"x:yz"` permits a **-x** option that
* takes an argument, and **-y** and **-z** options,
* which do not.
*
* The function *fn* is run each time a new option
* is processed. of the argument list. It takes the
* parameters *opt*, *optarg*, *optindex*, and *opterror*.
* *opt* is a string containing the option used. It is set
* to the option the user specified on the command line.
* If the user specifies an unknown option (one that is
* not specified in *optstring*), the value of *opt* will
* be set to nil. If the user specifies an option that
* requires an argument, but does not specify its argument,
* the value of *opt* will be the string `"*"` (a single
* asterisk). The second parameter, *optarg*, is a string
* containing the option argument (if applicable).
* *optindex* is an integer that contains the index of the
* last command line argument processed. The last parameter,
* *opterror*, is set in case of an option error (if *opt*
* is nil or set to the string `"*"`), and is set to the
* option that caused an error (in the case of *opt* being
* nil, this will be the unknown option the user specified,
* or in the case of *opt* being the string `"*"`, this
* will be the option that required an argument).
*
* @function parseopts
* @usage
cl.parseopts(arg, "abc:", function(opt, optarg, optindex, opterror)
if opt == 'a' then
print("-a was used")
elseif opt == 'b' then
print("-b was used")
elseif opt == 'c' then
print("-c was used, with argument " .. optarg)
elseif opt == '*' then
print("missing argument for -" .. opterror)
elseif opt == nil then -- or ``if not opt``
print("unknown option -" .. opterror)
end
end)
* @tparam table arg The argument table to parse.
* @tparam string optstring The option string, containing options that should be parsed.
* @tparam function fn The function to be run each time a new option is specified on the command line.
*/
static int
cl_parseopts(lua_State *L)
{
int argc; /* command line argument count */
int i;
char ch, s[2]; /* opt character and string */
char loptopt[2]; /* opterror, returned to Lua */
char **argv; /* parameter 1 (table), command line argument vector */
char *optstring; /* parameter 2 (string), optstring passed to getopt */
optstring = malloc(lua_rawlen(L, 2) * sizeof(char *));
/* parameter type checking */
luaL_checktype(L, 1, LUA_TTABLE);
strcpy(optstring, (char *)luaL_checkstring(L, 2));
luaL_checktype(L, 3, LUA_TFUNCTION);
argc = (int)lua_rawlen(L, 1) + 1; /* get argv length */
argv = lua_newuserdatauv(L, (argc + 1) * sizeof(char *), 0);
argv[argc] = NULL;
for (i = 0; i < argc; i++) { /* for every argument */
lua_pushinteger(L, i); /* push argv index */
lua_gettable(L, 1); /* push argv[i] */
argv[i] = (char *)luaL_checkstring(L, -1);
}
if (optstring[0] == ':')
return luaL_error(L, "option string may not start with a colon (:)");
strprepend(optstring, ":");
/* getopt loop */
while ((ch = getopt(argc, argv, optstring)) != -1) {
/* construct string containing ch */
s[0] = ch;
s[1] = 0;
lua_pushvalue(L, 3);
/* first function parameter: opt */
if (ch == '?')
lua_pushnil(L); /* in case of unknown option */
else if (ch == ':')
lua_pushliteral(L, "*"); /* in case of missing option argument */
else
lua_pushstring(L, s);
/* second function parameter: optarg */
lua_pushstring(L, optarg);
/* third function parameter: optindex */
lua_pushinteger(L, optind);
/* fourth function parameter: opterror
* (only non-nil on error) */
if (optopt == '?') /* error was not encountered */
lua_pushnil(L);
else {
loptopt[0] = optopt;
loptopt[1] = 0;
lua_pushstring(L, loptopt);
}
lua_pcall(L, 4, 0, 0); /* call Lua function */
}
free(optstring);
return 0;
}
static const luaL_Reg cllib[] = {
{"mesg", cl_mesg},
{"error", cl_error},
{"panic", cl_panic},
{"parseopts", cl_parseopts},
{NULL, NULL}
};
int
callistoopen_cl(lua_State *L)
{
luaL_newlib(L, cllib);
return 0;
}

9
lcl.h Normal file
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#ifndef _LCL_H_
#define _LCL_H_
#include <lua.h>
int callistoopen_cl(lua_State *);
#endif

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ldoc.css Normal file
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/* BEGIN RESET
Copyright (c) 2010, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.com/yui/license.html
version: 2.8.2r1
*/
html {
color: #FFF;
background: #FFF;
}
body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset,legend,input,button,textarea,p,blockquote,th,td {
margin: 0;
padding: 0;
}
table {
border-collapse: collapse;
border-spacing: 0;
}
fieldset,img {
border: 0;
}
address,caption,cite,code,dfn,em,strong,th,var,optgroup {
font-style: inherit;
font-weight: inherit;
}
del,ins {
text-decoration: none;
}
li {
list-style: bullet;
margin-left: 20px;
}
caption,th {
text-align: left;
}
h1,h2,h3,h4,h5,h6 {
font-size: 100%;
font-weight: bold;
}
q:before,q:after {
content: "";
}
abbr,acronym {
border: 0;
font-variant: normal;
}
sup {
vertical-align: baseline;
}
sub {
vertical-align: baseline;
}
legend {
color: #000;
}
input,button,textarea,select,optgroup,option {
font-family: inherit;
font-size: inherit;
font-style: inherit;
font-weight: inherit;
}
input,button,textarea,select {
font-size:100%;
}
/* END RESET */
/* LDoc styles customized for Callisto
* Original style taken from Lua4z */
@media screen {
html {
margin: 0;
background-color: #202020; /* Fills the page */
position: relative; /* Fix for absolute positioning */
}
body {
position: relative;
}
}
body {
margin: 0;
font-size: 1em;
line-height: 1.5em;
}
#container {
position: relative;
padding: 1em;
background-color: #181818;
}
code,
tt,
span.parameter {
font-family: "Andale Mono", "Lucida Console", monospace;
background-color: #202020;
}
span.parameter:after {
content: ":";
}
span.types:before {
content: "(";
}
span.types:after {
content: ")";
}
.type {
font-weight: bold;
font-style: italic;
}
p,
td,
th {
font-size: 1em;
}
p,
ul {
margin: 1em 0 0 0;
}
strong {
font-weight: bold;
}
em,
var {
font-style: italic;
}
var {
color: #606060;
}
h1 {
font-size: 2em;
line-height: 1.2em;
font-weight: bold;
margin: 0.25em 0 0.5em 0;
text-align: center;
}
h2,
h3,
h4 {
margin: 1em 0 1em 0;
}
h2 {
font-weight: normal;
font-size: 1.5em;
padding: 0.25em;
background-color: #202020;
border-radius: 0.25em;
border: 1px solid #A0A0A0;
}
h3 {
font-size: 1.2em;
}
h4 {
font-size: 1em;
}
a:link {
font-weight: normal;
color: #004080;
text-decoration: none;
}
a:visited {
font-weight: normal;
color: #006699;
text-decoration: none;
}
a:link:hover {
text-decoration: underline;
}
hr {
color:#cccccc;
background: #00007F;
height: 1px;
}
blockquote {
padding-left: 3em;
border-left: 1px solid #CCCCCC;
}
ul {
list-style-type: square;
}
li {
padding-left: 1em;
}
p.name {
font-family: "Andale Mono", monospace;
padding-top: 1em;
}
pre.example,
pre {
background-color: #202020;
border: 1px solid #CCCCCC;
padding: 0.5em;
margin: 1em 0 0.5em 0;
font-family: "Andale Mono", "Lucida Console", monospace;
overflow: auto;
}
table.index {
border: 1px solid #00007F;
}
table.index td {
text-align: left;
vertical-align: top;
}
#product a {
outline: 0
}
#product {
text-align: center;
margin-top: 0.5em;
}
#product_name {
font-size: 2em;
margin: 0.5em 0 0.5em 0;
font-weight: bold;
}
#main {
background-color: #181818; /* was #F0F0F0 */
}
#navigation {
margin: 1em -1em 1em -1em;
background-color: #181818;
overflow: visible;
border-bottom: 1px solid #CCCCCC;
}
#navigation h2 {
background-color: #181818;
font-size: 1em;
color: #F0F0F0;
text-align: left;
padding: 0.5em 0.5em 0.5em 1em;
border: none;
border-radius: 0;
margin: 0;
}
#navigation ul {
list-style-type: none;
margin: 0;
}
#navigation ul ul {
margin-top: 0.5em;
}
#navigation li {
display: block;
border-top: 1px solid #CCCCCC;
padding: 0.5em 0.5em 0.5em 1em;
margin: 0;
}
#navigation li li {
border: none;
padding: 0 0 0.5em 1em;
}
#content {
padding: 0;
background-color: #181818;
}
#footer {
margin: 1em;
color: #909090;
}
/* Mark item as Lua4z-only */
span.lua4z-only {
position: relative;
}
span.lua4z-only:before {
content: "z";
line-height: 1.3em;
font-size: 1em;
float: right;
display: inline-block;
text-align: center;
height: 1.5em;
width: 1.5em;
font-weight: bold;
background-color: #00007F;
border-radius: 0.75em;
color: #FFFFFF;
}
/* If the span is a child of a paragraph, do not float right */
p > span.lua4z-only:before {
float: none;
}
span.lua4z-only:hover {
cursor: default;
}
span.module-std:before,
span.module-ext:before {
color: #909090;
float: right;
}
span.module-std:before {
content: "std";
}
span.module-ext:before {
content: "ext";
}
/* Introduce curved border around body */
@media only screen and (min-width: 30em) {
body {
margin: 1em;
}
#container {
border: solid #A0A0A0 1px;
border-radius: 1em;
box-shadow: 3px 3px 5px rgba(0, 0, 0, 0.5);
}
}
/* Pop out navigation as left sidebar */
@media only screen and (min-width: 50em) {
body {
margin-left: 18em;
}
#navigation {
position: fixed;
z-index: 10;
top: 0;
left: 0;
padding: 0;
margin: 0;
width: 17em;
overflow-y: scroll;
-webkit-overflow-scrolling: touch; /* Enable inertial scrolling on iOS */
height: 100vh;
}
#navigation h2 {
border: none;
margin: 0;
border-radius: 0;
}
#navigation > ul > li:first-child {
border-top: none;
}
#navigation * {
-webkit-transform: translate3d(0, 0, 0);
}
}
/* Railroad syntax diagram heading */
p.ebnf-symbol {
font-size: 1.5em;
margin: 1em 0 1em 0;
font-weight: bold;
}
/* Limit maximum width of body */
@media only screen and (min-width: 80em) {
body {
max-width: 60em;
}
}
/* Center body on wide screens, pop out sidebars */
@media only screen and (min-width: 100em) {
body {
margin-left: auto;
margin-right: auto;
}
.sidebar {
display: block;
float: right;
clear: both;
top: -2em;
padding: 0.5em;
position: relative;
margin: 0 -19em 0 0 ;
width: 15em;
background-color: #EFF2B9;
border: solid #A0A0A0 1px;
box-shadow: 3px 3px 5px rgba(0, 0, 0, 0.5);
}
}
a[href] {
color: #005faf;
}
@media print {
body {
font-size: 11pt;
}
a {
color: #F0F0F0;
}
a[href] {
font-weight: bold;
color: #F0F0F0;
}
h2 {
border: none;
border-radius: 0;
padding: 0;
border-bottom: 0.5pt solid #CCCCCC;
padding-bottom: 0.2em;
}
#main {
background-color: #ffffff;
border-left: 0px;
}
#container {
}
#navigation {
display: none;
}
pre {
border-width: 0.5pt;
}
pre.example {
font-family: "Andale Mono", monospace;
font-size: 10pt;
page-break-inside: avoid;
}
span.lua4z-only:before {
color: #000000;
border: 1px solid #000000;
}
}
table.module_list,
table.function_list {
border: 1px solid #CCCCCC;
border-collapse: collapse;
}
table.module_list td,
table.function_list td {
border: 1px solid #CCCCCC;
padding: 0.5em;
}
table.module_list td.name {
background-color: #202020;
min-width: 14em;
}
table.function_list td.name {
background-color: #202020;
min-width: 14em;
}
table.module_list td.summary,
table.function_list td.summary {
width: 100%;
}
dl.table dt,
dl.function dt {
border-top: 1px solid #CCCCCC;
padding-top: 1em;
font-size: 1.5em;
}
/* Suppress top border and top padding on first item */
dl.table dt:first-child,
dl.function dt:first-child {
border-top: none;
padding-top: 0;
}
dl.table dd,
dl.function dd {
padding-bottom: 1em;
margin: 0.5em 0 0 1em;
}
dl.table h3,
dl.function h3 {
font-size: 1em;
}
ul.nowrap {
overflow: auto;
}
/* Stop sublists from having initial vertical space */
ul ul,
ol ul,
ol ol,
ul ol {
margin-top: 0;
}
/* Styles for prettification of source */
pre .comment {
color: #B0B0B0;
}
pre .constant {
color: #a8660d;
}
pre .escape {
color: #844631;
}
pre .keyword {
color: #2239a8;
font-weight: bold;
}
pre .library {
color: #0e7c6b;
}
pre .marker {
color: #512b1e;
background: #fedc56;
font-weight: bold;
}
pre .string {
color: #2da250;
}
pre .number {
color: #f8660d;
}
pre .operator {
color: #2239a8;
font-weight: bold;
}
pre .preprocessor,
pre .prepro {
color: #a33243;
}
pre .global {
color: #005faf;
}
pre .prompt {
color: #558817;
}
pre .url {
color: #272fc2;
text-decoration: underline;
}
/* Markdown content style */
table {
width: 100%;
border-collapse: collapse;
margin: 1em 0 1em 0;
}
td,
th,
caption {
border: 1px solid #CCCCCC;
padding: 0.5em;
}
caption {
background-color: #D0D0FF;
border-bottom: none;
}
td {
vertical-align: top;
}
th {
vertical-align: bottom;
background-color: #EEEEFF;
}
/* Miscellaneous */
span.highlight {
background-color: #FFFF00;
padding: 0 0.1em 0 0.1em;
}
span.annotation {
background-color: #00FF00;
padding: 0 0.1em 0 0.1em;
}
/* License styles */
/* The license.md source file contains the empty element */
/* <div class="license-start"></div> */
/* to trigger the following style */
/* Indent paragraphs in license */
.license-start ~ p {
margin-left: 3em;
}
/* <div class="license-end"></div> */
/* resets the indent */
.license-end ~ p {
margin-left: 0;
}
span.license-clause-marker,
span.license-sub-clause-marker,
span.license-recital-marker {
float: left;
}
span.license-clause-marker + span,
span.license-recital-marker + span {
display: block;
margin-left: 3em;
}
h2 span.license-clause-marker + span,
h3 span.license-clause-marker + span {
margin-left: 2.5em;
}
span.license-sub-clause-marker {
float: left;
margin-left: 3em;
}
span.license-sub-clause-marker + span {
display: block;
margin-left: 6em;
}
@font-face {
font-family: "Inter";
font-style: normal;
font-weight: 400;
font-display: swap;
src: url("Inter-Regular.woff2?v=3.19") format("woff2"),
}
@font-face {
font-family: "Inter";
font-style: italic;
font-weight: 400;
font-display: swap;
src: url("Inter-Italic.woff2?v=3.19") format("woff2"),
}
@font-face {
font-family: "Inter";
font-style: normal;
font-weight: 700;
font-display: swap;
src: url("Inter-Bold.woff2?v=3.19") format("woff2"),
}
@font-face {
font-family: "Inter";
font-style: italic;
font-weight: 700;
font-display: swap;
src: url("Inter-BoldItalic.woff2?v=3.19") format("woff2"),
}
body,
span.annotation {
font-family: "Inter";
}
.name a {
color: #F0F0F0;
font-weight: bold;
}
h2 > a[href],
#navigation h2 {
color: #F0F0F0;
font-weight: bold;
}

148
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/***
* Getting and setting
* environment variables.
* @module environment
*/
#include <stdlib.h>
#include <errno.h>
#ifdef __linux__
# include <bsd/string.h>
#else
/* assume BSD */
# include <string.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include "lenvironment.h"
#include "lcallisto.h"
/***
* Returns the value of the given environment
* variable.
*
* If *var* does not exist in the environment
* and *defaultvalue* is not nil,
* *defaultvalue* will be returned.
*
* @function get
* @usage environment.get("HOME", "/root")
* @tparam string var The environment variable to get.
* @param[opt] defaultvalue The value to return in case the environment variable was not found.
*/
static int
environment_get(lua_State *L)
{
const char *variable;
char *ret;
variable = luaL_checkstring(L, 1);
ret = getenv(variable);
if (ret == NULL)
if (!lua_isnoneornil(L, 2))
lua_pushvalue(L, 2);
else
lua_pushnil(L);
else
lua_pushstring(L, ret);
return 1;
}
/***
* Sets the value of the given environment variable.
*
* This function will throw an error if the value of
* *var* is invalid for the name of an environment
* variable, or if there is insufficient memory
* available to perform the operation.
*
* @function set
* @usage environment.set("MYVAR", "1")
* @tparam string var The environment variable to set.
* @tparam string value The value to set for *var*.
*/
static int
environment_set(lua_State *L)
{
int ret;
const char *variable;
const char *value;
variable = luaL_checkstring(L, 1);
value = luaL_checkstring(L, 2);
ret = setenv(variable, value, 1);
if (ret == 0)
return 0;
switch (errno) {
case EINVAL:
return luaL_error(L, "invalid input string");
break;
case ENOMEM:
return luaL_error(L, "insufficient memory");
break;
}
return 0;
}
/***
* Clears the environment.
*
* If *var* is not nil, only clears the value of that
* environment variable (not the whole environment).
*
* This function will throw an error if the value of
* *var* is invalid for the name of an environment
* variable, or if there is insufficient memory
* available to perform the operation.
*
* @function clear
* @usage environment.clear("MYVAR")
* @tparam[opt] string var The environment variable to clear.
*/
static int
environment_clear(lua_State *L)
{
const char *variable;
int ret;
if (lua_isnoneornil(L, 1)) {
clearenv();
return 0;
}
variable = luaL_checkstring(L, 1);
ret = unsetenv(variable);
if (ret == 0)
return 0;
switch (errno) {
case EINVAL:
return luaL_error(L, "invalid input string");
break;
case ENOMEM:
return luaL_error(L, "insufficient memory");
break;
}
return 0;
}
static const luaL_Reg envlib[] = {
{"get", environment_get},
{"set", environment_set},
{"clear", environment_clear},
{NULL, NULL}
};
int
callistoopen_environment(lua_State *L)
{
luaL_newlib(L, envlib);
return 1;
}

9
lenvironment.h Normal file
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#ifndef _LENVIRONMENT_H_
#define _LENVIRONMENT_H_
#include <lua.h>
int callistoopen_environment(lua_State *);
#endif

361
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/***
* Files, path manipulation,
* and permissions.
* @module file
*/
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <libgen.h>
#include <errno.h>
#ifdef __linux__
# include <bsd/string.h>
#else
/* assume BSD */
# include <string.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include "lfile.h"
#include "lcallisto.h"
#include "util.h"
/***
* Returns the last component of the given pathname,
* removing any trailing '/' characters. If *path*
* consists entirely of '/' characters, the string
* `"/"` is returned. If *path* is an empty string,
* the string `"."` is returned.
*
* This function may return nil if the given
* pathname is longer than the system's path length
* limit (On most Linux systems this will be 4096).
*
* @function basename
* @usage file.basename(arg[0])
* @tparam string path The path to process.
*/
static int
file_basename(lua_State *L)
{
char *path; /* parameter 1 (string) */
char *ret;
path = (char *)luaL_checkstring(L, 1);
ret = basename(path);
if (ret == NULL && errno == ENAMETOOLONG) /* check if path is too long */
return lfail(L, "pathname too long");
lua_pushstring(L, ret);
return 1;
}
/***
* Returns the parent directory of the pathname
* given. Any trailing '/' characters are not
* counted as part of the directory name.
* If *path* is an empty string or contains no
* '/' characters, the string `"."` is returned,
* signifying the current directory.
*
* This function may return nil if the given
* pathname is longer than the system's path length
* limit (On most Linux systems this will be 4096).
*
* @function dirname
* @usage file.dirname(arg[0])
* @tparam string path The path to process.
*/
static int
file_dirname(lua_State *L)
{
char *path; /* parameter 1 (string) */
char *ret;
path = (char *)luaL_checkstring(L, 1);
ret = dirname(path);
if (ret == NULL && errno == ENAMETOOLONG) /* check if path is too long */
return lfail(L, "pathname too long");
lua_pushstring(L, ret);
return 1;
}
/***
* Returns true if the given pathname exists
* in the file system, or returns false if it
* does not.
*
* This function may throw an error if the given
* pathname is longer than the system's path length
* limit (On most Linux systems this will be 4096).
*
* @function exists
* @usage
if file.exists("/etc/fstab") then
-- ...
end
* @tparam string path The path of the file to look for.
*/
static int
file_exists(lua_State *L)
{
const char *path;
int ret;
path = luaL_checkstring(L, 1);
ret = access(path, F_OK); /* check if file exists */
if (ret == -1 && errno == ENAMETOOLONG) /* check if path is too long */
return lfail(L, "pathname too long");
lua_pushboolean(L, ret == 0);
return 1;
}
/***
* Moves the file at the path *from*
* to the path *to*, moving it between directories
* if required. If *to* exists, it is first removed.
* Both *from* and *to* must be of the same type
* (that is, both directories or both non-directories)
* and must reside on the same file system.
*
* This function will return nil and an error
* message if one of the following conditions are met:
*
* - One of the given pathnames are longer than the system's path length limit
*
* - One of the given pathnames point to a file that does not exist
*
* - An attempt was made to move a parent directory of a pathname
*
* - The current user is denied permission to perform the action
*
* - One of the given pathnames could not be translated as a result
* of too many symbolic links
*
* - A component of one of the given pathnames is not a directory
*
* - *from* is a directory, but *to* is not
*
* - *to* is a directory, but *from* is not
*
* - The given pathnames are on different file systems
*
* - There is no space left on the file system
*
* - The current user's quota of disk blocks on the file system
* containing the directory of *to* has been exhausted
*
* - The directory containing *to* resides on a read-only file system
*
* This function will throw an error if:
*
* - An I/O error occurred
*
* - An internal memory error occurred
*
* @function move
* @usage file.move("file1", "file2")
* @tparam string from The pathname of the file to move.
* @tparam string to The pathname to move *from* to.
*/
static int
file_move(lua_State *L)
{
int ret;
const char *from; /* parameter 1 (string) */
const char *to; /* parameter 2 (string) */
from = luaL_checkstring(L, 1);
to = luaL_checkstring(L, 2);
ret = rename(from, to); /* move file */
if (ret == 0) { /* check for success */
lua_pushboolean(L, 1);
return 1;
}
switch (errno) {
case ENAMETOOLONG:
return lfail(L, "pathname too long");
break;
case ENOENT:
return lfail(L, "no such file or directory");
break;
case EACCES:
return lfail(L, "permission denied");
break;
case EPERM:
return lfail(L, "permission denied (sticky directory)");
break;
case ELOOP:
return lfail(L, "could not translate pathname; too many symbolic links");
break;
case EMLINK:
return lfail(L, "maximum link count reached");
break;
case ENOTDIR:
return lfail(L, "component of pathname is not a directory");
break;
case EISDIR:
return lfail(L, "cannot move a file to the name of a directory");
break;
case EXDEV:
return lfail(L, "pathnames are on different file systems");
break;
case ENOSPC:
return lfail(L, "insufficient space left on file system");
break;
case EDQUOT:
return lfail(L, "file system quota reached");
break;
case EIO:
return luaL_error(L, "I/O error");
break;
case EROFS:
return lfail(L, "read-only file system");
break;
case EFAULT:
return luaL_error(L, "internal error (EFAULT)");
break;
case EINVAL:
return lfail(L, "cannot move a parent directory of pathname");
break;
}
return 0;
}
/***
* Sets/returns the current working directory.
*
* If *dir* is nil, returns the current working
* directory. Otherwise, sets the current working
* directory to *dir*.
*
* This function will return nil and an error
* message if one of the following conditions are met:
*
* - One of the given pathnames are longer than the system's path length limit
*
* - The current user is denied permission to perform the action
*
* - The current working directory or *dir* no longer exists
*
* - *dir* is not nil, nor is it the name of a directory
*
* - *dir* could not be translated as a result of too many symbolic links
*
* This function will throw an error if:
*
* - Insufficient memory is available
*
* - An internal memory error occurred
*
* - An I/O error occurred
*
* @function workdir
* @usage
-- Store the current working directory in a variable:
local wd = file.workdir()
-- Set the current working directory to $HOME:
file.workdir(environment.get("HOME"))
* @tparam[opt] string dir The directory to set as the current working directory.
*/
static int
file_workdir(lua_State *L)
{
char *workdir; /* parameter 1 (string) */
char *buffer; /* buffer used by getcwd() */
char *ret;
if (lua_isnoneornil(L, 1)) { /* if first argument was not given... */
buffer = malloc(sizeof(char *) * 512);
ret = getcwd(buffer, 512);
if (ret != NULL) {
lua_pushstring(L, buffer);
free(buffer);
return 1;
}
free(buffer);
switch (errno) {
case EACCES:
return lfail(L, "permission denied");
break;
case EFAULT:
return luaL_error(L, "internal error (EFAULT)");
break;
case ENOENT:
return lfail(L, "working directory is no longer valid");
break;
case ENOMEM:
return luaL_error(L, "insufficient memory");
break;
case ERANGE:
case ENAMETOOLONG: /* glibc */
return lfail(L, "pathname too long");
break;
}
return 0;
} else {
workdir = (char *)luaL_checkstring(L, 1);
if (chdir(workdir) == 0) {
lua_pushboolean(L, 1);
return 1;
}
switch (errno) {
case ENOTDIR:
return lfail(L, "pathname is not a directory");
break;
case ENAMETOOLONG:
return lfail(L, "pathname too long");
break;
case ENOENT:
return lfail(L, "no such file or directory");
break;
case ELOOP:
return lfail(L, "could not translate pathname; too many symbolic links");
break;
case EACCES:
return lfail(L, "permission denied");
break;
case EFAULT:
return luaL_error(L, "internal error (EFAULT)");
break;
case EIO:
return luaL_error(L, "I/O error");
break;
}
return 0;
}
}
static const luaL_Reg filelib[] = {
{"basename", file_basename},
{"dirname", file_dirname},
{"exists", file_exists},
{"move", file_move},
{"workdir", file_workdir},
{NULL, NULL}
};
int
callistoopen_file(lua_State *L)
{
luaL_newlib(L, filelib);
return 1;
}

9
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#ifndef _LFILE_H_
#define _LFILE_H_
#include <lua.h>
int callistoopen_file(lua_State *);
#endif

148
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/***
* Manipulation of JavaScript Object Notation
* (JSON) values.
*
* Implementation from
* [lua-cjson](https://github.com/openresty/lua-cjson),
* with some additional modifications
*
* @module json
*/
#include <lua.h>
#include <lauxlib.h>
#include "ljson.h"
#include "lcallisto.h"
/***
* Returns the given Lua table encoded
* as a JSON object.
*
* @function encode
* @usage
local t = {
key = "value",
x = 4,
y = 16.789,
t = {
hello = "world"
}
}
local j = json.encode(t)
* @tparam table t The table to encode.
*/
/***
* Returns the given JSON object decoded
* into a Lua table.
*
* @function decode
* @usage
local j = [[
{
"key": "value",
"x": 4,
"y": 16.789,
"obj": {
"hello": "world"
}
}
]]
local t = json.decode(j)
* @tparam string j The JSON object to decode.
*/
/***
* Gets/sets configuration values used when
* encoding or decoding JSON objects.
*
* The *setting* paramater is a string
* containing either "encode:" or "decode:"
* followed by the name of the setting.
* Settings can be found in the
* [Settings](#Settings) section.
*
* @function config
* @tparam string setting The setting to get/set.
* @param ...
*/
/***
* Creates and returns a new independent copy of the
* module, with default settings and a separate
* persistent encoding buffer.
*
* @function new
*/
/***
* The name of the module, provided for
* compatibility with lua-cjson.
* Normally this will just be *"json"*.
*
* @field _NAME
*/
/***
* The version of lua-cjson
* used in the library.
*
* @field _VERSION
*/
/***
* Configures handling of extremely sparse arrays.
*
* **Parameters:**
*
* @setting encode:sparse-array
* @tparam integer safe Always use an array when
* the max index is larger than this value.
* @tparam boolean convert Whether or not to convert
* extremely sparse arrays into objects.
* @tparam integer ration *0*: always allow sparse;
* *1*: never allow sparse; *>1*: use ratio
*/
/***
* Configures the maximum number of nested
* arrays/objects allowed when encoding.
*
* **Parameters:**
*
* @setting encode:max-depth
* @tparam integer depth Max depth allowed.
*/
/***
* Configures the maximum number of nested
* arrays/objects allowed when decoding.
*
* **Parameters:**
*
* @setting decode:max-depth
* @tparam integer depth Max depth allowed.
*/
/***
* Configures the amount of significant
* digits returned when encoding numbers.
* This can be used to balance accuracy
* versus performance.
*
* **Parameters:**
*
* @setting encode:number-precision
* @tparam integer precision Amount of significant
* digits to return in floating-point numbers (must
* be between 1 and 14, default 14)
*/
int luaopen_cjson(lua_State *L);
int
callistoopen_json(lua_State *L)
{
luaopen_cjson(L);
return 1;
}

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#ifndef _LJSON_H_
#define _LJSON_H_
#include <lua.h>
int callistoopen_json(lua_State *);
#endif

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/***
* Math and algorithms.
* @module math
*/
#include <lua.h>
#include <lauxlib.h>
#include "lmath.h"
#include "lcallisto.h"
#include "util.h"
static int
math_lerp(lua_State *L)
{
double x; /* parameter 1 (number) */
double y; /* parameter 2 (number) */
double z; /* parameter 3 (number) */
x = luaL_checknumber(L, 1);
y = luaL_checknumber(L, 2);
z = luaL_checknumber(L, 3);
lua_pushnumber(L, x + (y - x) * z);
return 1;
}
static const luaL_Reg mathlib[] = {
{"lerp", math_lerp},
{NULL, NULL}
};
int
callistoopen_math(lua_State *L)
{
newoverride(L, mathlib, CALLISTO_MATHLIBNAME);
return 0;
}

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#ifndef _LMATH_H_
#define _LMATH_H_
#include <lua.h>
int callistoopen_math(lua_State *);
#endif

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/***
* Operating system related facilities.
* @module os
*/
#ifdef __linux__
# include <bits/local_lim.h>
#else
/* assume OpenBSD/NetBSD */
# include <sys/syslimits.h>
#endif
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
#include <lua.h>
#include <lauxlib.h>
#include "los.h"
#include "lcallisto.h"
#include "util.h"
/***
* Returns the system hostname.
*
* @function hostname
* @usage local hostname = os.hostname()
*/
static int
os_hostname(lua_State *L)
{
char *buffer;
buffer = malloc(HOST_NAME_MAX * sizeof(char *));
gethostname(buffer, HOST_NAME_MAX); /* get hostname */
lua_pushstring(L, buffer);
free(buffer);
return 1;
}
/***
* Waits the specified amount of seconds.
*
* @function sleep
* @usage
local minutes = 5
os.sleep(minutes * 60) -- 5 minutes
* @tparam number seconds The amount of seconds to wait.
*/
static int
os_sleep(lua_State *L)
{
/* Implementation from luasocket */
double n;
struct timespec t, r;
n = luaL_checknumber(L, 1);
if (n < 0.0)
n = 0.0;
if (n > INT_MAX)
n = INT_MAX;
t.tv_sec = (int)n;
n -= t.tv_sec;
t.tv_nsec = (int)(n * 1000000000);
if (t.tv_nsec >= 1000000000)
t.tv_nsec = 999999999;
while (nanosleep(&t, &r) != 0) {
t.tv_sec = r.tv_sec;
t.tv_nsec = r.tv_nsec;
}
return 0;
}
static const luaL_Reg oslib[] = {
{"hostname", os_hostname},
{"sleep", os_sleep},
{NULL, NULL}
};
int
callistoopen_os(lua_State *L)
{
newoverride(L, oslib, CALLISTO_OSLIBNAME);
return 1;
}

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#ifndef _LOS_H_
#define _LOS_H_
#include <lua.h>
int callistoopen_os(lua_State *);
#endif

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/***
* Processes, signals, and
* signal handlers.
* @module process
*/
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <string.h>
#include <errno.h>
#ifdef __linux__
# include <bsd/string.h>
#else
/* assume BSD */
# include <string.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include "lprocess.h"
#include "lcallisto.h"
#include "util.h"
#define PID_MAX 8 /* rounded to the nearest even number */
#define PROCESS_MAX 256
/* signals and signal count */
#define SIGC 36
static const char *signals[] = {
[SIGHUP] = "SIGHUP",
[SIGINT] = "SIGINT",
[SIGQUIT] = "SIGQUIT",
[SIGILL] = "SIGILL",
[SIGTRAP] = "SIGTRAP",
[SIGABRT] = "SIGABRT",
[SIGIOT] = "SIGIOT",
[SIGFPE] = "SIGFPE",
[SIGKILL] = "SIGKILL",
[SIGBUS] = "SIGBUS",
[SIGSEGV] = "SIGSEGV",
[SIGSYS] = "SIGSYS",
[SIGPIPE] = "SIGPIPE",
[SIGALRM] = "SIGALRM",
[SIGTERM] = "SIGTERM",
[SIGURG] = "SIGURG",
[SIGSTOP] = "SIGSTOP",
[SIGTSTP] = "SIGTSTP",
[SIGCONT] = "SIGCONT",
[SIGCHLD] = "SIGCHLD",
[SIGTTIN] = "SIGTTIN",
[SIGTTOU] = "SIGTTOU",
#ifdef SIGSTKFL
[SIGSTKFL] = "SIGSTKFL",
#endif
[SIGIO] = "SIGIO",
[SIGXCPU] = "SIGXCPU",
[SIGXFSZ] = "SIGXFSZ",
#ifdef SIGVTALR
[SIGVTALR] = "SIGVTALR",
#elif defined(SIGVTALRM)
[SIGVTALRM] = "SIGVTALRM",
#endif
[SIGPROF] = "SIGPROF",
#ifdef SIGWINC
[SIGWINC] = "SIGWINC",
#elif defined (SIGWINCH)
[SIGWINCH] = "SIGWINCH",
#endif
#ifdef SIGINFO
[SIGINFO] = "SIGINFO",
#endif
#ifdef SIGPOLL
[SIGPOLL] = "SIGPOLL",
#endif
#ifdef SIGPWR
[SIGPWR] = "SIGPWR",
#endif
[SIGUSR1] = "SIGUSR1",
[SIGUSR2] = "SIGUSR2"
};
/***
* Returns the ID of the given process.
*
* Returns nil if the process was not found.
*
* If the first parameter is nil,
* returns the ID of the current running process.
*
* @function pid
* @usage process.pid("init")
* @tparam[opt] string process The process to look up.
*/
static int
process_pid(lua_State *L)
{
char *process; /* parameter 1 (string) */
char *command; /* pidof command buffer */
char *buffer; /* pidof reading buffer */
long pid; /* pid to return to Lua */
size_t pidmax; /* length passed to getline */
ssize_t ret; /* return value of getline */
FILE *p;
if (lua_isnoneornil(L, 1)) { /* check if first parameter wasn't given */
lua_pushinteger(L, getpid()); /* push current process pid */
return 1;
}
process = (char *)luaL_checkstring(L, 1);
command = calloc(1, PROCESS_MAX * sizeof(char *));
/* construct pidof command */
strlcat(command, "pidof -s '", (size_t)PROCESS_MAX);
strlcat(command, process, (size_t)PROCESS_MAX);
strlcat(command, "'", (size_t)PROCESS_MAX);
p = popen(command, "r");
buffer = malloc(PID_MAX * sizeof(char *));
pidmax = (size_t)PID_MAX;
ret = getline(&buffer, &pidmax, p); /* get line from pidof */
if (ret == -1 || pclose(p) != 0) { /* did getline or pidof fail? */
luaL_pushfail(L);
return 1;
}
pid = strtol(buffer, NULL, 10); /* convert it to an integer */
lua_pushinteger(L, pid); /* push pid */
free(command);
free(buffer);
return 1;
}
static int
strtosig(const char *sig)
{
int i;
for (i = 1; i <= SIGC; i++) {
if (strcmp(signals[i], sig) == 0) {
return i; /* valid signal found */
}
}
return -1; /* invalid signal */
}
/***
* Returns the given signal as an integer.
* This function may return different values
* across different operating systems, as
* signal constants vary across different Unixes.
*
* @function signum
* @usage local sigkill = process.signum("SIGKILL")
* @tparam string signal The signal to look up.
*/
static int
process_signum(lua_State *L)
{
int sig;
if ((sig = strtosig(luaL_checkstring(L, 1))) != -1) /* valid signal? */
lua_pushinteger(L, sig); /* return signal */
else
return lfail(L, "no such signal");
return 1;
}
static int
sigsend(lua_State *L, pid_t pid, const char *sigstr)
{
int ret, sig;
sig = strtosig(sigstr);
if (sig != -1) {
ret = kill(pid, sig);
} else {
lfail(L, "no such signal");
return 0;
}
if (ret == 0) { /* check for success */
lua_pushboolean(L, 1);
return 1;
}
switch (errno) {
case ESRCH:
lfail(L, "no such process");
break;
case EPERM:
lfail(L, "permission denied");
break;
}
return 0;
}
/***
* Sends the given signal to the
* process with the given PID.
*
* The *signal* parameter is a string
* containing the name of the desired
* signal to send..
*
* @function send
* @usage
local pid = process.pid("sh")
process.send(pid, process.SIGTERM)
* @tparam integer pid The PID of the process.
* @tparam string signal The signal to send.
*/
static int
process_send(lua_State *L)
{
pid_t pid; /* parameter 1 (integer) */
const char *sig; /* parameter 2 (string) */
pid = luaL_checkinteger(L, 1);
sig = luaL_checkstring(L, 2);
if (sigsend(L, pid, sig))
return 1;
else
return LFAIL_RET;
}
/***
* Kills the process with the given PID.
*
* Equivalent to `process.send(pid, "SIGKILL")`.
*
* @function kill
* @tparam integer pid The PID of the process.
*/
static int
process_kill(lua_State *L)
{
pid_t pid; /* parameter 1 (integer) */
pid = luaL_checkinteger(L, 1);
if (sigsend(L, pid, "SIGKILL"))
return 1;
else
return LFAIL_RET;
}
/***
* Terminates the process with the given PID.
*
* Equivalent to `process.send(pid, "SIGTERM")`.
*
* @function terminate
* @tparam integer pid The PID of the process.
*/
static int
process_terminate(lua_State *L)
{
pid_t pid; /* parameter 1 (integer) */
pid = luaL_checkinteger(L, 1);
if (sigsend(L, pid, "SIGTERM"))
return 1;
else
return LFAIL_RET;
}
static const luaL_Reg proclib[] = {
{"kill", process_kill},
{"pid", process_pid},
{"send", process_send},
{"signum", process_signum},
{"terminate", process_terminate},
{NULL, NULL}
};
int
callistoopen_process(lua_State *L)
{
luaL_newlib(L, proclib);
return 0;
}

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#ifndef _LPROCESS_H_
#define _LPROCESS_H_
#include <lua.h>
int callistoopen_process(lua_State *);
#endif

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/***
* Networking and socket facilities, using LuaSocket.
*
* This module only provides the core, which
* provides support for the low-level TCP and UDP
* transport layers.
*
* @module socket
*/
#include <lua.h>
#include <lauxlib.h>
#include "lsocket.h"
#include "lcallisto.h"
int luaopen_socket_core(lua_State *L);
int
callistoopen_socket(lua_State *L)
{
luaopen_socket_core(L);
return 1;
}

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#ifndef _LSOCKET_H_
#define _LSOCKET_H_
#include <lua.h>
int callistoopen_socket(lua_State *);
#endif

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# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
CC= cc -std=gnu99
CFLAGS= -O2 -fpic -Wall -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
UNAME= uname
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# Special flags for compiler modules; -Os reduces code size.
CMCFLAGS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
LUA_A= liblua.a
LUA_SO= liblua.so
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T) $(LUA_SO)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_SO): $(CORE_O) $(LIB_O)
$(CC) -shared -ldl -Wl,-soname,$(LUA_SO) -o $@ $? -lm $(MYLDFLAGS)
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
test:
./$(LUA_T) -v
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(LDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
@echo "UNAME= $(UNAME)"
# Convenience targets for popular platforms.
ALL= all
help:
@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
guess:
@echo Guessing `$(UNAME)`
@$(MAKE) `$(UNAME)`
AIX aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo '*** Make sure to compile all external Lua libraries'
@echo '*** with LUA_USE_C89 to ensure consistency'
@echo ''
FreeBSD NetBSD OpenBSD freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
generic: $(ALL)
Linux linux: linux-noreadline
linux-noreadline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
linux-readline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
Darwin macos macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
mingw:
$(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
SunOS solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean default o a depend echo
# Compiler modules may use special flags.
llex.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
lparser.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
lcode.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

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/*
** $Id: lapi.h $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
/* Increments 'L->top', checking for stack overflows */
#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
"stack overflow");}
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro
** increases its stack space ('L->ci->top').
*/
#define adjustresults(L,nres) \
{ if ((nres) <= LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
/* Ensure the stack has at least 'n' elements */
#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
"not enough elements in the stack")
/*
** To reduce the overhead of returning from C functions, the presence of
** to-be-closed variables in these functions is coded in the CallInfo's
** field 'nresults', in a way that functions with no to-be-closed variables
** with zero, one, or "all" wanted results have no overhead. Functions
** with other number of wanted results, as well as functions with
** variables to be closed, have an extra check.
*/
#define hastocloseCfunc(n) ((n) < LUA_MULTRET)
/* Map [-1, inf) (range of 'nresults') into (-inf, -2] */
#define codeNresults(n) (-(n) - 3)
#define decodeNresults(n) (-(n) - 3)
#endif

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/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "luaconf.h"
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void (luaL_addgsub) (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** Perform arithmetic operations on lua_Integer values with wrap-around
** semantics, as the Lua core does.
*/
#define luaL_intop(op,v1,v2) \
((lua_Integer)((lua_Unsigned)(v1) op (lua_Unsigned)(v2)))
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** Internal assertions for in-house debugging
*/
#if !defined(lua_assert)
#if defined LUAI_ASSERT
#include <assert.h>
#define lua_assert(c) assert(c)
#else
#define lua_assert(c) ((void)0)
#endif
#endif
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

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/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
for (i = 1; i <= n; i++) { /* for each argument */
size_t l;
const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
if (i > 1) /* not the first element? */
lua_writestring("\t", 1); /* add a tab before it */
lua_writestring(s, l); /* print it */
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
/*
** Creates a warning with all given arguments.
** Check first for errors; otherwise an error may interrupt
** the composition of a warning, leaving it unfinished.
*/
static int luaB_warn (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_checkstring(L, 1); /* at least one argument */
for (i = 2; i <= n; i++)
luaL_checkstring(L, i); /* make sure all arguments are strings */
for (i = 1; i < n; i++) /* compose warning */
lua_warning(L, lua_tostring(L, i), 1);
lua_warning(L, lua_tostring(L, n), 0); /* close warning */
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle sign */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
luaL_checkany(L, 1); /* (but there must be some parameter) */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
luaL_pushfail(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
if (l_unlikely(luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL))
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int pushmode (lua_State *L, int oldmode) {
if (oldmode == -1)
luaL_pushfail(L); /* invalid call to 'lua_gc' */
else
lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental"
: "generational");
return 1;
}
/*
** check whether call to 'lua_gc' was valid (not inside a finalizer)
*/
#define checkvalres(res) { if (res == -1) break; }
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", "generational", "incremental", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
switch (o) {
case LUA_GCCOUNT: {
int k = lua_gc(L, o);
int b = lua_gc(L, LUA_GCCOUNTB);
checkvalres(k);
lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
int step = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, step);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCSETPAUSE:
case LUA_GCSETSTEPMUL: {
int p = (int)luaL_optinteger(L, 2, 0);
int previous = lua_gc(L, o, p);
checkvalres(previous);
lua_pushinteger(L, previous);
return 1;
}
case LUA_GCISRUNNING: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCGEN: {
int minormul = (int)luaL_optinteger(L, 2, 0);
int majormul = (int)luaL_optinteger(L, 3, 0);
return pushmode(L, lua_gc(L, o, minormul, majormul));
}
case LUA_GCINC: {
int pause = (int)luaL_optinteger(L, 2, 0);
int stepmul = (int)luaL_optinteger(L, 3, 0);
int stepsize = (int)luaL_optinteger(L, 4, 0);
return pushmode(L, lua_gc(L, o, pause, stepmul, stepsize));
}
default: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushinteger(L, res);
return 1;
}
}
luaL_pushfail(L); /* invalid call (inside a finalizer) */
return 1;
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int pairscont (lua_State *L, int status, lua_KContext k) {
(void)L; (void)status; (void)k; /* unused */
return 3;
}
static int luaB_pairs (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, luaB_next); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_callk(L, 1, 3, 0, pairscont); /* get 3 values from metamethod */
}
return 3;
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2);
i = luaL_intop(+, i, 1);
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
}
static int load_aux (lua_State *L, int status, int envidx) {
if (l_likely(status == LUA_OK)) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
luaL_pushfail(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return fail plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (l_unlikely(luaL_loadfile(L, fname) != LUA_OK))
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (l_likely(lua_toboolean(L, 1))) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (l_unlikely(status != LUA_OK && status != LUA_YIELD)) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"warn", luaB_warn},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{LUA_GNAME, NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, LUA_GNAME);
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

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/*
** $Id: lcode.h $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
/* arithmetic operators */
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV, OPR_IDIV,
/* bitwise operators */
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
/* string operator */
OPR_CONCAT,
/* comparison operators */
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
/* logical operators */
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
/* true if operation is foldable (that is, it is arithmetic or bitwise) */
#define foldbinop(op) ((op) <= OPR_SHR)
#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeAsBx (FuncState *fs, OpCode o, int A, int Bx);
LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A,
int B, int C, int k);
LUAI_FUNC int luaK_isKint (expdesc *e);
LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
int ra, int asize, int hsize);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_finish (FuncState *fs);
LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *msg);
#endif

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/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected(L, co, 1, "thread");
return co;
}
/*
** Resumes a coroutine. Returns the number of results for non-error
** cases or -1 for errors.
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status, nres;
if (l_unlikely(!lua_checkstack(co, narg))) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg, &nres);
if (l_likely(status == LUA_OK || status == LUA_YIELD)) {
if (l_unlikely(!lua_checkstack(L, nres + 1))) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (l_unlikely(r < 0)) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (l_unlikely(r < 0)) { /* error? */
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
stat = lua_resetthread(co); /* close its tbc variables */
lua_assert(stat != LUA_OK);
lua_xmove(co, L, 1); /* move error message to the caller */
}
if (stat != LUA_ERRMEM && /* not a memory error and ... */
lua_type(L, -1) == LUA_TSTRING) { /* ... error object is a string? */
luaL_where(L, 1); /* add extra info, if available */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
#define COS_RUN 0
#define COS_DEAD 1
#define COS_YIELD 2
#define COS_NORM 3
static const char *const statname[] =
{"running", "dead", "suspended", "normal"};
static int auxstatus (lua_State *L, lua_State *co) {
if (L == co) return COS_RUN;
else {
switch (lua_status(co)) {
case LUA_YIELD:
return COS_YIELD;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar)) /* does it have frames? */
return COS_NORM; /* it is running */
else if (lua_gettop(co) == 0)
return COS_DEAD;
else
return COS_YIELD; /* initial state */
}
default: /* some error occurred */
return COS_DEAD;
}
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
lua_pushstring(L, statname[auxstatus(L, co)]);
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_State *co = lua_isnone(L, 1) ? L : getco(L);
lua_pushboolean(L, lua_isyieldable(co));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static int luaB_close (lua_State *L) {
lua_State *co = getco(L);
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
status = lua_resetthread(co);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushboolean(L, 0);
lua_xmove(co, L, 1); /* move error message */
return 2;
}
}
default: /* normal or running coroutine */
return luaL_error(L, "cannot close a %s coroutine", statname[status]);
}
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{"close", luaB_close},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

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/*
** $Id: lctype.c $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
/* consider all non-ascii codepoints to be alphabetic */
#define NONA 0x01
#else
#define NONA 0x00 /* default */
#endif
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif /* } */

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/*
** $Id: lctype.h $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua.
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** In ASCII, this 'ltolower' is correct for alphabetic characters and
** for '.'. That is enough for Lua needs. ('check_exp' ensures that
** the character either is an upper-case letter or is unchanged by
** the transformation, which holds for lower-case letters and '.'.)
*/
#define ltolower(c) \
check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \
(c) | ('A' ^ 'a'))
/* one entry for each character and for -1 (EOZ) */
LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

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/*
** $Id: ldblib.c $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[HOOKKEY] maps threads to their current
** hook function.
*/
static const char *const HOOKKEY = "_HOOKKEY";
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (l_unlikely(L != L1 && !lua_checkstack(L1, n)))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 2, 1);
if (lua_type(L, 1) != LUA_TUSERDATA)
luaL_pushfail(L);
else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
lua_pushboolean(L, 1);
return 2;
}
return 1;
}
static int db_setuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 3, 1);
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (!lua_setiuservalue(L, 1, n))
luaL_pushfail(L);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSrtu");
checkstack(L, L1, 3);
luaL_argcheck(L, options[0] != '>', arg + 2, "invalid option '>'");
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
luaL_pushfail(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
lua_pushlstring(L, ar.source, ar.srclen);
lua_setfield(L, -2, "source");
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'r')) {
settabsi(L, "ftransfer", ar.ftransfer);
settabsi(L, "ntransfer", ar.ntransfer);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
lua_Debug ar;
const char *name;
int level = (int)luaL_checkinteger(L, arg + 1);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
luaL_pushfail(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static void *checkupval (lua_State *L, int argf, int argnup, int *pnup) {
void *id;
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
id = lua_upvalueid(L, argf, nup);
if (pnup) {
luaL_argcheck(L, id != NULL, argnup, "invalid upvalue index");
*pnup = nup;
}
return id;
}
static int db_upvalueid (lua_State *L) {
void *id = checkupval(L, 1, 2, NULL);
if (id != NULL)
lua_pushlightuserdata(L, id);
else
luaL_pushfail(L);
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1, n2;
checkupval(L, 1, 2, &n1);
checkupval(L, 3, 4, &n2);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
/* table just created; initialize it */
lua_pushliteral(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) { /* no hook? */
luaL_pushfail(L);
return 1;
}
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == NULL ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static int db_setcstacklimit (lua_State *L) {
int limit = (int)luaL_checkinteger(L, 1);
int res = lua_setcstacklimit(L, limit);
lua_pushinteger(L, res);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{"setcstacklimit", db_setcstacklimit},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

918
lua-5.4/ldebug.c Normal file
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@ -0,0 +1,918 @@
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
/*
** Get a "base line" to find the line corresponding to an instruction.
** Base lines are regularly placed at MAXIWTHABS intervals, so usually
** an integer division gets the right place. When the source file has
** large sequences of empty/comment lines, it may need extra entries,
** so the original estimate needs a correction.
** If the original estimate is -1, the initial 'if' ensures that the
** 'while' will run at least once.
** The assertion that the estimate is a lower bound for the correct base
** is valid as long as the debug info has been generated with the same
** value for MAXIWTHABS or smaller. (Previous releases use a little
** smaller value.)
*/
static int getbaseline (const Proto *f, int pc, int *basepc) {
if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
*basepc = -1; /* start from the beginning */
return f->linedefined;
}
else {
int i = cast_uint(pc) / MAXIWTHABS - 1; /* get an estimate */
/* estimate must be a lower bound of the correct base */
lua_assert(i < 0 ||
(i < f->sizeabslineinfo && f->abslineinfo[i].pc <= pc));
while (i + 1 < f->sizeabslineinfo && pc >= f->abslineinfo[i + 1].pc)
i++; /* low estimate; adjust it */
*basepc = f->abslineinfo[i].pc;
return f->abslineinfo[i].line;
}
}
/*
** Get the line corresponding to instruction 'pc' in function 'f';
** first gets a base line and from there does the increments until
** the desired instruction.
*/
int luaG_getfuncline (const Proto *f, int pc) {
if (f->lineinfo == NULL) /* no debug information? */
return -1;
else {
int basepc;
int baseline = getbaseline(f, pc, &basepc);
while (basepc++ < pc) { /* walk until given instruction */
lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
baseline += f->lineinfo[basepc]; /* correct line */
}
return baseline;
}
}
static int getcurrentline (CallInfo *ci) {
return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** Set 'trap' for all active Lua frames.
** This function can be called during a signal, under "reasonable"
** assumptions. A new 'ci' is completely linked in the list before it
** becomes part of the "active" list, and we assume that pointers are
** atomic; see comment in next function.
** (A compiler doing interprocedural optimizations could, theoretically,
** reorder memory writes in such a way that the list could be
** temporarily broken while inserting a new element. We simply assume it
** has no good reasons to do that.)
*/
static void settraps (CallInfo *ci) {
for (; ci != NULL; ci = ci->previous)
if (isLua(ci))
ci->u.l.trap = 1;
}
/*
** This function can be called during a signal, under "reasonable"
** assumptions.
** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
** are for debug only, and it is no problem if they get arbitrary
** values (causes at most one wrong hook call). 'hookmask' is an atomic
** value. We assume that pointers are atomic too (e.g., gcc ensures that
** for all platforms where it runs). Moreover, 'hook' is always checked
** before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (const Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
if (clLvalue(s2v(ci->func))->p->is_vararg) {
int nextra = ci->u.l.nextraargs;
if (n >= -nextra) { /* 'n' is negative */
*pos = ci->func - nextra - (n + 1);
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func + 1;
const char *name = NULL;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, n, pos);
else
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
if (pos)
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(s2v(L->top - 1))) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(s2v(L->top - 1))->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->srclen = LL("=[C]");
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
const Proto *p = cl->l.p;
if (p->source) {
ar->source = getstr(p->source);
ar->srclen = tsslen(p->source);
}
else {
ar->source = "=?";
ar->srclen = LL("=?");
}
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, ar->srclen);
}
static int nextline (const Proto *p, int currentline, int pc) {
if (p->lineinfo[pc] != ABSLINEINFO)
return currentline + p->lineinfo[pc];
else
return luaG_getfuncline(p, pc);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(s2v(L->top));
api_incr_top(L);
}
else {
int i;
TValue v;
const Proto *p = f->l.p;
int currentline = p->linedefined;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue2s(L, L->top, t); /* push it on stack */
api_incr_top(L);
setbtvalue(&v); /* boolean 'true' to be the value of all indices */
if (!p->is_vararg) /* regular function? */
i = 0; /* consider all instructions */
else { /* vararg function */
lua_assert(GET_OPCODE(p->code[0]) == OP_VARARGPREP);
currentline = nextline(p, currentline, 0);
i = 1; /* skip first instruction (OP_VARARGPREP) */
}
for (; i < p->sizelineinfo; i++) { /* for each instruction */
currentline = nextline(p, currentline, i); /* get its line */
luaH_setint(L, t, currentline, &v); /* table[line] = true */
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
/* calling function is a known function? */
if (ci != NULL && !(ci->callstatus & CIST_TAIL))
return funcnamefromcall(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'r': {
if (ci == NULL || !(ci->callstatus & CIST_TRAN))
ar->ftransfer = ar->ntransfer = 0;
else {
ar->ftransfer = ci->u2.transferinfo.ftransfer;
ar->ntransfer = ci->u2.transferinfo.ntransfer;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
TValue *func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = s2v(L->top - 1);
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = s2v(ci->func);
lua_assert(ttisfunction(func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobj2s(L, L->top, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name);
/*
** Find a "name" for the constant 'c'.
*/
static void kname (const Proto *p, int c, const char **name) {
TValue *kvalue = &p->k[c];
*name = (ttisstring(kvalue)) ? svalue(kvalue) : "?";
}
/*
** Find a "name" for the register 'c'.
*/
static void rname (const Proto *p, int pc, int c, const char **name) {
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (!(what && *what == 'c')) /* did not find a constant name? */
*name = "?";
}
/*
** Find a "name" for a 'C' value in an RK instruction.
*/
static void rkname (const Proto *p, int pc, Instruction i, const char **name) {
int c = GETARG_C(i); /* key index */
if (GETARG_k(i)) /* is 'c' a constant? */
kname(p, c, name);
else /* 'c' is a register */
rname(p, pc, c, name);
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** Try to find last instruction before 'lastpc' that modified register 'reg'.
*/
static int findsetreg (const Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
if (testMMMode(GET_OPCODE(p->code[lastpc])))
lastpc--; /* previous instruction was not actually executed */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int change; /* true if current instruction changed 'reg' */
switch (op) {
case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
int b = GETARG_B(i);
change = (a <= reg && reg <= a + b);
break;
}
case OP_TFORCALL: { /* affect all regs above its base */
change = (reg >= a + 2);
break;
}
case OP_CALL:
case OP_TAILCALL: { /* affect all registers above base */
change = (reg >= a);
break;
}
case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
int b = GETARG_sJ(i);
int dest = pc + 1 + b;
/* jump does not skip 'lastpc' and is larger than current one? */
if (dest <= lastpc && dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
change = 0;
break;
}
default: /* any instruction that sets A */
change = (testAMode(op) && reg == a);
break;
}
if (change)
setreg = filterpc(pc, jmptarget);
}
return setreg;
}
/*
** Check whether table being indexed by instruction 'i' is the
** environment '_ENV'
*/
static const char *gxf (const Proto *p, int pc, Instruction i, int isup) {
int t = GETARG_B(i); /* table index */
const char *name; /* name of indexed variable */
if (isup) /* is an upvalue? */
name = upvalname(p, t);
else
getobjname(p, pc, t, &name);
return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
}
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 1);
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
rname(p, pc, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETI: {
*name = "integer index";
return "field";
}
case OP_GETFIELD: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
rkname(p, pc, i, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, const Proto *p,
int pc, const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Instruction i = p->code[pc]; /* calling instruction */
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
case OP_GETI: case OP_GETFIELD:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
tm = TM_NEWINDEX;
break;
case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
tm = cast(TMS, GETARG_C(i));
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
/* no cases for OP_EQI and OP_EQK, as they don't call metamethods */
case OP_LT: case OP_LTI: case OP_GTI: tm = TM_LT; break;
case OP_LE: case OP_LEI: case OP_GEI: tm = TM_LE; break;
case OP_CLOSE: case OP_RETURN: tm = TM_CLOSE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]) + 2;
return "metamethod";
}
/*
** Try to find a name for a function based on how it was called.
*/
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name) {
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
else if (ci->callstatus & CIST_FIN) { /* was it called as a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
else if (isLua(ci))
return funcnamefromcode(L, ci_func(ci)->p, currentpc(ci), name);
else
return NULL;
}
/* }====================================================== */
/*
** Check whether pointer 'o' points to some value in the stack
** frame of the current function. Because 'o' may not point to a
** value in this stack, we cannot compare it with the region
** boundaries (undefined behaviour in ISO C).
*/
static int isinstack (CallInfo *ci, const TValue *o) {
StkId pos;
for (pos = ci->func + 1; pos < ci->top; pos++) {
if (o == s2v(pos))
return 1;
}
return 0; /* not found */
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *formatvarinfo (lua_State *L, const char *kind,
const char *name) {
if (kind == NULL)
return ""; /* no information */
else
return luaO_pushfstring(L, " (%s '%s')", kind, name);
}
/*
** Build a string with a "description" for the value 'o', such as
** "variable 'x'" or "upvalue 'y'".
*/
static const char *varinfo (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(cast(StkId, o) - (ci->func + 1)), &name);
}
return formatvarinfo(L, kind, name);
}
/*
** Raise a type error
*/
static l_noret typeerror (lua_State *L, const TValue *o, const char *op,
const char *extra) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, extra);
}
/*
** Raise a type error with "standard" information about the faulty
** object 'o' (using 'varinfo').
*/
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
typeerror(L, o, op, varinfo(L, o));
}
/*
** Raise an error for calling a non-callable object. Try to find a name
** for the object based on how it was called ('funcnamefromcall'); if it
** cannot get a name there, try 'varinfo'.
*/
l_noret luaG_callerror (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = funcnamefromcall(L, ci, &name);
const char *extra = kind ? formatvarinfo(L, kind, name) : varinfo(L, o);
typeerror(L, o, "call", extra);
}
l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
what, luaT_objtypename(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
if (!ttisnumber(p1)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!luaV_tointegerns(p1, &temp, LUA_FLOORN2I))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), tsslen(src));
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
lua_assert(ttisfunction(s2v(errfunc)));
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
luaG_errormsg(L);
}
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'. More often than not, 'newpc' is only
** one or a few instructions after 'oldpc' (it must be after, see
** caller), so try to avoid calling 'luaG_getfuncline'. If they are
** too far apart, there is a good chance of a ABSLINEINFO in the way,
** so it goes directly to 'luaG_getfuncline'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line diference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];
if (lineinfo == ABSLINEINFO)
break; /* cannot compute delta; fall through */
delta += lineinfo;
if (pc == newpc)
return (delta != 0); /* delta computed successfully */
}
}
/* either instructions are too far apart or there is an absolute line
info in the way; compute line difference explicitly */
return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
}
/*
** Traces the execution of a Lua function. Called before the execution
** of each opcode, when debug is on. 'L->oldpc' stores the last
** instruction traced, to detect line changes. When entering a new
** function, 'npci' will be zero and will test as a new line whatever
** the value of 'oldpc'. Some exceptional conditions may return to
** a function without setting 'oldpc'. In that case, 'oldpc' may be
** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
** at most causes an extra call to a line hook.)
** This function is not "Protected" when called, so it should correct
** 'L->top' before calling anything that can run the GC.
*/
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
const Proto *p = ci_func(ci)->p;
int counthook;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
}
pc++; /* reference is always next instruction */
ci->u.l.savedpc = pc; /* save 'pc' */
counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return 1; /* no line hook and count != 0; nothing to be done now */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
L->top = ci->top; /* correct top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
/* 'L->oldpc' may be invalid; use zero in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
int npci = pcRel(pc, p);
if (npci <= oldpc || /* call hook when jump back (loop), */
changedline(p, oldpc, npci)) { /* or when enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}
L->oldpc = npci; /* 'pc' of last call to line hook */
}
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
luaD_throw(L, LUA_YIELD);
}
return 1; /* keep 'trap' on */
}

63
lua-5.4/ldebug.h Normal file
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@ -0,0 +1,63 @@
/*
** $Id: ldebug.h $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue(s2v((ci)->func)))
#define resethookcount(L) (L->hookcount = L->basehookcount)
/*
** mark for entries in 'lineinfo' array that has absolute information in
** 'abslineinfo' array
*/
#define ABSLINEINFO (-0x80)
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information. (A power of two allows fast divisions.)
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 128
#endif
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o);
LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
const char *what);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
#endif

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